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01a Strucker's FortressOutdoor
Size: 16x24
Source: Avengers: Age of Ultron Starter
Starting Areas: 2
01b Avengers TowerIndoor/Outdoor
Size: 16x24
Source: Avengers: Age of Ultron Starter
Starting Areas: 2
OPEN AIR TERRAIN: If a character that can’t use Leap/Climb, Phasing/Teleport, Flight or Great Size occupies Open Air Terrain after actions resolve, deal that character 1 unavoidable damage and then the character’s controller places the character in their starting area.
01a Hank Pym's LabIndoor
Size: 16x24
Source: Age of Ultron Month 1 OP Kit
Starting Areas: 2
01b Thebes, EgyptOutdoor
Size: 16x24
Source: Age of Ultron Month 1 OP Kit
Starting Areas: 2
02a New TimbetpalIndoor/Outdoor
Size: 16x24
Source: Age of Ultron Month 2 OP Kit
Starting Areas: 2
Open Air Terrain: If a character who can't use Leap/Climb, Phasing/Teleport, Flight or Great Size occupies an Open Air Terrain after actions resolve, deal that character 1 unavoidable damage and then the character's controller places the character in their starting area.
02b New York CityOutdoor
Size: 16x24
Source: Age of Ultron Month 2 OP Kit
Starting Areas: 2
01a Mount OlympusOutdoor
Size: 16x24
Source: Superman/Wonder Woman OP Kit
Starting Areas: 2
TEMPLE OF MOUNT OLYMPUS: These squares are Blocking Terrain that can't be destroyed or replaced. Characters can't use Improved Movement (Ignores and Destroys Blocking Terrain) or Improved Targeting (Ignores and Destroys Blocking Terrain) to ignore this terrain.
01b The Daily PlanetIndoor/Outdoor
Size: 16x24
Source: Superman/Wonder Woman OP Kit
Starting Areas: 2
OPEN AIR Orange squares are Open Air squares. After actions resolve, if a character who can't use the Flight ability occupies an Open Air square, deal them 1 unavoidable damage, then that character's owner places them in their starting area. Non-held objects in Open Air squares are removed form the map.
GLASS WALLS (dashed orange lines): Glass Walls are walls that do not block line of fire. After an attack resolves, destroy all glass walls which had a line of fire drawn through them by that attack.
01a Danny the StreetOutdoor
Size: 16x24
Source: World's Finest OP Kit
Starting Areas: 2
"DANCE LIKE I SAY" At the beginning of each players turn roll 1d6 and on a
1-2: Characters can't move horizontally or vertically this turn.
3-4: Characters can't move diagonally this turn.
5-6: No effect.
01b United Nations ConferenceIndoor
Size: 16x24
Source: World's Finest OP Kit
Starting Areas: 2
OPEN AIR Orange squares are Open Air squares. After actions resolve, if a character who can't use the Flight ability occupies an Open Air square, deal them 1 unavoidable damage, then that character's owner places them in their starting area. Non-held objects in Open Air squares are removed form the map.
GLASS WALLS (dashed orange lines): Glass Walls are walls that do not block line of fire. After an attack resolves, destroy all glass walls which had a line of fire drawn through them by that attack.
DOORS (dashed black lines): Doors are walls that do not block movement.
01a GettysburgOutdoor
Size: 16x24
Source: HC Atlas December 2015
Starting Areas: 2
NO MANS LAND Characters occupying orange squares of terrain cannot use Improved Targeting: Ignores Elevation. Characters occupying orange squares of terrain cannot be targeted by characters using Improved Targeting: Ignores Elevation.
02a Zombie Apocalypse NashvilleIndoor/Outdoor
Size: 16x24
Source: HC Atlas January 2016
Starting Areas: 2
Z-VIRUS: A Grand Ole Zombie Time! Orange squares are treated as opposing standard characters that cannot be targeted.
Modify your roll by -1 when attempting to break away from orange squares.
If you fail to break away deal your character one unavoidable damage. If your character is KO'd as a result of this effect the character remains on the map and is treated as a square of orange terrain.
03a ExploritoriumIndoor
Size: 16x24
Source: HC Atlas February 2016
Starting Areas: 2
THE VOID Orange Terrain is blocking terrain that cannot be targeted or destroyed.
Lines of fire cannot be drawn through orange terrain, and characters cannot move through or occupy orange squares.
04a Axis
Size: 16x24
Source: HC Atlas March 2016
Starting Areas: 4
Reference Needed
05a Eden
Size: 16x24
Source: HC Atlas April 2016
Starting Areas: ?
Reference Needed
06a Zombie Apocalypse (People's Choice)
Size: 16x24
Source: HC Atlas May 2016
Starting Areas: ?
Reference Needed
07a Stalingrad
Size: 16x24
Source: HC Atlas June 2016
Starting Areas: ?
Reference Needed
08a Water Temple
Size: 16x24
Source: HC Atlas July 2016
Starting Areas: ?
Reference Needed
09a Earth Prime
Size: 16x24
Source: HC Atlas August 2016
Starting Areas: ?
Reference Needed
10a Zombie Apocalypse (People's Choice)
Size: 16x24
Source: HC Atlas September 2016
Starting Areas: ?
Reference Needed
11a Dark Carnival
Size: 16x24
Source: HC Atlas October 2016
Starting Areas: ?
Reference Needed
12a House of Cards
Size: 16x24
Source: HC Atlas November 2016
Starting Areas: ?
Reference Needed
13a Baulder's Charge
Size: 16x24
Source: HC Atlas December 2016
Starting Areas: ?
GLASS WALLS (dashed orange lines): Glass Walls are walls that do not block line of fire. After an attack resolves, destroy all glass walls which had a line of fire drawn through them by that attack.
01b Jean Grey School for Higher LearningOutdoor
Size: 16x24
Source: Uncanny X-Men Pre-Release OP Kit
Starting Areas: 2
KRAKOA LIVES ON THE SCHOOL GROUNDS NOW: At the end of each player's turn, an opponent chooses a character who that turn missed an attack whose line of fire crossed printed hindering or blocking terrain. Krakoa makes a close attack (rolled by opponent) with 10 attack value targeting that character. Hit characters are dealt 3 damage.
02a Jean Grey School for Higher LearningIndoor/Outdoor
Size: 16x24
Source: Uncanny X-Men Release OP Kit
Starting Areas: 2
Note: The block from N7 to P18 is incorrectly marked as being indoor, leaving the rest of the map outdoor. These two areas should be treated the other way around, with N7 to P18 as outdoor and the rest of the map indoor. Official HeroClix Rules Forum
C1a Jean Grey School for Higher LearningIndoor/Outdoor
Size: 32x24
Source: Created by combining Jean Grey School for Higher Learning Outdoor and Jean Grey School for Higher Learning Indoor/Outdoor.
Starting Areas: 4
(Outdoor Map) KRAKOA LIVES ON THE SCHOOL GROUNDS NOW: At the end of each player's turn, an opponent chooses a character who that turn missed an attack whose line of fire crossed printed hindering or blocking terrain. Krakoa makes a close attack (rolled by opponent) with 10 attack value targeting that character. Hit characters are dealt 3 damage.
01a Prison 42Indoor
Size: 16x24 / 16x16
Source: Civil War Organized Play Support Pack
Starting Areas: 2 / 4
SPECIAL RULES: For a 4-Player game, players start in the Starting Areas indicated by (dashed purple line) and (dashed orange line) is considered the edge of the map.
01b StamfordOutdoor
Size: 16x24 / 16x16
Source: Civil War Organized Play Support Pack
Starting Areas: 2 / 4
SPECIAL RULES: For a 4-Player game, players start in the Starting Areas indicated by (dashed purple line) and (dashed orange line) is considered the edge of the map.
02a Final BattleIndoor
Size: 16x24 / 16x16
Source: Civil War Organized Play Support Pack
Starting Areas: 2 / 4
SPECIAL RULES: For a 4-Player game, players start in the Starting Areas indicated by (dashed purple line) and (dashed orange line) is considered the edge of the map.
02b Chemical PlantOutdoor
Size: 16x24 / 16x16
Source: Civil War Organized Play Support Pack
Starting Areas: 2 / 4
SPECIAL RULES: For a 4-Player game, players start in the Starting Areas indicated by (dashed purple line) and (dashed orange line) is considered the edge of the map.
01 Stark IndustriesIndoor/Outdoor
Size: 48x32
Source: Gale Force 9 Custom Table
Starting Areas: 0
Notes: Terrain markings are approximated. While the tables would have the same general layout, exact placement of small details could vary from table to table.
02 Camp WanabonkyaIndoor/Outdoor
Size: 48x32
Source: Gale Force 9 Custom Table
Starting Areas: 0
Notes: Terrain markings are approximated. While the tables would have the same general layout, exact placement of small details could vary from table to table.