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Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
I'm just gonna assume that when you've been saying 'AV' you mean 'DV'
"Now, my pet. Let us strike." Car'Yl says, getting magnetically charged by her pet ape. "Time Traveler. Follow me, and tell me what I need to know.
1) Peoter TKs Marvel to O-6.
"Now...who has it? Perhaps...the Alchemist? Does he seek it to further his arcane sciences? We shall soon see..." Chronos muttered to the Queen, having quickly picked up Skrullese.
2) Chronos picks up Hydra girl, moves to P-7/8, HYDRA girl in O-8.
Wish a rush of fury, Car'Yl speeds forward, grabbing Diablo by the collar and looking deep into his eyes, trying to discern exactly what it was they sought. Finding nothing, she threw him to the ceiling with all her might, before he crashed to the floor, clearly very hurt from the blow. By the time he or Mordo were able to look up again...she was gone. Though, a Time Traveler stood in the distance, with an ally that dressed in a garb familiar to Mordo.
3) Marvel will HSS to H-7, targeting Diablo at range. She'll take 2 tokens to AV to make it 12, so she needs a 4. She rolls, of course, a 3. Chronos PCs: 8. 4 damage to Diablo, and she ends her move in J-8, where she's (Stealthed). 1 SA Marvel, 1 AST Peoter, 1 AST Chronos.
While still contemplating his next move, the crumbled wall above him that Car'Yl had destroyed with his erstwhile ally, began to crumble, debris falling unto the head of Mordo, distracting him.
Free) Car'Yl outwits Mordo's perplex.
The rest will stay, and Beau'Rs' pocket begins to buzz.
CP) Token.
Chronos will PC the first successful attack he can see.
Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Well, I think that 3 was probably my best chance. Pretty much how I figured it'd go. I'm gonna go ahead and assume that it is legal to tk someone holding an object -- I don't know.
Disciples of the Darkhold Turn 4:
1) Umar walks to H-11.
2) Mordo grabs Diablo and flies to J-13. He sets Diablo in K-13.
3) Wendigo moves to L-17.
4) Calypso walks to I-18.
The vampires clear.
Calypso and Mordo against the first successful opposing attack rolls they can see.
Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
Yeah, I'm just about positive you can. Pretty sure you've always been able to . I also kinda figured that you were gonna attempt a hail mary mind control on Hydra girl to whack Chronos
Skrulls Turn 4:
1) Hydra Medic moves to R-13.
2) Peoter will TK the HO in O-12 at Diablo. AV 9+1 Hydra on DV 14+1. Needs 5. Rolls 4. Chronos PCs: 5. 3 damage to Diablo. 1 SA Peoter, 1 AST Hydra Girl, 1 AST Chronos. Push click to Peoter. No LoS for Mordo or Calypso.
3) General picks up Peoter and flies to N-8, dropping Peoter in N-7.
Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Yeah, I didn't like the looks of that. Actually, I don't like the looks of much in this game.
Disciples of the Darkhold Turn 4:
1) "Your pathetic attacks cannot save you from the power of Diablo! Behold, no wound is beyond my alchemy!" Diablo quaffs a bottle of fizzing blue liquid -- Regeneration roll is 5. The villain heals 3 clicks.
2) "So, you would side with the off-worlders over your own people? For this, you must pay." Umar pushes to hurl a bolt of lightning at the Hydra Medic. 8 AV vs 15 DV (14 DV + 1 hindering), needs a 7. Roll is [2, 5], hits. The bolt strikes home, writhing the traitorous medic in rippling, blue electricity and scorching her uniform. The Hydra Medic takes 2 clicks. Umar gains 1 SA and then takes a click for the push.
3) Lena stalks past Umar to J-10, heading for victims.
4) Natasha follows her sister, prowling accross the hall to I-14.
Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
Poor Hydra Medic. I regretted putting her there the second I sent in the roll, but by then...it was too late
Also, I forgot to update my recap with the Generals move, so that's fixed. Also, by my count, this is turn 6, as we've done turn 4 three times now :D
EDIT: Turn edited to reflect Chronos' new positioning and new roll.
SkrullsTurn 6:
"Yeah, well, your mother's a #####!" Sally the Hydra Girl yells, her Bronx origins unveiled by the conniving Umar.
Car'Yl hears the cackling of Diablo. Reports state that, while he generally over states his abilities, he never understates his capabilities. Perhaps the Alchemist will prove useful later, his arcane science put to use to create more Super Skrulls. For now, however, he proved to be too much of a threat. Using her Skrull Vision to see through the wall, she blasts Diablo with her devastating eye blasts. When the smoke through the wall clears, she is gone again.
1) Ms. Marvel to O-11 (said O-7 in the roll...but...that'd be impossible so...yeah), HSS ranged Trick Shot on Diablo. AV 10 on DV 14. Needs 4 for 4 damage. Rolls: 7. Diablo takes 4 and is KOed. 1 SA, 1 KO Ms. Marvel. No ASTs for nobody, cause she don't need no one! Word! *Crosses arms and looks sternly.*. She'll end her movement in N-11. No PC to Mordo or Calypso due to Stealth.
Free) Ms. Marvel outwits Mordo's PC.
"So, her brothers a Demi-God, eh?" Chronos wonders aloud as he skins the ground with his floating clock. "Even the gods suffer in time!" He laughs, launching a clock shaped razor disk at the woman. Cutting her deeply, she begins to fade, looking funny. Hazy even.
"What did you do, Time Traveler?" Beau'Rs asked, peeking through the hole that Car'Yl had made.
"She's become unhinged from time, for a brief moment." He responded, smirking. "Should be long enough to eliminate an ally of hers or two."
"Impressive." Car'Yl whispered, smug in her acquirement of the traveler. He was proving useful.
2) Chronos will Transporter move to H-9/10 to take a shot at Umar. AV 9-2=7 VS DV 13. Needs 6. Rolls: 6. 2 damage to Umar, 1 SA to Chronos, 1 AST Marvel? Ends in H-9/10
CP) Token.
Chronos will PC the first successful attack Mordo makes. If you find a way to get at her, Ms. Marvel will use protected on the first attack that does damage to her.
Hydra girl, would Mordo attack her, will give him the finger, and plan to call She Hulk, to sue his ### for wrongful treatment of an employee.
Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
Last edited by TheVagrantKing; 08/04/2009 at 14:37..
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
While I found that turn greatly funny -- thinking of adding Hydra Girl to my sig -- Lena is gonna have to throw the yellow flag. Chronos cannot perform a ranged attack vs Umar while standing next to the vampire. Also, Umar is on an object, so gets +1 to my DV (not that it mattered).
While I found that turn greatly funny -- thinking of adding Hydra Girl to my sig -- Lena is gonna have to throw the yellow flag. Chronos cannot perform a ranged attack vs Umar while standing next to the vampire. Also, Umar is on an object, so gets +1 to my DV (not that it mattered).
ok, got it. First thing, you're right on the positioning of Lena. A ranged attack will be impossible.
Secondly, there is no object in H-11, which is where Umar is.
I can switch it to close combat from H-9/10 and leave him there. I can either re-roll or keep the rolls, it's up to you.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
ok, got it. First thing, you're right on the positioning of Lena. A ranged attack will be impossible.
Secondly, there is no object in H-11, which is where Umar is.
I can switch it to close combat from H-9/10 and leave him there. I can either re-roll or keep the rolls, it's up to you.
Ahhh, I see that I am just stupid. Earlier I moved her to H-10, but I read the map incorrectly and wrote H-11. Err, I hate when I do that. I'm fine with that new move, but I think that by the book, you do need to reroll it since knowing that you will hit theoretically may influence you final positioning. Since this is the playoffs, let's go with that.
Ahhh, I see that I am just stupid. Earlier I moved her to H-10, but I read the map incorrectly and wrote H-11. Err, I hate when I do that. I'm fine with that new move, but I think that by the book, you do need to reroll it since knowing that you will hit theoretically may influence you final positioning. Since this is the playoffs, let's go with that.
Yeah, I figured I would need to, but I figured I'd ask first . Turn edited with the new positioning and the new roll
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Alas, my last meager gasp slips through our fingers... See, I knew as soon as I sent my turn that I should have made Diablo keep rerolling that Regeneration until I got a 6. Man, I'm playing rather poorly this game...
Dicsiples of the Darkhold Turn 6:
1) "Wendigo!!!!" The Wendigo comes roaring out of hiding, rushing upon Mrs. Marvel in leaps and bounds. He rises to his full height at N-12, towering over the abomination that is that dial.
2) Calypso stomps across the chamber to K-12. "You will all suffer for this outrage!"
3) "You have no idea how foul I can treat my minions, girl. But come closer, I'm happy to demonstrate further." Baron Mordo extends his mind, forcing his will upon both Chronos and the Hydra Medic. 9 AV vs 17 DV (16 + 1 hindering, Chronos) vs 12 DV (11 + 1 hindering, Hydra Medic), needs a 3 for the Hydra Medic and an 8 for both. Roll is [3, 5], hits. Chronos forces the reroll [5, 2], misses Chronos. DOOM DOOM DOOM ... Calypso rewrites time. Third reroll is [1, 2], only hits the Medic. Figures, I really needed that. The enslaved Hydra Medic staggers puppet-like to N-13. Baron Mordo gains 1 SA.
4) "Wiiiiinnnnnnnnnnnnnnccccceeeeeeeeee!" Voica's flesh reknitts itself with supernatural glee. Regeneration roll is -- 4. Voica heals 2 clicks. Endurance roll is a 1. She suffers two clicks and returns to where she started.
Umar rounds on Chronos. "You irritate me, alien. Do you have a liver? I expect it tastes delicious." (clears)
Lena and Natasha howl in rage! (clear).
Free) Calypso draws forth the black page of the Darkhold from a pouch at her waist. She reads aloud the words that are too blasphemous to utter here. Chronos is infused with dark, malignant power and his mastery of time is temporarily suspended.
Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
3) General fires his sickgnarly wrist blaster at Calypso. AV 9 on DV 13+1. He'll take 1 token to AV cause I don't want to risk it. So, 10 on 14, needs 4. gets 6. 2 damage to Calypso. No PC from Mordo cause of Stealth and figures in the way. 1 SA General, 1 AST Peoter. Calypso loses PC, and Chronos gains his back.
Free) Marvel outwits Umar's Barrier.
4) Ms. Marvel goes HSS to J-12, hitting Mordo in close combat. AV 10 on DV 15, and she'll take a CP token to her movement making it 10. So, needs 5 for 4+2 HO damage and the KO. Rolls 8. I assume Mordo will want to PC this, and it's 3. But Chronos is there to save the day. Re-rolls: 7. 6 damage to Mordo and Marvel scoots off to P-8. No push due to Indomitable. 1 SA, 1 KO Marvel. 1 AST Chronos.
Characters get +1 to their attack values whenever they make a close or ranged combat attacks against opposing characters with which they share the same team symbol.
Last edited by TheVagrantKing; 08/04/2009 at 16:45..
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
Turn edited. Chronos will PC the first succesful anything he can see. Sally busts out her Pepper Spray for the Wendigo.
Hmmm, I have a question regarding the Darkhold page. Can it be countered by damaging Calypso? Since it must be played, I don't think so. I had used it already, and I believe Calypso only needed the PC to use it. It was already used, and in play, so I don't think it required her to still have the prerequisite to function. It was already out there. Has this been ruled any where?
Figures, this is the one and only time I've used this card successfully all season...