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Okay, "Bat-Lantern" sounded waaaay better than "Green-Man."
Here is the team:
Exp Green Lantern (Hal) 125 pts.
Exp Batman 92 pts.
Exp Green Arrow 42 pts.
Vet Robin 22 pts.
Vet Easy Co. Medic 19 pts.
Total 300 pts.
Looks like it could be a fairly decent team to me. I pretty much always have 2 figures per 100 points of build total, but with Bats & Hals willpower I shouldn't have to worry about it. First turn Hal tks Batman into hindering, Green Arrow moves into hindering to snipe away, and Robin moves up to try and harass my opponents support figs. From there Hal taxies the Easy Medic with him for a little AV boost, using RCE or RS when the opportunity arrises. Batman outwits whatever looks the most beneficial and then Incapacitates the biggest threats along with Green Arrow ( I love Incapacitate, nothing better than locking down your opponents best piece turn after turn )
Let me know what you guys think.
Thanks
psul71
"Now you see that evil will always triumph, because good is dumb."
Cool name. I would drop the Easy Company Medic for a Exp. DEO Agent, click of perplex and a couple clicks of support not to mention the PD TA.
E Green Lantern 125
E Batman 92
E Green Arrow 42
V Robin 22
E DEO Agent 18
299
I just played this exact team at a recent tourny over the weekend. Out of 8 games she went 6-2 (both loses to a Dr. Fate team) and ended up taking first place. Won a set of Unleashed Uniques.
The perplex you gain won't help you as much as the medic does. And a medic with a 6 av isn't going to help much. Especially when you have to lose your perplex to get to it.
I like the team. with the Medic. has better staying power.
I think a lot of people are catching on that GL and Bats are quite a good pair. Two good willpowered figures.
Left Wing?
Right Wing?
Doesn't the eagle need both to fly?
Thanks for the input, I did consider swapping out the Easy Co. Medic for the DEO Agent but in the end decided to go for the higher AV with support ( I actually try not to play a "generic" with perplex....just seems cheesy to me )
Thanks again
psul71
"Now you see that evil will always triumph, because good is dumb."
I like your team quite a lot actually. It also has a nice way of dealing with the Mystic/Crossgen teams by overloading the incapacitate. Cool stuff, man.
I would TK out Green Arrow first instead of Batman. Batman can L/C and has willpower.
Green Arrow won't take a token on your first move if he is TK'ed. This way you can have Batman, Green Arrow, and Green Lantern available for your next turn
green lantern too expensive for 300 points with 92 point batman. i would put in cosmic boy for 45 and deadshot for 50 and bump up arrow to 50. leaving a nice 17 points to play with to boost other characters up or add a undercover cop for pd skill.
Death trap ko's
Nul, dark Phoenix, warlock, ironman cw,
i like it a lot, seems like a pretty solid team.
I would maybe down grade the easy co medic to get Green arrow up to V. i like V more cause he has 10 range duel incap, and he can do 3 dmg.
Originally posted by lastcastle green lantern too expensive for 300 points with 92 point batman. i would put in cosmic boy for 45 and deadshot for 50 and bump up arrow to 50. leaving a nice 17 points to play with to boost other characters up or add a undercover cop for pd skill.
If I do that I lose the "cool" team name
Actually I went with the Exp Green Lantern is I have seen the "Cosmic Boy/Bat Team" combo way too much (not anything wrong with it, it's very effective, but I wanted to try something different.) I agree the Exp Hal is expensive, but the fact that both he and Bats have stealth helps that out.
I guess I should have said that this team was mainly meant for "friendly" play and not a "serious" tournament team.
Thanks for the replies everybody
psul71
"Now you see that evil will always triumph, because good is dumb."