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The Mystics TA says when this charatcer takes damage from an attack to deal the unavoidable damage. So the mystics feedback would be applied as soon as the mystic's dial is turned, before the second attack.
Odd. I was pretty sure all damage (except critical misses) was applied at the end of the action. The HSS example could hit a Mystic, finish his movement and then take the 1 damage.
Since the 2 attacks from the Duo figure are as one power action and if you hit a Mystic with both attacks, the Duo figure would take 2 damage at the end of the action.
Course, I've been way wrong the last like 3 years.
KILOWOG not KILOWAG, KILAWOG or KILAWAG ROGUE not ROUGE (which happens to be RED in French) GRAVITON not GRAVITRON (Decepticon that never got made?)
From the LoSH rules (p.40): "DUO ATTACK (optional):
Give the character a power action to make a duo attack. It makes two separate attacks against opposing characters as free actions (making two separate attack rolls). These attacks may be close combat attacks, or ranged combat attacks with a single target. Resolve the first attack before making the second; [/b]the character[/b]’s damage value is modified by –1 for the second attack, to a minimum damage value of 1. If the character is kOd as a result of the first attack in a duo attack, the second attack is not made."
In each case, it is refering to the character with the ability, not the target of the attacks. And nowhere does it use the phrase "this character".
Reading it, it sounds like the dou attack targets a single opposing character, if the single opposing character is KO in the first attack the second attack is cancelled.
Salu Digby as LeVIathan in clix!
“I used to be a heroclix player like you, then I took an arrow in the knee.”
Reading it, it sounds like the dou attack targets a single opposing character, if the single opposing character is KO in the first attack the second attack is cancelled.
I disagree..... the second sentance says "It makes two separate attacks against opposing characters".... it sounds like the Colossal multi-attack, which was kind of like a modified Flurry (that added range).
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
Reading it, it sounds like the dou attack targets a single opposing character, if the single opposing character is KO in the first attack the second attack is cancelled.
Did you really read it again?
DUO ATTACK (optional): Give the character a power action to make a duo attack. It makes two separate attacks against opposing characters as free actions (making two separate attack rolls). These attacks may be close combat attacks, or ranged combat attacks with a single target. Resolve the first attack before making the second; the character’s damage value is modified by –1 for the second attack, to a minimum damage value of 1. If the character is kOd as a result of the first attack in a duo attack, the second attack is not made.
Bolded and underlined the part about characters; doesn't get much more multiple than adding the letter S to the end of a word
I think what is really causing the confusion is this line: These attacks may be close combat attacks, or ranged combat attacks with a single target.
This line doesn't mean that both attacks must be against the same target. Instead it means that if we ever get a Duo character with multiple target capability (two or more lightning bolts), it would not be able to use the multiple targets with the Duo ability. This is similar to poor Dark Phoenix (and her three lightning bolts) being limited to two targets when she uses the Multi-Attack.
Finally, as a couple people have already stated, the part about the ability ending when the character is KO'd does indeed specifically use the term "the character"... which when you read the Duo rules you will notice always refers to the Duo character. Targets of the Duo attack are referred to as "opposing characters" or "target", not "the character". That last line clearly indicates that if the Duo character would be KO'd for some reason mid-attack (most likely via Mystics/Crossgen/Arachnos feedback), it does not get to completely the attack series before it is removed from the game.
I think what is really causing the confusion is this line: These attacks may be close combat attacks, or ranged combat attacks with a single target.
Yes, and it is that line that messes me up. I wished Wizkids used full sentences instead of sound bits, or reword their rules to be less confusing.
Quote : Originally Posted by normalview
This line doesn't mean that both attacks must be against the same target. Instead it means that if we ever get a Duo character with multiple target capability (two or more lightning bolts), it would not be able to use the multiple targets with the Duo ability. This is similar to poor Dark Phoenix (and her three lightning bolts) being limited to two targets when she uses the Multi-Attack.
Finally, as a couple people have already stated, the part about the ability ending when the character is KO'd does indeed specifically use the term "the character"... which when you read the Duo rules you will notice always refers to the Duo character. Targets of the Duo attack are referred to as "opposing characters" or "target", not "the character". That last line clearly indicates that if the Duo character would be KO'd for some reason mid-attack (most likely via Mystics/Crossgen/Arachnos feedback), it does not get to completely the attack series before it is removed from the game.
Thank you for the explantion, it does clear things up.
Salu Digby as LeVIathan in clix!
“I used to be a heroclix player like you, then I took an arrow in the knee.”
Okay, so what I gather from this: We can only use the duo attack ability against 2 different opposing characters. Meaning we CAN'T attack twice on the same opposing character?
And a different question that's been a lingering inquary for me, can you TK Cap and Bucky? I was told I couldn't, the LHoS rule book state: "Duo characters may not be carried..." It doesn't say anything about TK'ing, so I was wondering if there was some sort of correction on the rule already and where that correction can be found. Thanks!
Also when do you declare your attacks? Do you declare a "duo attack", then the first attack, resolve the attack then declare the second attack. Or do you have to declare a "duo" then both attacks, then resolve the attacks one at a time. I was convinced two different characters could be attacked until my opponent showed me the line about the character being KO'd. If you didn't need to declare the second attack before making any actions then what would the purpose of putting that line in the rules be?
Okay, so what I gather from this: We can only use the duo attack ability against 2 different opposing characters. Meaning we CAN'T attack twice on the same opposing character?
Care to point out the line in the rules that says that?
Quote
And a different question that's been a lingering inquary for me, can you TK Cap and Bucky? I was told I couldn't, the LHoS rule book state: "Duo characters may not be carried..." It doesn't say anything about TK'ing, so I was wondering if there was some sort of correction on the rule already and where that correction can be found. Thanks!
If it doesn't say anything in the rules or E&C about not being able to use TK, then TK is fine.
Also when do you declare your attacks? Do you declare a "duo attack", then the first attack, resolve the attack then declare the second attack. Or do you have to declare a "duo" then both attacks, then resolve the attacks one at a time. I was convinced two different characters could be attacked until my opponent showed me the line about the character being KO'd. If you didn't need to declare the second attack before making any actions then what would the purpose of putting that line in the rules be?
Help please.
Remember, 'the character' in that last sentence of the Duo rules refers to the Duo character, not the target of the attack (how many times has that been covered in this thread so far ???).
Timing-wise, the Duo attack works a lot like Flurry or a colossal multi-attack: give the appropriate action (in this case, a power action), do the first attack, resolve that attack, do the second attack, resolve that attack.
Well, from the way I'm reading it, it looks like it DOES require 2 different targets (whereas Flurry says 1 or 2).
Duo figs can be TKd... there's nothing that says they can't (whereas the rules specify that double-based, giants, and Colossals can NOT be TKd).
Yes, to use any power or ability, you MUST declair that you are using it. Eg. I say "I'm using Cap&Bucky's Duo attack to first attack FigA". I roll and resolve that attack, then declair my second attack. The part about the character being KO'd refers to the Duo figure..... If Cap&Bucky are KOd, they can't make a 2nd attack (just like Flurry).
[edit]Man, I'm slow... NV beat me to it again. As far as the part about "different targets", the Duo Power says:
Quote : Originally Posted by Duo Power
...It makes two separate attacks against opposing characters as free actions (making two separate attack rolls).
Flurry specifies 1 OR 2... this says characters
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
But it doesn't say different characters... like say the rules for using multiple targets.
Quake also says 'characters' (not 1 or 2 or 8), so would you interpret Quake to only work if more than 1 character is adjacent to the Quake fig?
Maybe I am reading into it too deeply. It makes more sense that you would have the option to have both attacks be against the same figure.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
The way I read it was you could use the duo attack on two different characters or just on one. The reason I asked was because there was a discrepancy at my venue on that ruling. The duo ability states:
"It makes two seperate attacks against opposing characters..."
The "characters" being plural made some think it could only be against two different figures. I was in the group that said it never stated the attack must be on two DIFFERENT characters and the only reason it was worded as plural was because (1) you couldn't "attack" friendly figures (2) you could attack various opposing characterS during the course of the game; basically, you're not restricted to using the duo ability only on one character for the whole game.
"It makes two seperate attacks against opposing characters..."
The "characters" being plural made some think it could only be against two different figures. I was in the group that said it never stated the attack must be on two DIFFERENT characters and the only reason it was worded as plural was because (1) you couldn't "attack" friendly figures (2) you could attack various opposing characterS during the course of the game; basically, you're not restricted to using the duo ability only on one character for the whole game.
normalview, thanks for the help!
yea, it only differentiates between the attack rolls. to SEPERATE attack rolls (roll the dice twice, twice is nice), and as long as those rolls are against an opposing character, its legit.
you wanna pummel one person with two attacks? do it
you wanna spread the love and pwn two opponents with WW2 goodness? thats cool too.