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So I have been out of clix for sometime and just got back in with GSX.
When last I played you could not use Running Shot with Psychic Blast. But from looking at the boards I guess this has changed? When did this happen or am I crazy?
Also can you also now use Charge and Exploit Weakness together? I am guessing this is also yes now?
So I have been out of clix for sometime and just got back in with GSX.
When last I played you could not use Running Shot with Psychic Blast. But from looking at the boards I guess this has changed? When did this happen or am I crazy?
Also can you also now use Charge and Exploit Weakness together? I am guessing this is also yes now?
Both powers have always been fully compatible, and the same goes for Charge and Exploit Weakness at the very least since the Indy rulebook
Regards
Melkhor
From the ashes of Paragon City... it rises!
So I have been out of clix for sometime and just got back in with GSX.
When last I played you could not use Running Shot with Psychic Blast. But from looking at the boards I guess this has changed? When did this happen or am I crazy?
Also can you also now use Charge and Exploit Weakness together? I am guessing this is also yes now?
RS allows a ranged combat action, PPB needs one of those
No compatability issues
From Infinity Challenge PAC
RUNNING SHOT This character can move and then make a ranged combat attack in the same action. (Optional) When you give this character a move action, he or she may move up to half his or her speed value and then make a ranged combat attack as if he or she had been given a ranged combat action. This ranged combat attack does not cost an extra action. This character may use any of his or her powers that require a ranged combat action except Ranged Combat Expert.
PSYCHIC BLAST This character fires a mental blast. (Optional) Ranged combat attacks made by this character ignore any power that reduces damage.
RS allows a ranged combat action, PPB needs one of those
No compatability issues
From Infinity Challenge PAC
RUNNING SHOT This character can move and then make a ranged combat attack in the same action. (Optional) When you give this character a move action, he or she may move up to half his or her speed value and then make a ranged combat attack as if he or she had been given a ranged combat action. This ranged combat attack does not cost an extra action. This character may use any of his or her powers that require a ranged combat action except Ranged Combat Expert.
PSYCHIC BLAST This character fires a mental blast. (Optional) Ranged combat attacks made by this character ignore any power that reduces damage.
Even back then they worked together
For anybody who complains about the current rules for this game should come in here right now and read that PAC text. Wow, that's clunky, overly wordy and just plain awful. Our little game really has come quite far in ten years, hasn't it?
For anybody who complains about the current rules for this game should come in here right now and read that PAC text. Wow, that's clunky, overly wordy and just plain awful. Our little game really has come quite far in ten years, hasn't it?
Amen, brother!
Quote : Originally Posted by Magnito
In other words, it's all Vlad's fault.
Quote : Originally Posted by Masenko
Though I'm pretty sure if we ever meet rl, you get a free junk shot on me.
Quote : Originally Posted by Thrumble Funk
Vlad is neither good nor evil. He is simply Legal.