Freddy Krueger Team
Posted 04/03/2015 at 13:35 by FutureSight
Just so I can keep track of the order of them.
Movie #1
#NS001 Rookie Freddy
Team: Mystics
Range: 2
Points: 75
Keywords: Nightmare, Monster, Assassin
Movement: Can move through Hindering, Blocking, Elevated and Characters.
This... is God!: Freddy can use Outwit. When he does, he can use the countered ability until your next turn.
Movement:
Come Here. (Sidestep)
I'm going to split you in two. (Flurry)
Searching For A Dream(Phase/Teleport)
Attack:
Come to Freddy. (Telekinesis)
You've Got to Cut Your Nails, Tina. (Blades/Claws/Fangs)
Defense:
You Can't Hurt A Dream (Invincible)
I'm Into Survival (Impervious)
I Feel Like A Million Bucks (Invulnerability)
I'm Not Going away That Easily (Toughness)
You Thought I'd Just Die? (Regeneration)
Damage:
This... is God! (White)
Every City Has An Elm Street (Exploit Weakness)
I'm Always Watching (Shape Change)
Movie #2
#NS002 Unique Freddy Krueger
Team: No Affiliation
Range: 8
Points: 263
Movement: Can move through Hindering, Blocking, Elevated and Characters.
He can't fight me. I'm him.: You can use up to 7 figures named either "Freddy" or "Freddy Krueger" on your team. Each one is considered unique.
You've Got The Body, I've Got The Brains.: Freddy Krueger can use Leadership. When he does, treat all characters named Freddy or Freddy Krueger within 5 squares as if they were adjacent.
There is no Jesse! I'm Jesse now!: Freddy Krueger can use Mind Control. When he does, after actions resolve, each hit target must choose: deal that hit character 1 unavoidable damage or heal Feddy Krueger of 1 damage.
1... 2... Freddy's Coming For You: Freddy can use Outwit. When he does, he can use the countered ability until your next turn.
Movement:
A Real Nightmare. (Hypersonic Speed)
Can See Where You Sleep. (Sidestep)
Attack:
Kill for Me! (Telekinesis)
Go Ahead. Try It On For Size. (Blades/Claws/Fangs)
Daddy can't help you now! (Penetrating/Psychic Blast)
Defense:
He doesn't even exist! (Invincible)
Not Today, Jesse... (Impervious)
...Not Today.(Invulnerability)
Damage:
You're In Trouble. (Probability Control)
Trust Me On This, Jesse. (Perplex)
Go Help Yourself. (Outwit)
Movie #3
#NS003 Veteran Freddy
Team: No Affiliation
Range: 4
Points: 200
Keywords: Nightmare, Monster, Assassin
Movement: Can move through Hindering, Blocking, Elevated and Characters.
I'm Going To Split You In Two: When Freddy takes damage, remove a mirror token from the map and place Freddy into that square.
Dream Warriors: At the start of the game, your opponent chooses one character on their force to be their "Dream Warrior". That character can ignore "Miss Me?" and may target Mirror Tokens as if they were walls.
Don't Fall Asleep: Give Freddy a double power action. Place up to eight Mirror Tokens in any squares on the map in squares of clear terrain and at least 6 squares from any opposing character; these squares are blocking terrain this game.
Miss Me?: Freddy ignores all but 1 damage done to him. This power cannot be ignored or countered.
Movie #4
#NS004 Veteran Freddy Krueger
Team: No Affiliation
Range: 0
Points: 125
Keywords: Nightmare, Monster, Assassin
Movement: Can move through Hindering, Blocking, Elevated and Characters.
Dream Master: Freddy Krueger's abilities cannot be countered and combat values cannot be altered by opposing characters.
Welcome To Wonderland, Alice: Once per game, give Freddy Krueger a double power action that does not deal pushing damage. Choose 4 adjacent squares on the map and place walls around them. You may place Freddy Krueger and one opposing character in this room, 3 spaces from one another. If Freddy Krueger is KO'd, remove all walls from the map.
Movie #5
#NS005 Veteran Freddy
Team: No Affiliation
Range: 0
Points: 300
Keywords: Nightmare, Monster, Assassin
Movement: Can move through Hindering, Blocking, Elevated and Characters.
It's a Boy!: Freddy Krueger can use Mind Control but only to target male characters. After actions resolve, if that character did not deal damage this turn, heal Freddy 1 click.
Fuel Injection!: Freddy Krueger can use Outwit. When he does, he can be given a power action instead of a free action to use Blades/Claws/Fangs from an opposing character's square.
Movie #6
#NS006 Veteran Freddy Krueger
Team: No Affiliation
Range: 5
Points: 300
Keywords: nightmare, Monster, Assassin
Movement: Can move through Hindering, Blocking, Elevated and Characters.
The Final Nightmare: Freddy Krueger can use all abilities of adjacent characters named either "Freddy" or "Freddy Krueger".
The 3 Demons.: Freddy Krueger can use Hypersonic Speed and Exploit Weakness. When he does, he may make a Blades/Claws/Fangs attack for free.
Movie #7
#NS001b Prime Freddy Krueger
Team: No Affiliation
Range: 5
Points: 175
Keywords: Nightmare, Assassin, Monster
Movement: Can move through Hindering, Blocking, Elevated and Characters.
New Nightmare: Opposing characters within 3 squares take 1 damage if they rest.
I'm Back: When another friendly character possessing the Nightmare keyword would be KO'd, you may roll a d6. On a result of 5 or 6, instead place them within 6 squares of Freddy Krueger and turn them to their last non-KO click, then roll another d6. Heal that character of half the result.
Nancyyyyyy.: Freddy Krueger can use Regeneration and Toughness. If he has no action tokens, Freddy Krueger may use Regeneration as a free action but subtracts 3 instead of 2.
Movie #1
#NS001 Rookie Freddy
Team: Mystics
Range: 2
Points: 75
Keywords: Nightmare, Monster, Assassin
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This... is God!: Freddy can use Outwit. When he does, he can use the countered ability until your next turn.
Movement:
Come Here. (Sidestep)
I'm going to split you in two. (Flurry)
Searching For A Dream(Phase/Teleport)
Attack:
Come to Freddy. (Telekinesis)
You've Got to Cut Your Nails, Tina. (Blades/Claws/Fangs)
Defense:
You Can't Hurt A Dream (Invincible)
I'm Into Survival (Impervious)
I Feel Like A Million Bucks (Invulnerability)
I'm Not Going away That Easily (Toughness)
You Thought I'd Just Die? (Regeneration)
Damage:
This... is God! (White)
Every City Has An Elm Street (Exploit Weakness)
I'm Always Watching (Shape Change)
Movie #2
#NS002 Unique Freddy Krueger
Team: No Affiliation
Range: 8
Points: 263
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He can't fight me. I'm him.: You can use up to 7 figures named either "Freddy" or "Freddy Krueger" on your team. Each one is considered unique.
You've Got The Body, I've Got The Brains.: Freddy Krueger can use Leadership. When he does, treat all characters named Freddy or Freddy Krueger within 5 squares as if they were adjacent.
There is no Jesse! I'm Jesse now!: Freddy Krueger can use Mind Control. When he does, after actions resolve, each hit target must choose: deal that hit character 1 unavoidable damage or heal Feddy Krueger of 1 damage.
1... 2... Freddy's Coming For You: Freddy can use Outwit. When he does, he can use the countered ability until your next turn.
Movement:
A Real Nightmare. (Hypersonic Speed)
Can See Where You Sleep. (Sidestep)
Attack:
Kill for Me! (Telekinesis)
Go Ahead. Try It On For Size. (Blades/Claws/Fangs)
Daddy can't help you now! (Penetrating/Psychic Blast)
Defense:
He doesn't even exist! (Invincible)
Not Today, Jesse... (Impervious)
...Not Today.(Invulnerability)
Damage:
You're In Trouble. (Probability Control)
Trust Me On This, Jesse. (Perplex)
Go Help Yourself. (Outwit)
Movie #3
#NS003 Veteran Freddy
Team: No Affiliation
Range: 4
Points: 200
Keywords: Nightmare, Monster, Assassin
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I'm Going To Split You In Two: When Freddy takes damage, remove a mirror token from the map and place Freddy into that square.
Dream Warriors: At the start of the game, your opponent chooses one character on their force to be their "Dream Warrior". That character can ignore "Miss Me?" and may target Mirror Tokens as if they were walls.
Don't Fall Asleep: Give Freddy a double power action. Place up to eight Mirror Tokens in any squares on the map in squares of clear terrain and at least 6 squares from any opposing character; these squares are blocking terrain this game.
Miss Me?: Freddy ignores all but 1 damage done to him. This power cannot be ignored or countered.
Movie #4
#NS004 Veteran Freddy Krueger
Team: No Affiliation
Range: 0
Points: 125
Keywords: Nightmare, Monster, Assassin
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Dream Master: Freddy Krueger's abilities cannot be countered and combat values cannot be altered by opposing characters.
Welcome To Wonderland, Alice: Once per game, give Freddy Krueger a double power action that does not deal pushing damage. Choose 4 adjacent squares on the map and place walls around them. You may place Freddy Krueger and one opposing character in this room, 3 spaces from one another. If Freddy Krueger is KO'd, remove all walls from the map.
Movie #5
#NS005 Veteran Freddy
Team: No Affiliation
Range: 0
Points: 300
Keywords: Nightmare, Monster, Assassin
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It's a Boy!: Freddy Krueger can use Mind Control but only to target male characters. After actions resolve, if that character did not deal damage this turn, heal Freddy 1 click.
Fuel Injection!: Freddy Krueger can use Outwit. When he does, he can be given a power action instead of a free action to use Blades/Claws/Fangs from an opposing character's square.
Movie #6
#NS006 Veteran Freddy Krueger
Team: No Affiliation
Range: 5
Points: 300
Keywords: nightmare, Monster, Assassin
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The Final Nightmare: Freddy Krueger can use all abilities of adjacent characters named either "Freddy" or "Freddy Krueger".
The 3 Demons.: Freddy Krueger can use Hypersonic Speed and Exploit Weakness. When he does, he may make a Blades/Claws/Fangs attack for free.
Movie #7
#NS001b Prime Freddy Krueger
Team: No Affiliation
Range: 5
Points: 175
Keywords: Nightmare, Assassin, Monster
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New Nightmare: Opposing characters within 3 squares take 1 damage if they rest.
I'm Back: When another friendly character possessing the Nightmare keyword would be KO'd, you may roll a d6. On a result of 5 or 6, instead place them within 6 squares of Freddy Krueger and turn them to their last non-KO click, then roll another d6. Heal that character of half the result.
Nancyyyyyy.: Freddy Krueger can use Regeneration and Toughness. If he has no action tokens, Freddy Krueger may use Regeneration as a free action but subtracts 3 instead of 2.
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