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Great for sealed. they're cheap, have prob and if nothing else can be used as tie up fodder.
Two Scarlet Witches + 2 Thule Priests = 192 points that's just enought for a Hammer because Scarlet Witch needs + 2 to attack & and RUNNING SHOT. :devious:
I kind of want to run a bunch of these guys with TT001 robin for the smoke cloud, a cheap mystic so they can copy off of, and Iron Monger 2.0 to turn them into stealthed walking bombs.
As an individual figure, this is a 2-star piece. When played in groups of 3, they are a 5-star compliment to any force using a 7-hammer (27-point) Book of the Skull...use an extra 9 points for a Hydra Deep Science Division and this is a 99-point addition to any force that is looking for "mystical" support. They are great for summoning more hammers and being support (including making sure that 4 figs have been assigned hammers) but not strong on offense.
Even without relics, this is a 5-star piece. A stealthy wildcard with a 3 click dial rocks for a mere 21 points. Mystical keyword is always great; wildcard the Mystics TA, and he's an absolute pain. HYDRA keyword opens up doors for that beastly ATA. That last click of Probability Control is just awesome. Use Blind Al and get there within 2 turns.