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Kinra: Im sorry i read your earlier post to imply that protomechs were in CA (not that i mind, Im looking forward to them eventually appearing in MW)
Gren: If you look at the back of the oversized box you're so proud of in the upper left corner above the Raider is an ICE mech-either Agro or Forestry-ish, unmodded and in House Liao colors (maybe Highlander colors since its a protopaint, but im betting Liao)
wow, I take a little time off from MW and look what happens!
I like it, It has that Mad Max dark age look alot of mechs have been missing and it's the fist ICE mech in a long time that dosn't look like it drop out of somebodys @$$.
wow, I take a little time off from MW and look what happens!
I like it, It has that Mad Max dark age look alot of mechs have been missing and it's the fist ICE mech in a long time that dosn't look like it drop out of somebodys @$$.
wow, I take a little time off from MW and look what happens!
I like it, It has that Mad Max dark age look alot of mechs have been missing and it's the fist ICE mech in a long time that dosn't look like it drop out of somebodys @$$.
wow, I take a little time off from MW and look what happens!
I like it, It has that Mad Max dark age look alot of mechs have been missing and it's the fist ICE mech in a long time that dosn't look like it drop out of somebodys @$$.
wow, I take a little time off from MW and look what happens!
I like it, It has that Mad Max dark age look alot of mechs have been missing and it's the fist ICE mech in a long time that dosn't look like it drop out of somebodys @$$.
Originally posted by munniec If this was in the CBT universe this thing wouldn't be able to have JJs and would be made fun of
They actually take care of that in the fluff text. They mention perfecting jump jet pack technology. That's something we have level 3 rules for in CBT as is. (It's also how they get non JJ mechs to make dropship drops in the fluff)
Limited use jump jet packs for 'Mechs are comparable to jump packs for infantry, only a LOT bigger. They're quite different from the integral, fusion-powered jump jets we know from BattleMechs.
1. I imagine those jump packs are represented as single use JJ SE.
2. I'm betting the SC version is going to suck tremendous testicles. 9 attack 2/10 2 damage ballistic, 2 vent and tsm won't even come into play till it's too late (heatwise) the defense is going to be awful, and worse, HTH SE IGNORES modifiers so TSM is even less useful, AND ONLY 9 clicks of LIFE? the 76 point agromod has more! where did the points go in this thing?
1. I imagine those jump packs are represented as single use JJ SE.
2. I'm betting the SC version is going to suck tremendous testicles. 9 attack 2/10 2 damage ballistic, 2 vent and tsm won't even come into play till it's too late (heatwise) the defense is going to be awful, and worse, HTH SE IGNORES modifiers so TSM is even less useful, AND ONLY 9 clicks of LIFE? the 76 point agromod has more! where did the points go in this thing?