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Hm, 10 range on Death kinda sucks when I'm way more close combat oriented right now. Another reason I didn't need that restart.
Let's see, who do I want to sacrifice to get things going again.
Red Ghost Perplexes Maestro's Damage to 5
Ghost Spider TKs maestro to J16
Fate to L17
Maestro Teleports to G10, Flurries Death. BF, so no SC for her, AV11 on DV17. Gets 12. Going to KO her the second time and send her back to your start again.
That's all I can accomplish. 2nd KO of Death
AFFE Venom Rogue C20 (Plasticity/SS/Symbiotic Fusion)(5)
MOT Dr. Fate @ L17 (SC/SS) (1)
MSNP Werewolf By Night (Rage +1) H23 (1)
DICN07E Doomsday M23 (2)
SVC Ghost Spider @ L23 (PC)
BTU61 Velma G20 (Stealth)
FFFF Red Ghost F23
-Igor K17
-Peotor I23
-Mihklo C21
TMT56R Maestro @ G10 (1)
Used: Alex Power, Bentley 23, Billy Batson, Danger, Doomsday, Dragon Man, Etrigan, Felix Faust, Gentleman Ghost, Ghost-Spider, Ghosts, Green Arrow, Hawkeye, Hobgoblin, Iron Lad, Jack Power, Julie Power, Karolina Dean, Kate Bishop, Katie Power, Kid Gladiator, Kid Omega, Mestro, Mr. Fantastic, Moon Knight, Power Girl, Professor X, Raven, Red Arrow, Reg Ghost, Red Robin, Robin, Roulette, Skinless Man, Spider-Woman, Thing, Valeria, Velma, Venom Rogue, Weapon Hex - 2251
"You think I'm afraid of Death? After all this time I'm pretty sure you have no power over me," Maestro punched the robed skeleton hard, scattering bones, but they immediately started to reassemble.
For Daredevil, I'm guessing it's SMBA44 - the one you always play? THere are three SMBA Daredevils. It's almost certainly not going to matter for this turn.
Ghost Spider WP-4
Fate TKs Werewolf to M16
Werewolf Charges to J12 on Wizard. AV12 on DV18. Gets 6. I'll try Blades. And get a miserable failure with a 2. I mean, not a total failure 2>0, but a decent roll would have been appreciated.
Red Ghost Phases to F22, Perplexes Venon Rogue's Damage to 3.
Mihklo Tks her to J15
Rogue Charges to J13 on Wizard. Gets 7. That KOs him and she steals Energy.
"You call yourself a Wizard, but you are nought but a technological tinkerer. :et me show you what a real wizard can do," Dr. Fate said, opening a portal next to the Frightful Four villain that let Rogue and Werewolf by Night pass through and attack him.
"Let's see if I can mix things up a bit," Phantom Girl says phasing through Maestro and Venom Rogue, startling them and opening them up to Strange and Scarlet Witch's attacks.
Red Ghost Phases to F22, Perplexes Doomsday's Damage +1
Doomsday Charges to N18 on Death, maybe. SC is 2. AV11 +1 on DV17. Gets 7. 3 +1 CCE +1 Perplex -1 Toughness is 4 to her and a final KO. And Steals Energy.
We need a Goblin around here. A Green one, SMBA53B. He teleports, then RS to M16 blocking Death, EE on Phantom Girl, AV11 on DV18. Gets 7. Rolls 4 for EE Damage, all but KOs her. He'll Outwit her SS now.
Scarecrow, BTU37B. RS to M20 on Phantom Girl. AV11 on dV16. Gets 11. Oh she's KOd.
Igor to N14 to block
Fate sides to L18
Peotor may as well Charge to H9 while he's still in this, grabs the HO in J8, tries hitting Jean. AV10 on DV18 +1. Gets 3.
Phantom Girl and Death both KOd and blocked
MOT Dr. Fate L18 (SC/SS) (1)
MSNP Werewolf By Night (Rage +1) J12 (2)
DICN07E Doomsday @ N18 (1)
SVC Ghost Spider L23 (PC)
BTU61 Velma G20 (Stealth)
FFFF Red Ghost @@ H22
-Igor @@ N14
-Peotor @@ H9
-Mihklo C21
SMBA53B Green Goblin @ M16
BTU37B Scarecrow @ M20
Used: Alex Power, Bentley 23, Billy Batson, Danger, Doomsday, Dragon Man, Etrigan, Felix Faust, Gentleman Ghost, Ghost-Spider, Ghosts, Green Arrow, Green Goblin, Hawkeye, Hobgoblin, Iron Lad, Jack Power, Julie Power, Karolina Dean, Kate Bishop, Katie Power, Kid Gladiator, Kid Omega, Mestro, Mr. Fantastic, Moon Knight, Power Girl, Professor X, Raven, Red Arrow, Reg Ghost, Red Robin, Robin, Roulette, Scarecrow, Skinless Man, Spider-Woman, Thing, Valeria, Velma, Venom Rogue, Weapon Hex - 2401
Strange 9. A nice one. Give Doctor Strange a free action. Place an Energy Dampener token on each opposing character's card. While an Energy Dampener token is on a character card, even if this power is lost, that character can't be given a power action. Remove the token from a character's card when that character is given a non-free action.
Zombie Electro joins up. RS to K3 on Peteor. 5. Strange: 6. That's all I need. KOs him, 1 food to Electro.
Jean to mc WBN. 8. He moves to I8, takes 1 from Jean feedback.
Wanda outwits SS on WBN.
MSNP Demons, a trio, emerge.
Xanadu tks one to H8 after Doug makes his damage 4. He flurries on WBN.
7. SW: 8. 2 to him. Flurry: 5.
DD outwits SE on WBN.
Jean ports to J8.
Not much real damage this turn. Peotor koed. WBN takes 3, moves to I8. His se and SS outwitted. Also, Strange's energy dampener is at hand.
WKM-028 Dr. Strange (1) K2
HCGC Jean Grey @@ J2
MSNP Demon A H1
MSNP Demon B @ H3
MSNP Demon C @ H8
MOTV051bv Madame Xanadu @@ I2
HX Cypher H3
MSDP050 Scarlet Witch D3
DP Electro @ (Food-1) K3
SMBA044 Daredevil @@ K5 (stealthed)
2168
Figures used: Batman, Black cats, Blackheart, Cannonball, Carnage Iron Man, Cypher, Daredevil, Demon, Dr. Strange, Electro, Emma Frost, Forgiving Maiden, Franklin Richards, Jean Grey, Jocasta, Iron Man, Karma, Killers, Madame Xanadu, Magma, Mistress Death, Orb, Phantom Girl, Punisher, Quicksilver, Ra's al-Ghul, Scarlet Witch, Speed, Starfire, Stepford Cuckoos, Stick, Sunspot, Surtur, Taskmaster, Teen Lantern, Terra, Tigra, Vandal Savage, Vision (Jonas), Warlock, Wizard, Wolfsbane