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1) Green Lantern shoots Hawkeye, 10 on 12...2+4 for a 6. Hawkeye takes 2 for the KO. Green Lantern gets 1 SA and 1 KO.
2) Deadshot uses RCE to crank his damage up by 2. He'll shoot Centurius, 12 on 17...5+2 for a 7. Centurius takes 4 penetrating damage. Deadshot gets 1 SA.
3) Marie uses RCE to crank her attack up by 1, and her damage up by 1. She shoots Centurius, 11 on 16...4+4 for an 8. Centurius takes 1 after Invuln for the KO. Marie gets 1 SA, 1 KO, and 1 Improvise token.
4) Mr. Terrific tries to shoot Moonstone, 9 on 18...2+6 for an 8.
11A
Moonstone clears.
11B
1) Deadshot shoots Moonstone, 12 on 18...6+4 for a 10. Moonstone takes 2 for the KO. Deadshot gets 1 SA and 1 KO.
That's all she wrote. Good game!
cy0nknight's Checkmate
1) D10A011 Green Lantern (6/6) O9 @ 5 SA, 3 KO
2) AN005 Deadshot (1/6) M7 @@ 6 SA 1 KO
3) BB029 Mademoiselle Marie (1/6) N8 @ 4 SA, 2 KO, 1 Improvise token
4) LG016 Mr. Terrific (1/5) M6 @ 1 SA
5) BB013 Checkmate Pawn (Black) (KO/3) J7 1 AST
6) SOG016 Harvey Bullock (KO/5) Injured game 6
vs.
Msthomps1's Thunderbolts
1.) Wrecker (KO/6) L8 1 AST
2.) Moonstone (KO/6) J6 Injured 2 SA @@
3.) Centurius (KO/5) I8 1 DFD
4.) Citizen V (KO/6) J8 2 SA 1 KO
5.) Hawkeye (KO/6) M16
6.) Nighthawk (KO/5) P11
7.) Bullseye (KO/5) 1SA 1 KO http://www.ianparmenter.com/hcutils2...&u12=x858y-415
BFC:
Abilities can't be countered. All characters can use Willpower if they can't already.
"You're not alone, you know. What you were, and what you are to become, will always be with you."
So, do I need to post the xp or anything here? Kept up with it. Comissioner, send me a message or reply in the affirmative if you do. I'll even give ypu back to week two because I checked all of those for various reasons.