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So, I did a little looking, but with all the posts about Team Bases, I didn't find an answer to my question. I apologize if it is already out there. I also want to start by saying this came up while I was looking at the 11+ options that will be available for the Avengers team base, and wondering how the wealth of options for it will be either really awesome or really annoying. I wouldn't ACTUALLY do the below example, i'm providing it simply as a 'case study' for what I mean.
Force Construction: When you add a team to your force, you must pay the cost of the team. For each team member that begins the game attached to the team, increase the point value of the team by 5 points. A team must have a minimum of 3 characters (15 points) attached at any time unless a game effect says otherwise. Each team member attached to the team must have an asset ability listed on its character card whose icon matches the icon of the asset ability listed on the team's character card. Team members begin the game attached to the team while their SwitchClix bases may be included in your sideline. Teams and team members can't be assigned resources, can't roll to pick up a relic, and ca't become a pilot of a vehicle unless a game effect specifies otherwise.
Is there any rule that would stop me from running Justice Leage at 600pts with Cyborg, Aquaman and 5 Supermen attached? Sure, you would have issues actually clipping the mini onto the base. Sure your local play group would, deservedly, label you 'That Guy!'. But is there an actual rule that would stop this?
Add to that, can you attach 10 Supermen by paying 50 points?
I think up until now, every team base has had 'x' clip points, 'y' points available (where y=x*5) that comes to an even point value, and 'x' characters that had the corresponding icons. It was very easy to assume the limitations implied by that, but it doesn't actually SAY there is an attachment limit. The AvX bases seem to call that assumption into question.
When the Marvel bases came out, Excalibur and X-Men Gold and Brotherhood had an advantage in having multiple copies of a team member (Toad, Jean Grey, Colossus, and Shadowcat), but they were alternatives, not ADDITIONAL people.
By my count Avengers will have 11 possibilities (I'm working on an assumption that Red Hulk in the Deadpool Fast Force is a switch Clix, i could be wrong), but only 5 'spots' on the base. Could I legally attach all 11 for a cost of 55 points? The way the Force Construction is worded, I think I can.
Obviously the INTENTION is to have a limit on character equal to the number of 'spots' on the actual base, and there wasn't a reason to think otherwise. Until now.
Ok, there. I made my argument. I've either missed something, and someone will come back and go 'here you go, ruling', or I've just cracked Pandora's Box and the power gamers found a new hero for the day. Either way, thanks for reading!
b.
--ADDITIONAL--
Also, while semi-on topic, How will 019a Deadpool affect theme teams?
Team Coordination: When counting characters for a themed team do not count the team as a character, instead each team member counts as a character. At the beginning of the game when a team is part of a themed team, choose: Themed Team Probability Control can be used normally or it can't be used and the team can use Probability Control
It has always been my assumption that you count the keywords on the attached characters. If you have 2 per 300pts, you were a theme team (Sorry Trinity and Outlaws at 400pts!). A debate has sprung up in my local group if this is true or not. I maintain Deadpool will break theme because he has neither the Avengers or X-Men keyword. A friend says he won't, because his dial is in the sideboard, and instead you just count how many figures are attached, and if it's 2 per 300 you have a theme team.
I see both of these arguments, and they both make sense with the wording. This hasn't mattered until this figure comes out. So I'm really curious how it will go.
Thanks for reading even more!
b.
Last edited by bjackson123; 03/06/2014 at 13:14..
Reason: added a second, similar question.
Sorry for the length of my question.
Also, reserving this space so I can put any ruling here so people dont have to dig through to find an answer. If anyone but me even cares. :D
Team members must be distinct characters with distinct entries on the Asset Dial.
All characters have to be different, only 1 character with a specific Asset Dial symbol.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
I'm sorry, do you know which part of the current PG that is in? I did a search of every section for 'Team member' and couldn't find the text. It's not a doubt thing, I just like to read things in context. It helps me remember them.
I wholeheartedly agree with the intent, and am glad to see that it HAS been added--to the 6/13 version of the Golden Age Player's Guide. But, I can't seem to find that in the latest, greatest version of the PG (2/14); I only found fresh wording on the the abilities associated to it (Working Together, Solo Adventure and A Team Reunited), since this is the first PG that seems to have listed those powers.
Please clarify; it makes life for us Judges so much nicer when we can point to an article, a thread or--in this case--a specific section of the Player's Guide for those players who want to read it for themselves.
Damnit, I looked for that in the PG and didn't see it.
Thanks MisterID!
What of the other half though? Assuming I have 11 characters that are 'distinct' and have matching icons, is there a limit to how many I can add?
Also, I added a second question relating to theme team and team members not having the correct keywords (specifically Deadpool).
You can only add as many as the base fits.
The figures attached to the team base isn't characters. Only the team base itself is. So you only use it's keywords to check for theme team. However when it comes to see if your team has the required amount of characters the team base allows you to count the number of figures instead of just the team base.
Is this stated anywhere? I know its the 'common sense assumption', but I've not seen a ruling on it. It's never been an issue until AvX.
I am assuming you are correct. Don't misunderstand, I'm REALLY hoping your correct, else the AvX bases might get ridiculous until the rules catch up. But I see no rule that says that.
Is this stated anywhere? I know its the 'common sense assumption', but I've not seen a ruling on it. It's never been an issue until AvX.
I am assuming you are correct. Don't misunderstand, I'm REALLY hoping your correct, else the AvX bases might get ridiculous until the rules catch up. But I see no rule that says that.
Not directly. No. However the AvX team bases are the first ones that I know of that will have more members than it'll fit so they might just come with such language.
However I'm not sure it's needed anyway as the force construction rules are worded. As it is worded you attach a number of figures and then increase the Team Base's cost based on how many you have attached. And you can only attach as many as there is slots for. I wouldn't call figers laying on top of it or at the side of it as attached.
Not directly. No. However the AvX team bases are the first ones that I know of that will have more members than it'll fit so they might just come with such language.
Agreed. I may have my cart in front of my horse. I'm kind of hoping it is, but it appears the old ruling got left out of the current PG. So I'm not sure how that affects things.
Quote : Originally Posted by mirandir
However I'm not sure it's needed anyway as the force construction rules are worded. As it is worded you attach a number of figures and then increase the Team Base's cost based on how many you have attached. And you can only attach as many as there is slots for. I wouldn't call figers laying on top of it or at the side of it as attached.
But my Cyborg broke (not joking here sadly ), and that's how I have to play my New Teen Titans! Which is a completely different scenario than what were talking about, but was the first thing I thought of when I read your response; and it made me chuckle. :P
Damnit, I looked for that in the PG and didn't see it.
Thanks MisterID!
What of the other half though? Assuming I have 11 characters that are 'distinct' and have matching icons, is there a limit to how many I can add?
Also, I added a second question relating to theme team and team members not having the correct keywords (specifically Deadpool).
You can only attach as many sculpts to the Team Base as their is slots available.
Keywords of characters are only used when they would use Solo Adventure and detach from the Team Base.
I am looking into why that section is missing from the newest Player's Guide. Either way the ruling still stands.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Not directly. No. However the AvX team bases are the first ones that I know of that will have more members than it'll fit so they might just come with such language.
However I'm not sure it's needed anyway as the force construction rules are worded. As it is worded you attach a number of figures and then increase the Team Base's cost based on how many you have attached. And you can only attach as many as there is slots for. I wouldn't call figers laying on top of it or at the side of it as attached.
The Teen Titans base also had too many thanks to Nightwing and Robin sharing an icon.
And I call a good heaping of duct tape securing the figure to the base "attached".
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!
The Teen Titans base also had too many thanks to Nightwing and Robin sharing an icon.
And I call a good heaping of duct tape securing the figure to the base "attached".
I forgot about Robin/Nightwing..... Which is odd for me because I love '70's Porno Dick Grayson era Nightwing.....
Also, are you saying that, as long as i pay the points and take the time to tape all my mini's to the base I can play as many Avengers as have matching icons? Because if that's the standard, I'm investing in some awesome Hello Kitty duct tape to make myself stand out as an EXTRA big 'That Guy!'. :D
I forgot about Robin/Nightwing..... Which is odd for me because I love '70's Porno Dick Grayson era Nightwing.....
Also, are you saying that, as long as i pay the points and take the time to tape all my mini's to the base I can play as many Avengers as have matching icons? Because if that's the standard, I'm investing in some awesome Hello Kitty duct tape to make myself stand out as an EXTRA big 'That Guy!'. :D
No, sorry, I was just making a joke. You actually do have to be able to attach them in the slots.
Sun Tzu Clan Leader
Quote : Originally Posted by Uberman
When a game hums along, full of action and excitement, it's a barnburner!
When it trudges forward glacially, bogged down by debates over ridiculous rules minutia, it's a Barnstable!