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"Sabbac, Who are those people with them?! I recognize the reporter, but who's the butler.... and why did they bring someone in a wheelchair with them?"
"Don't worry about it, Light! Just get over here!"
_________________________________________
1) Sabbac flies to G-11.
2) Dr. Light runs to E-15.
Everyone else clears.
Sorry to make you wait so long for this!
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (8/9) K-9 @@ (hindering, stealth) (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8
3. LE Atom* (CJ) 50 pts (6/6) L-9 @
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 @@ (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 @@ (hindering, stealth)
6. LE Lois Lane 17 pts (5/5) K-7 @
Total: 394 pts
Mon-El: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) G-11 @ w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) J-17
3) E Psimon 94 pts (2/6) G-15
4) V Dr. Light 84 pts (7/7) E-15 @
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
"That's a lot of foresight, moving the Arkham inmates away before this battle," commented the Atom.
"I'm afraid you've got the wrong impression," answered Barbara. "There was a mass breakout before you got here. This sort of thing happens every week or so at Arkham."
**********
Cry for Justice Turn 3
1. Lois pushes to move to G-10.
2. Hal TKs Mon-El to J-4.
Free) Atom perplexes Sabbac's Attack by -1.
Free) Oracle outwits Psimon's Psychic Blast, just because she can.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (8/9) J-4 (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8 @
3. LE Atom* (CJ) 50 pts (6/6) L-9
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts (4/5) G-10 @@
Total: 394 pts
Mon-El: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) G-11 @ w/HO ^ (Attack -1)
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) J-17
3) E Psimon 94 pts (2/6) G-15
4) V Dr. Light 84 pts (7/7) E-15 @
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
"I'm afraid you've got the wrong impression," answered Barbara. "There was a mass breakout before you got here. This sort of thing happens every week or so at Arkham."
NO SANTA LEFT BEHIND
Not Just Another Empty Political Slogan
"It would be wise for you to get out of my way reporter. Nothing will stand between me and my goal."
Blackfire quickly incapacitated the woman, knocking her aside with her starbolts.
The effects of the blast threw off Psimon's concentration and interrupted his already weakened psionic powers as he attempted to make his own attack on Green Lantern.
__________________________________________________________
Man, I've thought this turn out so many times, now, and no matter how I look at it I'm going to have to take a couple risks. You did a great job of positioning your guys.
1) Blackfire will RS to M-14 to take a shot at Lois in G-10. It's 9 to 14 requiring a roll of a 5. And the roll is... 4,6=10 which is a hit. Blackfire deals 4 clicks of damage to Lois which is good for the KO. Blackfire gains 1 SA pt. Blackfire gains 1 KO pt.
2) Psimon will now make a ranged-combat attack on Green Lantern. It's 8 to 15+1(hindering terrain bonus) requiring a roll of an 8. And the roll is... 1,3=4 which is a miss.
Sabbac and Dr. Light clear.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (8/9) J-4 (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8 @
3. LE Atom* (CJ) 50 pts (6/6) L-9
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) G-11 w/HO ^ (Attack -1)
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) M-14 @
[1SA,1KO]
3) E Psimon 94 pts (2/6) G-15 @
4) V Dr. Light 84 pts (7/7) E-15
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
2) Dr. Light will push to use RCE and make a ranged combat attack against Green Lantern. It's 1 to 17+1(hindering terrain bonus) requiring a roll of an 8. And the roll is... 5,6=11 which is a hit for 3+2 (RCE)=5 clicks of damage to Green Lantern. Dr. Light gains 1 SA pt. Dr. Light takes 1 click of pushing damage.
Dr. Light doesn't have LOF to Green Lantern; it's blocked by the wall between E-14 and E-15 and the wall between E-14 and F-14. Do you want to do something else with him?
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
"The big guy with the horns is their leader, correct?" asked Mon-El.
"Yes,--" answered Oracle. But before she could finish, the Daxamite flew forward to strike Sabbac. The demon snarled with rage, and retaliated with a bolt of mystic force that drew blood from Mon-El.
"How did--"
"Magic," answered Oracle. "You might not be vulnerable to Kryptonite like Superman, but you're still affected by magic."
**********
Cry for Justice Turn 4
Free) Atom perplexes down Sabbac's Defense by -1.
1. Mon-El uses HSS to move to G-10 and attack Sabbac with the HO. 10AV v. 17DV-1. Roll=6,3. Hits for 5 damage (3 base plus HO), reduced to 3 damage by Invulnerability. Mon-El takes 1 click from Mystics TA. Mon-El continues to J-7 (hindering, stealth) using his remaining movement. Mon-El gets 1 SA.
2. Alfred tries to heal Mon-El. 9AV v. 16DV. Roll=1,5. Miss.
Free) Oracle outwits Blackfire's Running Shot.
Free) Atom moves to K-9 (hindering, stealth).
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (7/9) J-4 @ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) K-8
3. LE Atom* (CJ) 50 pts (6/6) K-9 @ (hindering, stealth)
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 @ (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) G-11 w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) M-14 @
[1SA,1KO]
3) E Psimon 94 pts (2/6) G-15 @
4) V Dr. Light 84 pts (7/7) E-15
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
(Yeah, those were some pretty unfortunate rolls! That's the part where I feel like I've been getting lucky this entire time.)
Sabbac roared.
"Now, you will see what happens when you cross paths with a demon!"
Sabbac engulfed the broken cell door he was holding in flames and slammed it into Mon-El. Immediately after, he unleashed a punch on Mon-El, but this time, the alien was prepared and dodged the blow.
"Blackfire! Get over here and finish him off!"
_________________________________________
1) Sabbac will use Flurry.
a) As the target of his first close-combat attack, Sabbac will select Mon-El using the HO he is carrying in his attack. It's 9 to 15 requiring a roll of a 6. And the roll is... 3,4=7, which is a hit for 3+2(HO)-2(Invulnerability)= 3 clicks of damage to Mon-El. Sabbac gains 1 SA pt.
b) As the target of his second flurry close-combat attack, Sabbac will select Mon-El again. It's 9 to 15 again requiring a roll of a 6. And the roll is... 1,2=3 (Phew!) which is a miss.
2) Blackfire will run to K-8.
3) Psimon will run to H-12.
Dr. Light will clear.
It's all on Alfred, now.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 @@ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11 @
3. LE Atom* (CJ) 50 pts (6/6) J-12
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 @ (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @@ ^
^ Fortitude 25 pts
[1SA]
2) R Blackfire 48 pts (6/6) K-8 @
[1SA,1KO]
3) E Psimon 94 pts (2/6) H-12 @
4) V Dr. Light 84 pts (7/7) J-13
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
"We could use some help here," said Oracle, concerned about Mon-El's magical injuries.
"Hang in there," said Hal as he blasted Psimon with his power ring.
**********
Cry for Justice Turn 6
1. Hal pushes to attack Psimon. 10AV v. 15DV. Roll=1,4. Super senses roll=1. Hits for 3 damage, and Psimon is KO'd. Hal gets 1 SA and 1 KO. No push damage because of willpower.
2. Oracle pushes to attack Blackfire. 7AV v. 15DV. Roll=5,1. Miss. (I forgot to outwit Blackfire's toughness, but it's moot, as the attack missed.)
3. Atom attacks Dr. Light. 9AV v. 17DV. Roll=6,2. Hits for 1 damage. Atom gets 1 SA.
Free) Oracle perplexes Blackfire's damage by -1.
Free) Atom perplexes Blackfire's damage by -1.
4. Alfred moves to K-7.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11 @@
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) K-7 @
5. U Oracle 27 pts (3/5) J-8 @@ (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Green Lantern: 1 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @@ ^
^ Fortitude 25 pts
[1SA]
2) R Blackfire 48 pts (6/6) K-8 @ (Damage -2)
[1SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
"Quick! Get the butler! He's trying to heal him!"
__________________________________________
1) Dr. Light will take a shot at The Atom with a close-combat attack. It's 9 tp 20 requiring a roll of an 11. And the roll is... 3,2=5 which is a miss.
2) Blackfire will push to make a close-combat attack on Alfred. It's 9 to 15 requiring a roll of a 6. And the roll is... 3,4=7 which is a hit. Blackfire deals 2 damage to Alfred. Blackfire gains 1 SA pt. Blackfire takes one click of pushing damage.
Sabbac clears.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11 @@
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) K-7 @
5. U Oracle 27 pts (3/5) J-8 @@ (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Green Lantern: 1 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 ^
^ Fortitude 25 pts
[1SA]
2) R Blackfire 48 pts (5/6) K-8 @@ (Damage -2)
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13 @
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.