You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Excuse my broken english, I'm from Mexico and even when I speak both languages I tend to make mistakes because I'm not pretty used to.
I made an attempt to study how does the Point Cost of the newer sets is made in comparison to the older sets. Because we all know the prices are more rounded and like in 25 points multiplications. And even they give you more than before for low costs.
I designed and tested my "calculator" on a Google Sheet. Assigning values to each aspect to take as consideration on a figure and adding a value to every click of life they have with some formulas.
My tool is not precise and I think it can be upgraded. But so far testing it against new pieces is almost always close to the original point cost. And older figures get their point cost reduced "decently" and "fair". So I want to share it with you and see if you can help me to improve it. I hope it can be useful for whoever wants to use it in casual games, and still make those loved figures fit a more modern scheme.
I will explain first how it is valued and then how it works.
First I have 2 subtotals. One is for everything related to the figure's base and card. And the next one is related to each click of the figure.
I assigned some values to each related variable on a figure's card:
5 for each Trait it has.
5 for each TA it has.
1 point per value of its Range.
5 points for each extra Bolt/Target, taking 1 as a basis.
1 point for each Generic Keyword
2 points for each Unique Keyword
5 points for having a Different Speed symbol than normal boot as a basis.
5 points for having a Differente Damage symbol than normal starburst as a basis.
5 points if it has an Improved Movement
5 points if it has an Improved Targeting
1 point for each Click of life
2 points for each Standard Power it can use/or receives from traits
NOTE: Figures who use a role TAG (Secret Identity, Captain, Sidekick) I haven't added anything to them. Figures with a trait that allows them to start the game with an eqquipable object for a cost. Work as it says there. Adding those points if you play the object.
And in the clicks side.
I made some tables for some values using an average of what's common to have these days as value on each combat stat. I came with my reasearch to this formula on averages.
Speed=7
Attack=10
Defense=17
Damage=3
So these are the more common stats around figures in the present sets.
To each one of these I assigned the value 0 as a modifier. If one of those stats increases or decreases from this point in a click. I assign a value on a table like this:
Then. I count how many Standard Powers or Special Powers a figure can use on each click. For each click only.
For example this figure: https://i.imgur.com/Voyi0Ml.png
This Psylocke has on her Click #1. A Special Power, Precision Strike, Willpower & Shapechange.
Meaning she can use 1 Special Power and 3 Standard Powers in that click.
In Click #7 She can use Stealth, Blade/Claws/Fangs & Empower.
Meaning she can use 3 Standard Powers only in that click.
I assigned 2 points of cost for each standard power a figure can use and 5 point cost for each special power. Only to have a value per click.
So the total of each combat value in the table compared to the one she can use in Click#1 + The total value of Standard and Special Powers she can use in Click#1. Give me a value for that click.
Click#1 is worth of: 12 points in my system.
Standard Powers 3*2 =6
Special Powers 1*5 =5
Speed Value 8 = 1
Attack Value 10 = 0
Defense Value 17 = 0
Damage Value 3 = 0
And her Click #7 is worth of: 2 points in my system.
Standard Powers 3*2 = 6
Special Powers 0*5 = 0
Speed Value 7 = -1
Attack Value 9 = -1
Defense 16 = -1
Damage 2 =-1
I add every "cost" of each click and then I have another subtotal.
Later and finally. I add both subtotals (Card and Clicks) and I have its point cost.
NOTE: I round the final Points Cost to the closest multiple of 5. (i.e. 132= 130; 28= 25)
So in the Google Sheet I made. You only interact with the colored cells.
https://i.imgur.com/TStpQrK.png
Iin the one of the above you insert what it says there:
In this case of Psylocke I inserted: 1 Team Ability, 2 as Range, 5 Unique Keywords, and 7 clicks of life. After calculations on the right, we have the cost of the card and dial info. Which is our first subtotal.
https://i.imgur.com/Iq3X2Y3.png
In this one, you insert in the first two columns of Special and Standard Powers, the number of each usable of them on every row/click.
Then the remaining 4 columns is just the printed value on the click number on that specific combat value.
After all the calculations in the right, you will have values for each click and a total of all her playable/life clicks. Which is our second subtotal.
Both are counted and the result is the new cost for modern play.
The thing is, I designed the calculator picking the values based on the newer sets. So that makes the older figures evaluated at its funcionalities in a "modern" view.
Other random figures I tested recently to play with friends:
Taskmaster from ABPI Original cost 100. My system cost 104. Rounded = 100.
Sersi from AVAS Original cost 194. My system cost 132. Rounded = 130.
King Shark from HQ Original cost 90. My system cost 75.
Doctor Fate from FFSMWW Original cost 170. My system cost 128. Rounded = 125.
I hope this tool helps people to play again their loved figures with some "fairness" in casual games.
Double 6 for everyone! Don't hesitate to give me your toughts.
-I will work in analyzing the title characters and add the TAG/Role distinction to it as well.
I just put Chase Phoenix Five Magik with all her 295pts of glory and came out with 181pts.
Which is, by fair account, a reasonable point value for such character.
Wizkids the time has come, we need Skrull Beatles.
I don't know if your reply is sarcasm or not haha Anyhow I will explain why I think it's pretty fair.
Still this is just an attempt to have a closer "home-brew" rule for casual games.
Well yeah, i did Magik as well and I have a comparison point then.
(Special) Carrying on the Legacy of Captain America in My Own Way: Captain America may start the game with the Disney+ #s002 Captain America's Shield and/or Disney+ #s007 Redwing equipped. He may have both of these equipped at the same time.
(Special) Willing to Stand Up and Keep Fighting: Defend, Willpower. // When an adjacent friendly character replaces their defense value with Captain America's, that character can use Toughness for that attack.
(Speed) You Just Earned This Whoopin': Force Blast, Hypersonic Speed, Stealth. When Captain America uses Hypersonic Speed and hits with a close attack, after resolutions he may place a hit character adjacent to himself, then use Force Blast as FREE.
Is a chase as well. It lives 1 less click. Has two traits as well, an impressive amount of powers granted by those items he starts with. Flies as well, has 3 less range, same targets. Never drops to Magik's values. Never has clicks without any kind of power as Magik does. So I really consider they're more closer with this.
Magik in my system ends costing 180 points
This Captain America (Falcon) is costing 125 points.
So having 55 points difference for a figure that only grants you one team ability more, 3 range more. 1 point of damage, 1 point of defense and 2 point of speed in some dials, but drops more than the other, and just 1 more click of life.
55 points I think is fair for these days.
The point of the calculator is to evaluate the older figures as if they were made today. With today's standars. I do see that Magik in 200 range cost in modern days.
I don't know if your reply is sarcasm or not haha Anyhow I will explain why I think it's pretty fair.
Para nada sarcástica mi hermano.
La fórmula funciona perfectamente a mis ojos, de hecho la compartí con mi grupo de jugadores y están fascinados haciendo pruebas.
The only odd case we've found so far was Dr. Demonicus, who as he is stands for just 30 points or so, how do we factor in the bystanders?
Also, my players are adamant that Ultimates' Thor Unique has a very very fair price point on 100pts.
Wizkids the time has come, we need Skrull Beatles.
Ok bro, en internet uno nunca sabe jaja
Me agrada que les haya gustado.
I haven't tought of bystanders already. I mean. Since the majority of the powers that can summon a bystander are traits. I just assigned them 5 points as well. As any trait. But I shoud test on bystander's creators/summoners and see if it's a thing to add a specific value.
The main focus of my system is the Clix #X value at a single Clix. I think is the basis of the game. And what you're paying some cost to play one against other.
So the more good stats (measured with the averages of lasts sets), the more special powers it has on that specific clix. The more standard powers it has. The more cost it will be assigned to that Clix #X specificly.
Any sufggestion, formula or comment is well received.
And that Thor results in 79 points in my system. 75 costs. 10 range and 5 damage almost on every click makes it that good. But his stats are really poor and the powers as well. I think it's pretty fair to be 75 points.
But as everything related to non-official formats and so. Is up to players.
Greetings and thank you. I'm glad you liked. (I will check the bystander thing)
And that Thor results in 79 points in my system. 75 costs. 10 range and 5 damage almost on every click makes it that good. But his stats are really poor and the powers as well. I think it's pretty fair to be 75 points.
But as everything related to non-official formats and so. Is up to players.
Greetings and thank you. I'm glad you liked. (I will check the bystander thing)
We ended with the same 79pts, but after discussion we decided that Ultimates TA accounted for improved movement and targeting, and he comes at exactly 100pts factoring that in.
Wizkids the time has come, we need Skrull Beatles.
That's interesting. Judging the TA for what it gives you. Instead of only a TA is a cool point. For example, Batman Ally gives Stealth as passive. So it would mean to add one more standard power to each click, cuz technically is like it has Stealth on every click. Sounds interesting that approach and kinda more precise to the system I made.
They have different traits, stats and click and both ended with the same points (and they started with the same points). So probably you are really close to the 'real' calculator Wizkids use.
So I was just testing some clix, and I ran the Taskmaster from ABPI to see if It matched with yours. And I got 107 points instead of 104?
2 traits
1 TA
6 range
1 bolt
2 generic keywords
4 named
no unique symbols
6 clix of life
12 powers granted from traits
Speed 8/8/8/8/8/8
Attack 11/11/10/10/10/10
Defense 18/17/17/17/17/16
Damage 3/3/3/2/2/2
Just wanting to know if I'm doing something wrong?
Also I ran the new gorgon who is 75 points. and he came to 90. Then Nimrod 47b at 125 came to 172. So if anything your not giving older clix enough reductions lol.
Just found this thread and I like it's implications. Tried the #ew050 Superman on the spreadsheet, goes from 230 to about 155 after rounding, and makes a good jumping off point for assigning new point values. Of course you have to think about all the character can do compared to other characters that are like them, and take that into account when assigning a final point value to them (since the formula can't comprehend that), but this is probably the most accurate formula calculator to what Wizkid's probably uses I've found. Job very well done
So I was just testing some clix, and I ran the Taskmaster from ABPI to see if It matched with yours. And I got 107 points instead of 104?
2 traits
1 TA
6 range
1 bolt
2 generic keywords
4 named
no unique symbols
6 clix of life
12 powers granted from traits
Speed 8/8/8/8/8/8
Attack 11/11/10/10/10/10
Defense 18/17/17/17/17/16
Damage 3/3/3/2/2/2
Just wanting to know if I'm doing something wrong?
Also I ran the new gorgon who is 75 points. and he came to 90. Then Nimrod 47b at 125 came to 172. So if anything your not giving older clix enough reductions lol.
I did it and you can see the result in the last tab of the spreadsheet, 82 points.
Also I ran the new gorgon who is 75 points. and he came to 90. Then Nimrod 47b at 125 came to 172. So if anything your not giving older clix enough reductions lol.
If you use 'modern' clix you will see most of them cost more than their current cost (check Vision and Wanda in the tabs).
I think it works better with older clix, and even, you cannot face most modern/recent clix with cost 50/60 points and all of them with attack 11 def 18 dmg 3. I mean that if you recalculate a 2010-2019 clix, they will be cheaper and it will be a more fun game, but 2020-2021 and specially 2022 clix are too much for older models, even with this calculator.