JLA Super Rares
JLA054 U Orion
Team: Justice League
Range: 6
Points: 250
Keywords: Apokolips, Justice League, New Gods, Soldier, Warrior
Boomtube: Once per game, give Orion a double power action to use Phasing/Teleport as if he had a speed value of 12. After actions resolve, you may give Orion a close combat or ranged combat action as a free action.
New God of War: Orion can use Super Strength.
Astro-Harness: Orion can use Charge and Running Shot. When Orion uses Running Shot, he can use Energy Explosion as if he had .
Dog of War: Orion can use Flurry.
Sustaining Life-Force: Orion can use Toughness and Regeneration. This power can't be countered or ignored.
V Captain Atom
Team: Justice League
Range: 10
Points: 260
Keywords: Armor, Extreme Justice, JLA, Justice League International, Soldier, Super Buddies
Attack - Atomic Power: Captain Atom can use Psychic/Penetrating Blast and Super Strength.
Defense - Time Jump: Captain Atom can use Impervious. When using Impervious, if you roll a 3-4, you may reduce the damage dealt to 0, but you must then remove Captain Atom from the battle field. At the end of your next turn, return Captain Atom to an unoccupied legal square in your starting area.
Damage - Ruptured Containment Suit: Captain Atom can use Exploit Weakness and Poison.
Team: Justice League
Range: 6
Points: 250
Keywords: Apokolips, Justice League, New Gods, Soldier, Warrior
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New God of War: Orion can use Super Strength.
Astro-Harness: Orion can use Charge and Running Shot. When Orion uses Running Shot, he can use Energy Explosion as if he had .
Dog of War: Orion can use Flurry.
Sustaining Life-Force: Orion can use Toughness and Regeneration. This power can't be countered or ignored.
V Captain Atom
Team: Justice League
Range: 10
Points: 260
Keywords: Armor, Extreme Justice, JLA, Justice League International, Soldier, Super Buddies
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Defense - Time Jump: Captain Atom can use Impervious. When using Impervious, if you roll a 3-4, you may reduce the damage dealt to 0, but you must then remove Captain Atom from the battle field. At the end of your next turn, return Captain Atom to an unoccupied legal square in your starting area.
Damage - Ruptured Containment Suit: Captain Atom can use Exploit Weakness and Poison.
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