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Alas, if poor Pogg hat at least gotten that hit on Ray it would have been worth the sacrifice. Ah well.
Apocalypse WP - 6
New Prime Colossus in. Teleports, grabs the Light in L14, and Charges to H15 on Ray, AV12 on DV18. Gets 10. Oracle makes it 7. Agatha makes it 7. Harley 5. Apocalypse 7. KOs Ray.
(Do you really need three PCers?)
Evolutionary may as well try to heal up Sunspot before I send him out there again. AV11 on DV18 Gets 5. Still heals him 1.
Apocalypse RS to G15 on Harley, AV12 on DV18 +1. Gets 5
Sunspot Teleports, RS to I11 and Pulse Waves with AV11. Gets 6. I was hoping for more of Bang than a Whimper, but a 17 isn't good enough to hit anyone these days.
Iceman Barriers.
Note Colossus has Safeguard Mind Control because apparently, 9 clicks of Unoutwittable Impervious that also can Reduce Penetrating starting with a 20 DV just isn't enough for 80 points these days. I really want to still like this game, but it's hard when the designers just totally throw game balance out the window with stuff like this.
Ray KOd and blocked
XMXSSOP038 Apocalypse (Resurrection +3) @@ G15 (Invincible/SC/PC)(1)
XMXSL042 Unus the Untouchable J23
XMXSSOP Greycrow M23 (4)
XMXS Omega Sentinel M20 (3)
DWX Sunspot @ I11 (ESD/Toughness)(2)
FFFF59BV High Evolutionary (Isotope A) @ K23
HX Iceman @@ I19
DWX43B Colossus @ H15
Two Goodies
2403
"I will not weep over Pogg Ur-Pogg, but still I must raise the standard and continue where he fell," Colossus said, catching Ray while he was still solid. Which made it ridiculously easy for Colossus to knock him out.
I'm blanking on if a figure can RS to barrier, actually. If I'm wrong I'll take the old Victor Fries LE. Gordon can freely tk him into place to barrier.
I'm blanking on if a figure can RS to barrier, actually. If I'm wrong I'll take the old Victor Fries LE. Gordon can freely tk him into place to barrier.
You cannot. Running Shot only ends in an attack.
Also, while I applaud your clever thought about getting Colossus out of the picture, it won't work with an ID card character. Or rather it will for the capture part, but you wouldn't be able to hold him.
Quote
At the beginning of your turn...If Mr. Freeze is friendly, not on the map, or if your result is higher, place this character in your starting area or adjacent to a friendly character.
Since Mr. Freeze - the one that triggered the trap at any rate - is not on the map, Colossus would be automatically freed at the start of my turn.