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Well, the dial is interesting. I think the Stop maneuver is going to be fun with that arc.
Latts Razzi is fun Threepio hate. Bossk is going to be interesting on where to put him. Best comboed with a Gunner, which means the YV-666. But, will still fun on a Firespray. Wish they had gone a bit more indepth about the rules for deploying the Nashtah Pup, but so far, it looks like a great buy. A half priced Z-95, with Bossk's or Razzi's pilot skill and ability is nice.
Still wish they had added a few other cards to the preview.
I'm wondering if they forgot the rest of the preview cards somewhere!!
I'll be getting one if not two of these guys when I can, I'm huge into the SCUM faction. I to would have liked a little more explanation on the Title Card as well, I'm going out on a limb and guessing it's going to be like a Bomb Template and go 1 out the rear of the ship, but again that is just a total guess.
I also wish they would have touched on the Front Arc a bit, it's the first ship to have such an arc, so it is important to right something up about it. Not sure why they left that out either.
I do like the stats of the ship, the dial is going to be something you'll need to get use to, having another huge ship with a 0 is going to be fun. I would still sometimes take the Illicit upgrade of doing a stop if I thought it would throw off my opponent, but then again there are other upgrade options now for that ship. Interesting that the 2 Turn is Red, but the 3 isn't, I would have figured the other way around, but that's just me.