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A player must attempt to fit all game elements within that
boundary, regardless of how they personally want to set
up their force. Once you can no longer fit any more of a
certain base size, you move on to the next smaller base
size, etc. until the entire purple boundary area is filled
as best as possible. If a player can fit all their starting
game elements into their starting area in any possible
configuration, they may not expand their starting area.
If, after completely filling in the purple boundary area as fully
as possible, a player still has game elements left to be
placed, only then can they expand their starting area.
At this point the player will expand their starting area one
“column”. A “column” in this sense is an area 1 square
wide, and as deep as the purple boundary starting area is.
You continue adding columns, one at a time on a single
side of the purple boundary staring area, until you are able
to fit your starting force inside.
If, after expanding to one edge of the map the player
still can’t fit their remaining game elements, the player
may choose to add columns on the other side of the
purple boundary starting area. If, after expanding along
that entire edge of the map in both directions the player
still can’t fit their remaining game elements, the player
may then start expanding their entire (now much wider)
starting area one row at a time until all of their game
elements fit.
You add Columns first before adding rows. Columns would be on the side, expanding horizontally. So you will only expand closer to your opponent's starting area if you expand all the way to the edges and still cannot fit your force.
It looks like this only applies to one player, too. I remember the old version increased it for both players.
It applies to both:
Quote
If the first player is the one that needed to expand their starting area, then the second player gets to use the same expanded starting area when placing their figures on the map. (If the first player expanded to their “right” then the second player’s starting area is expanded to the second player’s “right”.) If it was the second player that required expansion, after the second player places their game elements the first player may then reposition their own game elements in their now larger starting area.
Colossal figures affect how you expand your starting area because they must be placed first. Then place the next smaller size in your starting area. Once your starting area is filled then you expand out adding columns.
A column is considered to be 1 square wide by the depth of your starting area, typically 2 squares.
In the example of Dark Dimension, a column is 1 square wide by 3 squares deep. In some cases on that map, I see that there are 1x1 squares of blocking when you start expanding, where it prevents you from expanding that column to 1x3. Since that blocking is part of the column expansion, it would only be 1x2 on that column.
FRIENDLY SIDENOTE: the Dark Dimension map is NOT LEGAL for tournaments and events.