Invading Invaders!
Posted 11/27/2010 at 21:25 by xanosaucy
I've been itching to play the Invaders with Namor since Namor's re-introduction in Secret Invasion, but the mightier Defenders and Avengers would always call out to me. Since I've recently started blogging about Underdog Teams in Heroclix I thought this would be a perfect opportunity to try him out with his Invading comrades.
800 points Golden Age was the format so I would have enough points to play all the Invaders. Namor, Cap&Bucky w/Lucky Break, U.S. Agent w/Maneuver, Thin Man, Spitfire, Human Torch, Toro, Blazing Skull and Union Jack w/Armor Piercing.
My opponent played Apokalips theme with Darkseid, Granny Goodness, Lashina, Goodness & Mercy, Parademon Grunt, Parademon Sgt, The Parademon, and an E&V Parademon Warriors.
We chose to play in the JSA Museum Map and Apokalips won the roll. Goodness&Mercy busted a wall which allowed all of Apokalips through and they all gathered close to the mighty Darkseid. The Invaders decided to divide and conquer, Cap&Bucky busted a wall and allowed Toro and U.S. Agent through and the rest went around the right flank following Namor to bum off his 18D.
Darkseid realized Namor was within striking distance so he pushed to Outwit his Charge/Flurry power and he tied him up with Granny Goodness. His Parademon lackey's followed him in case he got knocked into his Mastermind clicks. And it was all over for Apokalips on my 2nd turn. I hit with Namor and knocked Granny back 2 squares into hindering terrain. Union Jack used EE hit the middle lackey which hit the other lackey AND Darkseid! With Armor Piercing on him he pinged him for 1!!! Now this is where it gets unreal...
I was about to clear for my turn but I looked at my opponents positioning and realized I can Running Shot, Pulse Wave and see everyone but Darkseid and Lashina who had moved to tie up U.S. Agent and Toro. What the heck lets go for it....CRITICAL HIT!!!! EVERYONE but Darkseid and Lashina took 2 damage and got knocked back!!! Since I was fearing my opponent was going to charge in and tie Namor up again I was reckless but it paid off. Apokalips was rocked and failed to recover as this lowered everyone's movement and most were in hindering terrain as well. So he spent his next turn positioning everyone. Namor was now Protected by his comrades so Darkseid could not Outwit him.
So Namor Charged out and hit once with Flurry on Darkseid with no one to MM to he took it. Darkseid Phased out and tied Namor up again with Parademon's, Granny and Goodness & Mercy. Union Jack picked off the Parademon Lackey's Blazing Skull and Namor smashed Goodness & Mercy and Spitfire took out Granny. Cap&Bucky and U.S. Agent took out Lashina. Since Darkseid had fled to a safe distance but he forgot that Human Torch was waiting for him and he Pulse Waved again and got ANOTHER CRITICAL HIT!!!! But not before Darkseid had done his damage to Namor with his Omega Beams. Then came the Invasion...
Yes, that's the whole fleet surrounding Darkseid. The only casualty was Namor but he fought hard tot he bitter end as always. Oh and Darkseid was beaten down 1 damage at a time when he hit his 19D it only took 3 rolls until Human Torch hit yet another CRITICAL HIT! Yep I guess you could say he was "On Fire!"
Until next time may your dice be as lucky as mine were on this game....Invaders, Invade!!!
800 points Golden Age was the format so I would have enough points to play all the Invaders. Namor, Cap&Bucky w/Lucky Break, U.S. Agent w/Maneuver, Thin Man, Spitfire, Human Torch, Toro, Blazing Skull and Union Jack w/Armor Piercing.
My opponent played Apokalips theme with Darkseid, Granny Goodness, Lashina, Goodness & Mercy, Parademon Grunt, Parademon Sgt, The Parademon, and an E&V Parademon Warriors.
We chose to play in the JSA Museum Map and Apokalips won the roll. Goodness&Mercy busted a wall which allowed all of Apokalips through and they all gathered close to the mighty Darkseid. The Invaders decided to divide and conquer, Cap&Bucky busted a wall and allowed Toro and U.S. Agent through and the rest went around the right flank following Namor to bum off his 18D.
Darkseid realized Namor was within striking distance so he pushed to Outwit his Charge/Flurry power and he tied him up with Granny Goodness. His Parademon lackey's followed him in case he got knocked into his Mastermind clicks. And it was all over for Apokalips on my 2nd turn. I hit with Namor and knocked Granny back 2 squares into hindering terrain. Union Jack used EE hit the middle lackey which hit the other lackey AND Darkseid! With Armor Piercing on him he pinged him for 1!!! Now this is where it gets unreal...
I was about to clear for my turn but I looked at my opponents positioning and realized I can Running Shot, Pulse Wave and see everyone but Darkseid and Lashina who had moved to tie up U.S. Agent and Toro. What the heck lets go for it....CRITICAL HIT!!!! EVERYONE but Darkseid and Lashina took 2 damage and got knocked back!!! Since I was fearing my opponent was going to charge in and tie Namor up again I was reckless but it paid off. Apokalips was rocked and failed to recover as this lowered everyone's movement and most were in hindering terrain as well. So he spent his next turn positioning everyone. Namor was now Protected by his comrades so Darkseid could not Outwit him.
So Namor Charged out and hit once with Flurry on Darkseid with no one to MM to he took it. Darkseid Phased out and tied Namor up again with Parademon's, Granny and Goodness & Mercy. Union Jack picked off the Parademon Lackey's Blazing Skull and Namor smashed Goodness & Mercy and Spitfire took out Granny. Cap&Bucky and U.S. Agent took out Lashina. Since Darkseid had fled to a safe distance but he forgot that Human Torch was waiting for him and he Pulse Waved again and got ANOTHER CRITICAL HIT!!!! But not before Darkseid had done his damage to Namor with his Omega Beams. Then came the Invasion...
Yes, that's the whole fleet surrounding Darkseid. The only casualty was Namor but he fought hard tot he bitter end as always. Oh and Darkseid was beaten down 1 damage at a time when he hit his 19D it only took 3 rolls until Human Torch hit yet another CRITICAL HIT! Yep I guess you could say he was "On Fire!"
Until next time may your dice be as lucky as mine were on this game....Invaders, Invade!!!
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