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free) Superboy uses SE to outwit Rex's Periodic Arsenal.
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The Daily Planet
1) Superman 100 pts KOKOKO
SA [2] KO [1]
2) Superboy 100 pts O8 {Outsidered}
SA [1]
3) Lex Luthor 50 pts {injured for game 3}KOKOKO
SA [2] KO [1] AST [1]
4) STAR Labs Technician 33 pts KOKOKO
5) Lois Lane 40 pts KOKOKO
6) Lana Lang 20 pts KOKOKO
7) Jimmy Olsen 25 pts KOKOKO
8) Lexcorp Battle Suit 27 pts {Click 2} O7
Metropolis TTPC 0/4
Dumpster, UHO, LO
Total - 400 pts
VS
Batman and the Outsiders
1) Batman 47 pts KOKO
[1 AST]
2) Element Man 100 pts (1/6) {Poison} L9@
[2 SA][2 KO]
3) Faust 90 pts (1/7) {Outwit} K5
[3 SA][3 KO]
4) Black Lightning 75 pts KOKO
[2 SA]
5) Looker 45 pts KOKOKO
6) Nightwing 25 pts (1/2) M9
[2 SA][1 KO][2 AST]
SO: Weapon Drop, 8 pts {NOT USED}
382pts
Bizarro World: A critical miss does not deal the attacker damage. Instead, after the attack resolves the target of the attack is healed of 1 damage. After a critical hit is resolved, remove an action token from the target of the attack if it has more than one action token.
1) Nightwing vs Superboy, 10 vs. 18
Roll is 5,4 = 9, hits for 2, reduced to 1 by Invincible
2) Faust to H8
Sidestep - Metamorpho to K7
Outwit - Faust on Superboy's Charge.
Outsiders - Nightwing on Superboy
-----------------
The Daily Planet
1) Superman 100 pts KOKOKO
SA [2] KO [1]
2) Superboy 100 pts {Click 2}O8 {Outsidered, Charge OWd}
SA [1]
3) Lex Luthor 50 pts {injured for game 3}KOKOKO
SA [2] KO [1] AST [1]
4) STAR Labs Technician 33 pts KOKOKO
5) Lois Lane 40 pts KOKOKO
6) Lana Lang 20 pts KOKOKO
7) Jimmy Olsen 25 pts KOKOKO
8) Lexcorp Battle Suit 27 pts {Click 2} O7
Metropolis TTPC 0/4
Dumpster, UHO, LO
Total - 400 pts
VS
Batman and the Outsiders
1) Batman 47 pts KOKO
[1 AST]
2) Element Man 100 pts (1/6) K7
[2 SA][2 KO]
3) Faust 90 pts (1/7) {Outwit} H8@
[3 SA][3 KO]
4) Black Lightning 75 pts KOKO
[2 SA]
5) Looker 45 pts KOKOKO
6) Nightwing 25 pts (1/2) N9@
[3 SA][1 KO][2 AST]
SO: Weapon Drop, 8 pts {NOT USED}
382pts
Bizarro World: A critical miss does not deal the attacker damage. Instead, after the attack resolves the target of the attack is healed of 1 damage. After a critical hit is resolved, remove an action token from the target of the attack if it has more than one action token.
1) Superboy v. Nightwing, 11 to 17. 3, 5 for the hit and KO. 1 SA and 1 KO Superboy.
2) Battle Suit to N8.
-----------------
The Daily Planet
1) Superman 100 pts KOKOKO
SA [2] KO [1]
2) Superboy 100 pts {Click 2}O8@ {Outsidered, Charge OWd}
SA [2] KO [1]
3) Lex Luthor 50 pts {injured for game 3}KOKOKO
SA [2] KO [1] AST [1]
4) STAR Labs Technician 33 pts KOKOKO
5) Lois Lane 40 pts KOKOKO
6) Lana Lang 20 pts KOKOKO
7) Jimmy Olsen 25 pts KOKOKO
8) Lexcorp Battle Suit 27 pts {Click 2} N8@
Metropolis TTPC 0/4
Dumpster, UHO, LO
Total - 400 pts
VS
Batman and the Outsiders
1) Batman 47 pts KOKO
[1 AST]
2) Element Man 100 pts (1/6) K7
[2 SA][2 KO]
3) Faust 90 pts (1/7) {Outwit} H8@
[3 SA][3 KO]
4) Black Lightning 75 pts KOKO
[2 SA]
5) Looker 45 pts KOKOKO
6) Nightwing 25 pts (1/2) KOKO
[3 SA][1 KO][2 AST]
SO: Weapon Drop, 8 pts {NOT USED}
382pts
Bizarro World: A critical miss does not deal the attacker damage. Instead, after the attack resolves the target of the attack is healed of 1 damage. After a critical hit is resolved, remove an action token from the target of the attack if it has more than one action token.
1) Metamorpho vs. Lexcorp Battlesuit, 10 vs. 13
Roll is 3,4 = 7, hits for 3, KO
2) Faust vs. Superboy, 10 vs. 17, PB, pushing
Roll is 2,3,4. We'll pick the last two dice for the hit for 3, penetrating.
Outwit - Faust on Superboy's TK
Outsiders - Metamorpho on Superboy
Periodic Arsenal: Impervious
-----------------
The Daily Planet
1) Superman 100 pts KOKOKO
SA [2] KO [1]
2) Superboy 100 pts {Click 5}O8 {Outsidered, TK OWd}@
SA [2] KO [1]
3) Lex Luthor 50 pts {injured for game 3}KOKOKO
SA [2] KO [1] AST [1]
4) STAR Labs Technician 33 pts KOKOKO
5) Lois Lane 40 pts KOKOKO
6) Lana Lang 20 pts KOKOKO
7) Jimmy Olsen 25 pts KOKOKO
8) Lexcorp Battle Suit 27 pts KOKOKO
Metropolis TTPC 0/4
Dumpster, UHO, LO
Total - 400 pts
VS
Batman and the Outsiders
1) Batman 47 pts KOKO
[1 AST]
2) Element Man 100 pts (1/6) M9@
[3 SA][3 KO]
3) Faust 90 pts (2/7) {Outwit} H8@@
[4 SA][3 KO]
4) Black Lightning 75 pts KOKO
[2 SA]
5) Looker 45 pts KOKOKO
6) Nightwing 25 pts (1/2) KOKO
[3 SA][1 KO][2 AST]
SO: Weapon Drop, 8 pts {NOT USED}
382pts
Bizarro World: A critical miss does not deal the attacker damage. Instead, after the attack resolves the target of the attack is healed of 1 damage. After a critical hit is resolved, remove an action token from the target of the attack if it has more than one action token.
1) Superboy v. Rex; SC = 2; 9 to 17. 6, 2 for the hit. SS = 2; Imperv = 5 reduced to 0.
Superboy will only PC a crit hit.
-----------------
The Daily Planet
1) Superman 100 pts KOKOKO
SA [2] KO [1]
2) Superboy 100 pts {Click 5}O8 {Outsidered, TK OWd}@@
SA [2] KO [1]
3) Lex Luthor 50 pts {injured for game 3}KOKOKO
SA [2] KO [1] AST [1]
4) STAR Labs Technician 33 pts KOKOKO
5) Lois Lane 40 pts KOKOKO
6) Lana Lang 20 pts KOKOKO
7) Jimmy Olsen 25 pts KOKOKO
8) Lexcorp Battle Suit 27 pts KOKOKO
Metropolis TTPC 0/4
Dumpster, UHO, LO
Total - 400 pts
VS
Batman and the Outsiders
1) Batman 47 pts KOKO
[1 AST]
2) Element Man 100 pts (1/6) M9@
[3 SA][3 KO]
3) Faust 90 pts (2/7) {Outwit} H8@@
[4 SA][3 KO]
4) Black Lightning 75 pts KOKO
[2 SA]
5) Looker 45 pts KOKOKO
6) Nightwing 25 pts (1/2) KOKO
[3 SA][1 KO][2 AST]
SO: Weapon Drop, 8 pts {NOT USED}
382pts
Bizarro World: A critical miss does not deal the attacker damage. Instead, after the attack resolves the target of the attack is healed of 1 damage. After a critical hit is resolved, remove an action token from the target of the attack if it has more than one action token.
1) Metamorpho PW (from Periodic Arsenal) vs. Superboy, 10 vs. 16, pushing
Roll is 1,5 = 6, hits for 3 and the final KO.
Thanks for the game, Nifty. The staff at the Planet is formidable, though it probably played into Faust's game nicely to have so many figures available for 1-shot KOs.
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The Daily Planet
1) Superman 100 pts KOKOKO
SA [2] KO [1]
2) Superboy 100 pts KOKOKO
SA [2] KO [1]
3) Lex Luthor 50 pts {injured for game 3}KOKOKO
SA [2] KO [1] AST [1]
4) STAR Labs Technician 33 pts KOKOKO
5) Lois Lane 40 pts KOKOKO
6) Lana Lang 20 pts KOKOKO
7) Jimmy Olsen 25 pts KOKOKO
8) Lexcorp Battle Suit 27 pts KOKOKO
Metropolis TTPC 0/4
Dumpster, UHO, LO
Total - 400 pts
VS
Batman and the Outsiders
1) Batman 47 pts KOKO
[1 AST]
2) Element Man 100 pts (2/6) M9@@
[4 SA][4 KO]
3) Faust 90 pts (2/7) {Outwit} H8
[4 SA][3 KO]
4) Black Lightning 75 pts KOKO
[2 SA]
5) Looker 45 pts KOKOKO
6) Nightwing 25 pts (1/2) KOKO
[3 SA][1 KO][2 AST]
SO: Weapon Drop, 8 pts {NOT USED}
382pts
Bizarro World: A critical miss does not deal the attacker damage. Instead, after the attack resolves the target of the attack is healed of 1 damage. After a critical hit is resolved, remove an action token from the target of the attack if it has more than one action token.
The Outsiders were on my short list. I really wanted to play that new Black Lightning and Element Man is every bit as awesome in the field as I thought he would be.
You've got a great team.
Commissioner of Heroclix Fantasy League - Ask me about it!
HCFL:
Follow me on Twitter @PopofHeroes
C) Lex Luthor 100 pts 5 XP
C) Superman (Post-Flashpoint) 100 pts 45 XP
C) Lois Lane 45 pts 5 XP
C) Jimmy Olsen 25 pts 5 XP
C) Lana Lang 20 pts
Superboy {Kon-EL} 100 pts 50 XP
S.T.A.R. Labs Technician 33 pts
Guardian 50 pts
Lexcorp Battlesuit 27 pts
Investigative Reporter 20 pts (T)
Newsboys Legion 15 pts (x2)
Team: Dumpster
Game Stats
40 XP divided by 8 characters = 5 XP
Superman SA [2] KO [1] + 5 XP = 25 XP
Superboy SA [2] KO [1] + 5 XP= 20 XP
Lex Luthor SA [2] KO [1] AST [1] + 5 XP= 25 XP
STAR Labs Technician 5 XP
Lois Lane 5 XP
Lana Lang 5 XP
Jimmy Olsen 5 XP
Lexcorp Battle Suit 5 XP
Post Game Stats - Updates in RED
CaptainNifty - 120 RP
The Daily Planet
C) Lex Luthor 100 pts 35 XP {Injured Game 3}
C) Superman (Post-Flashpoint) 100 pts 70 XP
C) Lois Lane 45 pts 10 XP
C) Jimmy Olsen 25 pts 10 XP
C) Lana Lang 20 pts 5 XP
Superboy {Kon-EL} 100 pts 75 XP
S.T.A.R. Labs Technician 33 pts
Guardian 50 pts
Lexcorp Battlesuit 27 pts
Investigative Reporter 20 pts (T)
Newsboys Legion 15 pts (x2)
Team: Dumpster
Superboy spends 64 XP to upgrade to Superboy 164 pts
Superman spends 50 pts to upgrade to Superman 150 pts
Post Upgrade Stats
CaptainNifty - 120 RP
The Daily Planet
C) Lex Luthor 100 pts 35 XP {Injured Game 3}
C) Superman (Post-Flashpoint) 150 pts 20 XP
C) Lois Lane 45 pts 10 XP
C) Jimmy Olsen 25 pts 10 XP
C) Lana Lang 20 pts 5 XP
Superboy {Kon-EL} 100 pts 11 XP
S.T.A.R. Labs Technician 33 pts 5 XP
Guardian 50 pts
Lexcorp Battlesuit 27 pts 5 XP
Investigative Reporter 20 pts (T)
Newsboys Legion 15 pts (x2)
Team: Dumpster
Last edited by CaptainNifty; 02/14/2017 at 15:06..
Commissioner of Heroclix Fantasy League - Ask me about it!
HCFL:
Follow me on Twitter @PopofHeroes