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I am well aware for NML we still have awhile before we can truly have what we think is going to be the winning team. However, I don't think its every too early to start thinking up some teams that will help in the end. Something could come out that could either replace a figure in some ideas and likewise something like the Sentryvoid could come out and just ruin anything that was preemptively thought as a winning team.
I've been playing around a bit thinking of good teams. While I want to have a cool JLA or Outsider team to use Geo Force, I feel that this has been my best creation.
Build
100 BM055 The Insider
100 BM010 Blackbat
105 BM206 Red Robin
85 BM205 Nightwing
86 BM201 Batman
42 BM031 Alfred Pennyworth
72 BMV002A Batwing (Autopilot)
7 NMLR100 Utility Belt
1 NMLR101 Gas Pellets/Smoke Grenade
1 NMLR101 Gas Pellets/Smoke Grenade
1 NMLR101 Gas Pellets/Smoke Grenade
Obviously the Belt items are subject to change based on what they all do. This team is a 600 even theme team. The belt would either go on Nightwing or Red Robin to give either indom.
Thinking about how the combat what I expect to see in month 6 is either
Stealth Busting
All Stealth
Combine the two.
Here i have stealth on pretty much everyone. As well, I have a busting style with it in the mobility. Using The Insider to "free" move + carry someone and the Batwing to carry three others. Alferd can stay a little bit in the back. With the Batwing carrying people, who all have charge, I can use it as a shield for a short while.
Now, for the figure formation. I plan to keep Nightwing with the Insider. Why? Enhancement and the PD Team ability will assist that good ol PB Insider has. What good is range if everyone is in stealth? That is where my chargers come in, like BlackBat, who can potentially Quake people out of hindering terrain. Red Robin and Batman has proven to be a deadly combo with Move & Attack combined with the Outsider TA. Not to mention that Batman has a good charge range with EW, so RR can just perplex up Bats attack, have him charge in, and have the Batwing carry him away again. Either way I find that combo to be vestal.
Alferd can perplex from some item I plant to hide him exactly where I want. heck I might not need to plant an item from what I've seen in on the preview slide.
Truthfully I feel I have my bases covered, but I am curious to what others have began to plot.