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Sideline:
IH010 Punisher 65
IH011 Punisher 65
DPW002 "I'm Going to Lick Your Hand"
DPW003 "4th Wall? What 4th Wall?"
DPW004 "This Besmirchment Will Not Stand"
DPW005 "Broccoli! Why Can't it Be Meat?"
DPW006 "My Common Sense is Tingling"
DPW008 "Hammer Time!"
DPW009 "That Was Cool and Explody"
DPW010 "Single File, Its Polka Time!"
DPW011 "Quick, Shield Me With Your Bodies"
DPW100 "..."
vs
Heroes for Hire
1) E Shroud* 99 pts (1/6)
*/w Heroes for Hire ATA 8 pts, Recharge 5 pts
2) E Falcon* 75 pts (1/6)
*w/ Heroes for Hire ATA 8 pts, Lunge 5 pts
3) U Misty Knight* 70 pts (1/5)
*w/ Heroes for Hire ATA 8 pts, Contingency Plan 12 pts ()
4) AE Johnny Blaze* 50 pts (1/4)
*w/ Heroes for Hire ATA 8 pts
5) E (CT) Black Cat* 32 pts (1/5)
*w/ Heroes for Hire ATA 8 pts, Lunge 5 pts
Total: 393 pts
Heroes for Hire Theme PC: 4/4
Heroes for Hire Tokens: 5
BFC: PROXIMITY MINES
At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
Fantasy League Elite Team: Kingdom Come: Justice League! Heroclix Fantasy League Team: Marvel Now: S.H.I.E.L.D. HCFL Season 11 Champion! Commish for FLE, starting the next season in May! Ask me!
Sideline:
IH010 Punisher 65
IH011 Punisher 65
DPW002 "I'm Going to Lick Your Hand"
DPW003 "4th Wall? What 4th Wall?"
DPW004 "This Besmirchment Will Not Stand"
DPW005 "Broccoli! Why Can't it Be Meat?"
DPW006 "My Common Sense is Tingling"
DPW008 "Hammer Time!"
DPW009 "That Was Cool and Explody"
DPW010 "Single File, Its Polka Time!"
DPW011 "Quick, Shield Me With Your Bodies"
DPW100 "..."
vs
Heroes for Hire
1) E Shroud* 99 pts (1/6)
*/w Heroes for Hire ATA 8 pts, Recharge 5 pts
2) E Falcon* 75 pts (1/6)
*w/ Heroes for Hire ATA 8 pts, Lunge 5 pts
3) U Misty Knight* 70 pts (1/5)
*w/ Heroes for Hire ATA 8 pts, Contingency Plan 12 pts ()
4) AE Johnny Blaze* 50 pts (1/4)
*w/ Heroes for Hire ATA 8 pts
5) E (CT) Black Cat* 32 pts (1/5)
*w/ Heroes for Hire ATA 8 pts, Lunge 5 pts
Total: 393 pts
Heroes for Hire Theme PC: 4/4
Heroes for Hire Tokens: 5
Gamma Bomb: J-15
BFC: PROXIMITY MINES
At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
1. Elektra charges to H-6 and destroys the wall between G-6 and H-6.
Free) Deadpool perplexes Elektra's Defense by +1.
Free) Deadpool equips Hammer Time!
2. Punisher moves to I-4.
3. Mercy flies to H-4, carrying Venom to H-5.
4. Deadpool moves to J-5.
Default PC Instructions: Unless otherwise stated, Mercy will PC the first successful attack that she can see on your turns. Theme PC on case by case basis.
Sideline:
IH010 Punisher 65
IH011 Punisher 65
DPW002 "I'm Going to Lick Your Hand"
DPW003 "4th Wall? What 4th Wall?"
DPW004 "This Besmirchment Will Not Stand"
DPW005 "Broccoli! Why Can't it Be Meat?"
DPW006 "My Common Sense is Tingling"
DPW008 "Hammer Time!"
DPW009 "That Was Cool and Explody"
DPW010 "Single File, Its Polka Time!"
DPW011 "Quick, Shield Me With Your Bodies"
DPW100 "..."
vs
Heroes for Hire
1) E Shroud* 99 pts (1/6) H-24
*/w Heroes for Hire ATA 8 pts, Recharge 5 pts
2) E Falcon* 75 pts (1/6) J-24
*w/ Heroes for Hire ATA 8 pts, Lunge 5 pts
3) U Misty Knight* 70 pts (1/5) K-24
*w/ Heroes for Hire ATA 8 pts, Contingency Plan 12 pts ($)
4) AE Johnny Blaze* 50 pts (1/4) I-24 @
*w/ Heroes for Hire ATA 8 pts
5) E (CT) Black Cat* 32 pts (1/5) G-24 @
*w/ Heroes for Hire ATA 8 pts, Lunge 5 pts
Total: 393 pts
Heroes for Hire Theme PC: 4/4
Heroes for Hire Tokens: 5
Gamma Bomb: J-15: 8 (Red line between 1 and 12).
BFC: PROXIMITY MINES
At the end of a turn, if any character is in the same square as an uncarried object or in a square adjacent to an uncarried object, roll one six-sided die. On a result of 5 or 6, deal 1 damage (that ignores all effects that reduce damage) to all characters in the same square as or adjacent to the object, and then remove the object from the game.
Roll Off- Tie, (4 v 4), reroll: Tbolts win 8 vs 4.
Tbolts win 0-0.
Fantasy League Elite Team: Kingdom Come: Justice League! Heroclix Fantasy League Team: Marvel Now: S.H.I.E.L.D. HCFL Season 11 Champion! Commish for FLE, starting the next season in May! Ask me!