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honestly i would have really appreciated a 40 or less point version on those last 4 clix here....
Scott's dial is to counter visible dials.
He isn't a captain and has no power to affect sidekicks.
But if you look at the dial you need to hit him for like 2 and then follow up for another 4 to keep him off Outwit- with figures who can hit a 19 defense fairly reliably.
This is a set I'd like to see in action but not played by me. That Invisible Woman will never see her click 2-3 19 Defense once WW80 arrives.
Visible Dials and Pushing Damage need to be optional. This is the way.
#019 Invisible Woman
Real Name: Susan Richards
Team: Fantastic Four
Range: 6
Points: 60/40
Keywords: Fantastic Four
9
10
18
2
9
10
19
2
8
10
19
2
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8
10
18
2
7
10
18
2
7
10
19
2
6
11
17
2
6
11
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
I CONSIDER THEM ALL MY CHILDREN: Once per turn, when a friendly Sidekick is targeted by an attack, you may replace that Sidekick's defense value with Invisible Woman's printed defense value
Captain #019 Invisible Woman
Real Name: Susan Richards
Team: Fantastic Four
Range: 6
Points: 60/40
Keywords: Fantastic Four
9
10
18
3
9
10
19
2
8
10
19
2
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8
10
18
2
7
10
18
2
7
10
19
2
6
11
17
2
6
11
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
I Consider Them All My Children: Once per turn, when a friendly Sidekick is targeted by an attack, you may replace that Sidekick's defense value with Invisible Woman's printed defense value.
#007 Ant-Man
Real Name: Scott Lang
Team: Fantastic Four
Range: 4
Points: 75
Keywords: Fantastic Four, Scientist
8
11
19
2
8
10
19
2
8
10
19
2
7
10
18
2
7
10
18
2
7
10
18
2
6
10
18
2
6
9
18
2
6
9
19
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Movement: Ignores Characters The Fantastic Four For Four Minutes: Once per turn, you may reroll an attack roll that has a [4].
#BAXTERBLDG
Does this look like the (Ant-)Man who beat Doctor Doom to within an inch of his life?
That beating was a feat of strength, not wit or trickery. Scott used Pym particles to give himself super strength (at normal size) and literally tore Doom’s armor apart with his own hands.
So the bedazzled Legacy Invisible Woman card number is L-057, anyone want to guess how many 1 per brick Legacy cards there will be? Does it even make Invisible Woman playable in today's game or is it a gimmick to trick players with older figures into playing them only to get crushed by newer figures?
A) 60
B) 61-70
C) 71-80
D) 81-90
E) 91-100
F) 100+
Wishing for competitive Judge Dredd figures for Modern Age...WizKids are you listening?!?!
#044 Unique Molecule Man
Real Name: Owen Reece
Team: Cosmic Energy
Range: 8
Points: 100/30
Keywords: Battleworld: Other, Latveria, Cosmic, Scientist
10
11
18
3
9
11
18
3
8
10
18
3
8
10
18
3
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7
11
18
1
7
10
17
1
7
10
17
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Molecular Manipulation: Smoke Could as FREE. // FREE: Roll a d6 and choose a number of non-debris terrain markers within range up to the result. Replace those markers with any combination of hindering, water, or blocking terrain markers. At the beginning of your next turn, remove all markers placed this way.
#067 Doom
Real Name: Victor Von Doom
Team: Minions of Doom
Range: 0
Points: 150/75
Keywords: Latveria, Future, Robot, Ruler
12
12
18
4
12
12
18
4
12
12
18
4
12
11
18
4
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11
11
18
4
11
11
17
3
10
11
17
3
10
11
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3
10
10
17
3
10
10
17
3
KO
KO
KO
KO
KO
KO
KO
KO
THE MANY FACES OF DOOM: At the beginning of the game, you may choose a starting line of equal points on a character from your sideline that also has this trait. If you do, replace this character with the chosen character. 4-ARMED MONSTROSITY: Flurry. // POWER: Make 3 close attacks. // Each time Doom hits with a close attack, modify a target's defense -1 this turn. LIFE IS CONFLICT : Opposing forces can't take more costed actions each turn than 1 per 100 points of the build total.
Ally #013a Mad Thinker
Real Name: Julius
Team: Fantastic Four,Minions of Doom
Range: 6
Points: 40/20
Keywords: Fantastic Four, Robot, Scientist
8
10
17
2
7
10
17
2
6
9
17
2
6
9
16
2
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6
9
16
2
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8
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
The Council Of Doom's Engineering Expert: SIDELINE ACTIVE - UNIQUE MODIFIER - Friendly Captains and Sidekicks modify attack +1 when attacking 1+ characters with the Robot keyword. Unrivaled Roboticist To The Underworld: Perplex, but only to target characters with the Robot keyword.
So the bedazzled Legacy Invisible Woman card number is L-057, anyone want to guess how many 1 per brick Legacy cards there will be? Does it even make Invisible Woman playable in today's game or is it a gimmick to trick players with older figures into playing them only to get crushed by newer figures?
A) 60
B) 61-70
C) 71-80
D) 81-90
E) 91-100
F) 100+
Her old set number was 57 and Morg was 29. I don’t think these numbers relate to how many figures they have redone cards for.
Clearing out all my D.C. H/W current. All haves for trade. Lots of generic figures.
#051 Susan, Queen of Atlantis
Real Name: Susan Storm
Team: No Affiliation
Range: 6
Points: 70
Keywords: Atlantis, Fantastic Four, Politician, Ruler
8
11
18
3
8
10
18
3
8
10
18
3
8
10
18
3
7
10
18
3
7
10
19
2
7
10
19
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Title Character: Starting Plot Points: 2
When Susan, Queen of Atlantis is KO'd, Opposing characters gain for the rest of the game. (+1) These People Are Under My Protection Now: FREE: Generate two water terrain markers in Susan, Queen of Atlantis' square and/or adjacent squares. Until your next turn, friendly characters occupying water terrain modify defense +1 and each time a friendly character occupying water terrain is missed by an attack, heal that character or Susan, Queen of Atlantis 1 click. (-X) The Ocean's Terrifying Force: FREE: Generate X water terrain markers in Susan, Queen of Atlantiss square and/or adjacent squares where X is the number of PPs spent for this action. If 1+ Plot Points were spent for this action, this turn, when a friendly character that has or the Atlantis keyword occupying water terrain hits, gain 1 PP. (-2) Storm Of Atlantis: FREE: Gain 1 MISSION POINT for each water terrain marker generated by Susan, Queen of Atlantis that is in a square closer to an opponent's starting area than your own. Mission Points: The game ends when, after the resolution of any action, a player has achieved 20 or more MISSION POINTS (from any source). If the game ends this way, the winner is determined by the player with the most MISSION POINTS. In the case of a tie, the active player wins.
Last edited by Baron Impossible; 02/01/2021 at 02:11..