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There was another Mafia at the beginning that got eliminated right away. They seemed to only have 4-5 characters (so 2.5 players). That could be why Sineater's mafia seems so small.
I wouldn't be shocked if there were 3 scum players remaining, though.
Did we get confirmation on that? Based on Tony posting about Ox being good and then being both Ox and Horse, I don't think there was a second mafia but rather a vig that was meant as a red herring.
Also w/w means wolf/wolf, not win/win. W/w means "scumbuddies" or "baddie teammates."
Permanent masoning to the player of my choice. It's part of my characters, and it's really elegant, the way that Stranger created this role. I'm a Hybrid of Matthew the Raven and Redwing.
So, first level I'm just a note-passer, which makes sense, as ravens are classic message-deliverers.
Second level, I get to find my Morpheus/Falcon. Both birds are defined by their 'human' counterpart, so I get to attach myself. I do not know what would happen were I to choose a baddie as my masoning. I guess that could end up bad. I'd choose Tony or Jack, probably.
Third level is a mystery that I doubt I'll see without some Event winning.
You'd think with all the suspicion on you, you woulda chosen a mason by now just ya try and clear yerself. What's holdin' ya back?
The only talk of a second mafia I thought was the Day 1 dust up between Bob v.1 and Jack.
My results only confirm what's already been confirmed, I guess we're just waiting on the Daykill then? I don't know whose death we learn the most from, of all 3 of them what does any of their flips teach us about the other?
Someone said if Bob flips scum lynch A if Bob flips town lynch B. I don't think any of them have done much to really distance themselves from each other, been a game of a half hearted circle chase between the 3 of them.
_______ The Justice League and their battle against Kallum's forces isn't the only quest happening in the world. And quite frankly, you should be ashamed for thinking such things.
_______ Another group of adventurers have been fighting an evil technomancer on Savage Island.
_______ This is the adventurer's last stand as they have destroyed the technomancer's facilities, killed his evil mutant dogs, and stormed his lab.
_______ But only one ends up surviving in the end.
_______ It's time for you to bet on the winner!
_______ You may bet up to 20 EXP on who you think the winner will be.
_______ Whoever guesses correctly will receive whatever their bet was in bonus EXP.
_______ If you're wrong, you lose half your bet.
_______ Only two people can bet on one character.
_______ Here they are:
_______ Dwarg, the Brave. Wields the sharpest axe made in Orolleth.
_______ Tiny Tina. Explosives expert, youngest on the team.
_______ Mr. Mash. Human from the waist up, monster from the waist down.
_______ A'yuyu'mongo. A mutant that looks like a deformed tree stump.
_______ Dale, the Technomancer. Powerful wielder of technology, magic, and knitting.
Place your bets. Only the first ten players may try.