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Free) Weasel uses "I Thought I fixed that" on Red Skull.
Free) Using IT: Characters, Red Skull outwits Rage's Toughness.
1) Red Skull will RS to F13, using IT: Characters to attack Rage, and Justice. 13 (+1 Perplex +1 Weasel) on 14 (-2 Hydra) and 17 (-1 Hydra +2 ESD). Need a 4 to hit both, I thought I fixed that will activate on a 3. 6 Damage total. Roll is a 5,2 and the hit. Rage takes 1 and is KO'ed, Justice takes 5 and is KO'ed.
1 SA 2 KO Red Skull, 1 AST Weasel, Recruit, Tech.
Red Skull: 3 SA, 3 KO, 2 AST
Wolverine: 2 SA
Tech: 5 AST
Weasel: 5 AST
Recruit: 3 AST, 1 DFD, 2 SA, 1 KO
HO: G-14, E-11, H7,
LO: L-7
Skadi's Hammer: D8
BFC: Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
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Red Skull: 3 SA, 3 KO, 2 AST
Wolverine: 2 SA
Tech: 5 AST
Weasel: 5 AST
Recruit: 3 AST, 1 DFD, 2 SA, 1 KO
HO: G-14, E-11, H7,
LO: L-7
Skadi's Hammer: D8
BFC: Radiation Leak
When a character uses Regeneration or when a character is the target of Support, instead of following the rules for those abilities, roll one six-sided die and subtract 3 from the result. Treat a negative result as damage dealt to the character that may not be evaded or reduced.
Free) Weasel uses "I thought I fixed that" on Red Skull.
Free) Recruit Sidesteps to E15
3) Red Skull RS to E14, Pushing, using IT: Hindering, Characters. 13 (11 +2) on 14 (16-2) Need a 3. +3 damage from Enhancement for 6 total. Roll is a 2,1 and a 3. Jesus Christ on a stick. Can't believe that was almost a problem. Night Thrasher takes 6 for the KO.
1 SA 1 KO Red Skull, 1 AST Recruit (Enhancement), 1 AST Tech (Hydra), 1 AST Weasel (Enhancement).
Good game!
Red Skull: 4 SA, 4 KO, 2 AST
Wolverine: 2 SA
Tech: 6 AST
Weasel: 6 AST
Recruit: 4 AST, 1 DFD, 2 SA, 1 KO
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Pre Game 6:
Red Skull 200 Pts: 35 XP
Arnim Zola 125 Pts: 15 XP
Red Skull Zombie 120 Pts: 0 XP
Kingpin 118 pts: 38 XP
* Alias 3 Pts
Silver Samurai 100 Pts: 35 XP
Whirlwind 83 Pts: 40 XP
Weasel 27 Pts: 0 XP
Crossbones 47 Pts: 7 XP
Skadi 150 Pts: 32 XP
Wolverine, Agent of Hydra 90 Pts: 49 XP
* Opportunist
Johann Scmidt (movie) 40 pts: 7 XP
Hydra Technician (Movie) 35 Pts: 19 XP
* Armour Piercing 10 Pts
Thule Society Priest 21 Pts: 0 XP
Kraken 100 Pts: 5 XP
*Camouflage 8 Pts
Hydra Recruit 20 Pts: 0 XP
RP: 44 RP
(Hydra ATA Auto)
The Hand ATA
Team Object: Skadi's Hammer
Game 6:
40 RP
Game 7:
Red Skull: 4 SA, 4 KO, 2 AST: 70 XP
Wolverine: 2 SA: 10 XP
Tech: 6 AST: 30 XP
Weasel: 6 AST: 30 XP
Recruit: 4 AST, 1 DFD, 2 SA, 1 KO: 45 XP
Post Game 7:
Red Skull 200 Pts: 105 XP
Arnim Zola 125 Pts: 15 XP
Red Skull Zombie 120 Pts: 0 XP
Kingpin 118 pts: 38 XP
* Alias 3 Pts
Silver Samurai 100 Pts: 35 XP
Whirlwind 83 Pts: 40 XP
Weasel 27 Pts: 30 XP
Crossbones 47 Pts: 7 XP
Skadi 150 Pts: 32 XP
Wolverine, Agent of Hydra 90 Pts: 59 XP
* Opportunist
Johann Scmidt (movie) 40 pts: 7 XP
Hydra Technician (Movie) 35 Pts: 49 XP
* Armour Piercing 10 Pts
Thule Society Priest 21 Pts: 0 XP
Kraken 100 Pts: 5 XP
*Camouflage 8 Pts
Hydra Recruit 20 Pts: 45 XP
RP: 124 RP
(Hydra ATA Auto)
The Hand ATA
Team Object: Skadi's Hammer
Upgrades:
Red Skull buys Endurance (55 XP Remaining)
Wolverine buys Contingency Plan (9 XP Remaining
New Updates:
Red Skull 200 Pts: 55 XP
* Endurance
Arnim Zola 125 Pts: 15 XP
Red Skull Zombie 120 Pts: 0 XP
Kingpin 118 pts: 38 XP
* Alias 3 Pts
Silver Samurai 100 Pts: 35 XP
Whirlwind 83 Pts: 40 XP
Weasel 27 Pts: 30 XP
Crossbones 47 Pts: 7 XP
Skadi 150 Pts: 32 XP
Wolverine, Agent of Hydra 90 Pts: 9 XP
* Opportunist
* Contingency Plan
Johann Scmidt (movie) 40 pts: 7 XP
Hydra Technician (Movie) 35 Pts: 49 XP
* Armour Piercing 10 Pts
Thule Society Priest 21 Pts: 0 XP
Kraken 100 Pts: 5 XP
*Camouflage 8 Pts
Hydra Recruit 20 Pts: 45 XP
RP: 124 RP
(Hydra ATA Auto)
The Hand ATA
Team Object: Skadi's Hammer
Fantasy League Elite Team: Kingdom Come: Justice League! Heroclix Fantasy League Team: Marvel Now: S.H.I.E.L.D. HCFL Season 11 Champion! Commish for FLE, starting the next season in May! Ask me!
C: Nova 150 pts: 64 XP
*w/ Endurance 5 pts
*w/ Protected 8 pts
*w/ Lucky Break 5 pts
C: Night Thrasher* 90 pts: 25 XP
* w/ Contingency Plan 12 pts
C: Justice 94 pts: 54 XP
*w/Heightened Reflexes
C: Firestar 115 pts: 23 XP
1) Speedball 77 pts: 13 XP
*w/ Maneuver 8 pts
2) Shadowcat 70 pts: 30 XP
*w/Ambush 5 pts
3) Rage 74 pts: 79 XP
4) Namorita 98 pts: 9 XP
Team Feat: Not So Special 3 pts
4-2 1477 VPs 93 RPs
stats this game
will bank 20 bonus XP as RP
Nova: [SA] 1 = 5 XP
Rage: [SA] 1 [KO] 1 = 15 XP
Justice: [DFD] 1 = 5 XP
Night Thrasher: [AST] 1 = 5 XP
post game stats
C: Nova 150 pts: 69 XP
*w/ Endurance 5 pts
*w/ Protected 8 pts
*w/ Lucky Break 5 pts
C: Night Thrasher* 90 pts: 30 XP
* w/ Contingency Plan 12 pts
C: Justice 94 pts: 59 XP
*w/Heightened Reflexes
C: Firestar 115 pts: 23 XP
1) Speedball 77 pts: 13 XP
*w/ Maneuver 8 pts
2) Shadowcat 70 pts: 30 XP
*w/Ambush 5 pts
3) Rage 74 pts: 94 XP
4) Namorita 98 pts: 9 XP
Team Feat: Not So Special 3 pts
4-3 1567 VPs 113 RPs
Rage cashes in 50 XP to upgrade to the Pounce feat. Justice cashes in 50 XP to upgrade to the feat Force Field. Nova cashes in 50 XP to upgrade to the feat Opportunist.
post upgrades
C: Nova 150 pts: 19 XP
*w/ Endurance 5 pts, Protected 8 pts, Lucky Break 5 pts, Opportunist 10 pts
C: Night Thrasher* 90 pts: 30 XP
* w/ Contingency Plan 12 pts
C: Justice 94 pts: 9 XP
*w/Heightened Reflexes, Force Field 10 pts
C: Firestar 115 pts: 23 XP
1) Speedball 77 pts: 13 XP
*w/ Maneuver 8 pts
2) Shadowcat 70 pts: 30 XP
*w/Ambush 5 pts
3) Rage 74 pts: 44 XP
*w/Pounce 15 pts
4) Namorita 98 pts: 9 XP
Team Feat: Not So Special 3 pts
4-3 1567 VPs 113 RPs
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HCFL: Dark Knights/Infinity Watch