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Someone on the WizKids forums posted THIS question:
Battery Powers - The dial of the Power Battery indicates certain special powers it can use in the (sun) slots. Once per turn, when it is given an action to use one of these powers, and actions resolve, you may roll a d6 that can't be rerolled. Deal the Power Battery half of the result as unavoidable damage.
If pushed my Power Battery to use a special power from my battery, do I take push damage after or before i roll for this ability?
WizKids responded with THIS answer:
Because the Power Battery is given actions as if it were a character it would include given action tokens and pushing.
So you would give the token and pushing as actions resolve.
= = = = = = = =
This is where I come in.
I'm asking you folks on the Realms to please put that answer in plain, conventional, yes-or-no English for me because, to be quite honest, the WizKids answer still doesn't make a whole lot of sense to me. What precise, fine-tuned issue am I missing here?