You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
1) Archangel uses the Transporter Move and Attack ability.
-Kinetic Accelerator roll is......1. Movement is now 13.
-Archangel flies 6 to H12, attack on Raven.
-9AV vs 16DV. Need 7.
-Attack roll is........4. Miss.
-Hercules will Theme PC.......6. Still a miss.
-Return flight back to the Accelerator.
2) Hercules moves to I19.
-Push click. (Click 5)
EoT) Token onto Opportunist.
*No Theme PC this turn except on attacks on Archangel, which would be taken by Iceman, then Johnny, then Widow.
an055 R Beast Boy (T-Rex)
Team: No Affiliation
Range: 0
Points: 60
Keywords: Animal
8
11
18
4
8
11
18
3
8
10
17
3
7
10
17
3
7
10
16
3
6
9
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Morph: Beast Boy: Give Beast Boy a move action that deals no pushing damage. After the action resolves, replace him with any character with this trait on the same click number. Existing action tokens and action tokens for the action are applied to the replacement.
(Special) Tiny Little Arms: Beast Boy can't use the Carry ability.
(Damage) Chomp!: Give Beast Boy a close combat action. He can target up to three characters with a single close combat attack and divide the damage between each character hit. When he targets at least two characters in this way, he may reroll his attack roll once.
1) Black Widow uses the SHIELD TA power action to bump Archangel's damage.
2) Archangel uses Running Shot.
-Breakaway roll is.......5. Success.
-Kinetic Accelerator roll is ....4.
-Fly to E20, Psychic Blast attack on Beast Boy.
-11AV vs 18DV. Need 7.
-Attack roll is..........9. (3,6) Hit.
-Damage is 4 to Beast Boy. (Click 5)
-1 SA Archangel, 1 AST Widow for the damage bump.
-Push click. (Click 2)
3) Johnny Blaze uses Running Shot.
-Move to F18, target Beast Boy with Helfire Shotgun. (via Sharpshooter)
-10AV vs 16DV. Need 6.
-Attack roll is.........9. (6,3) Hit.
-Damage to Beast Boy is 4-1 for 3 clicks which is good enough for the KO!
-1 SA 1 KO Johnny Blaze.
Clear Hercules.
*Black Widow would Theme PC a successful attack she can see by Starfire, or a critical hit she can see by someone else.
*Iceman will only Theme PC if he can see a critical hit agaisnt Archangel, Widow or Johnny.
1) Robin Lunge to E17, attacking Iceman, 8 vs 14. Roll 6,4=10, hits for 2
2) Raven incap Ghost Rider, 8 vs 17. Roll 3,1=4. Raven PC that. Roll 3,4=miss
*Black Widow would Theme PC a successful attack she can see by Starfire, or a critical hit she can see by someone else.
*Iceman will only Theme PC if he can see a critical hit agaisnt Archangel, Widow or Johnny.
2) Johnny Blaze uses Helfire Shotgun on Robin.
-10AV vs 16DV. Need 6.
-Attack roll is........10. Hit.
-Raven PCs that roll to.........7. Hit.
-Damage is 4-1 for 3 clicks to Robin. (Click 4)
-Push click. (Click 2)
-1 SA Johnny Blaze.
3) Iceman uses Incapacitate on Robin.
-6AV vs 13DV. Need 7. (Ah, gotta love the old days!)
-Attack roll is.........4. Miss.
-Black Widow uses Theme PC.......3. Miss again.
-Push click to Widow. (Click 2)
Free) Black Widow uses Perplex on her own DV. (+1)
Clear Archangel.
*Hercules would use the last Theme PC on a successful breakaway by Starfire, otherwise, he will only Theme PC critical hits against Johnny or Archangel he can see.
Iceman will Theme PC a successful attack on Archangel.
2) Starfire Running Shot, break away, Roll - 1, Robin PC - 5, Hercules PC - 6, to H18 firing at Black Widow, 10 vs 17 +1. Roll 6,1=7. Raven PC roll 6,2=8 , will hit Widow for 3 +1enhanced and Blaze for 2 Penetrating
*Hercules would use the last Theme PC on a successful breakaway by Starfire, otherwise, he will only Theme PC critical hits against Johnny or Archangel he can see.
Iceman will Theme PC a successful attack on Archangel.