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The assassins were mad that an anthropomorphic duck has a click of stealth. FYI, the map is down so I can't update it, but I can take my turn.
Turn 5a:
Free) Talia perplexes her defense up.
1) MBA 6 flies to G-15, drops Ducard at H-15.
2) MBA 5 flies to I-18, drops Talia at I-17.
3) MBA 7 flies to I-19, drops Merlyn at H-19.
4) Bronze Tiger runs to H-18, WP push.
Everything) Case by case.
mbauers' League of Assassins
1. U Henri Ducard 85 pts (5/6) H-15 (stealth)
2. R Talia al Ghul 67 pts (6/6) I-17 (stealth, +1 def)
3. E Bronze Tiger 60 pts (7/7) H-18 @@
w/ Opportunist (###) 10 pts, Alias 3 pts
4. E Merlyn 55 pts (6/6) H-19
5. R Man Bat Assassin 40 pts (5/5) I-18 @
6. R Man Bat Assassin 40 pts (2/5) G-15 @
7. R Man Bat Assassin 40 pts (5/5) I-19 @
1) V Dr. Strange 149 pts (8/8) J-3
2) V Gargoyle 58 pts (6/7) K-4 (w/LO)
3) E Howard the Duck 35 pts KOKOKO
w/ Contingency Plan 12 pts
4) E Sentinel of the Skyways 120 pts (8/8) K-3
w/ Protected 8 pts, Armor Piercing 10 pts, Recharge 5 pts, Not So Special 3 pts
400 pts
Theme PC (4/4)
HO: I-9
LO: Gaegoyle, I-17
BFC: BACK-ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
2) Surfer HSS to M-10, destroys the dynamostat, and ends in P-12.
3) Gargoyle flies to O-11.
*free* Strange WoWs up Gargoyles def. Roll is 1, Garg PCs to 3, +1
all have 18 def, except Garg who has 19.
all CbC as well
mbauers' League of Assassins
1. U Henri Ducard 85 pts (5/6) H-15 (stealth)
2. R Talia al Ghul 67 pts (6/6) I-17 (stealth, +1 def)
3. E Bronze Tiger 60 pts (7/7) H-18 @@
w/ Opportunist (###) 10 pts, Alias 3 pts
4. E Merlyn 55 pts (6/6) H-19
5. R Man Bat Assassin 40 pts (5/5) I-18 @
6. R Man Bat Assassin 40 pts (2/5) G-15 @
7. R Man Bat Assassin 40 pts (5/5) I-19 @
Total: 400 pts
Theme PC: (4/4)
Bronze Tiger 1 SA
Merlyn 1 SA, 1 KO
Objects:
IO:Separation Field Generator (IO) E-8
HO:
LO: Shield Disruptor N-10
VS.
Bignatedogg's Defenders
1) V Dr. Strange 149 pts (8/8) P-11@
2) V Gargoyle 58 pts (6/7) O-11@ (w/LO) (def+1)
3) E Howard the Duck 35 pts KOKOKO
w/ Contingency Plan 12 pts
4) E Sentinel of the Skyways 120 pts (8/8) P-12@
w/ Protected 8 pts, Armor Piercing 10 pts, Recharge 5 pts, Not So Special 3 pts
400 pts
Theme PC (4/4)
HO: I-9
LO: Gaegoyle, I-17
BFC: BACK-ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
2) MBA 5 flies to J-12, drops Bronze Tiger at K-12. Push.
3) MBA 7 flies to I-14, drops Merlyn at J-13. Push.
4) Talia runs to J-14.
Free) Talia perplexes her defense up.
mbauers' League of Assassins
1. U Henri Ducard 85 pts (5/6) O-13 @
2. R Talia al Ghul 67 pts (6/6) J-14 @ (+1 def)
3. E Bronze Tiger 60 pts (7/7) K-12
w/ Opportunist (###) 10 pts, Alias 3 pts
4. E Merlyn 55 pts (6/6) J-13
5. R Man Bat Assassin 40 pts (4/5) J-12 @@
6. R Man Bat Assassin 40 pts (2/5) G-15
7. R Man Bat Assassin 40 pts (4/5) I-14 @@
Total: 400 pts
Theme PC: (4/4)
Bronze Tiger 1 SA
Merlyn 1 SA, 1 KO
Objects:
IO:Separation Field Generator (IO) E-8
HO:
LO: Shield Disruptor N-10
VS.
Bignatedogg's Defenders
1) V Dr. Strange 149 pts (8/8) P-11@
2) V Gargoyle 58 pts (6/7) O-11@ (w/LO) (def+1) (PC OWed)
3) E Howard the Duck 35 pts KOKOKO
w/ Contingency Plan 12 pts
4) E Sentinel of the Skyways 120 pts (8/8) P-12@
w/ Protected 8 pts, Armor Piercing 10 pts, Recharge 5 pts, Not So Special 3 pts
400 pts
Theme PC (4/4)
HO: I-9
LO: Gaegoyle, I-17
BFC: BACK-ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
I feel like this is what you want me to do, but I gotta try and get rid of that jerk.
6B)
*free* Strange WoW to bump his attack. Roll is 1, for +1.
1) Strange pushes to shoot Ducard. Shapechange roll is 4. 12 (11+1 from WoW) on 18. Roll is 1,6 for a hit. Ducard takes 3, SA to Strange who takes a click for pushing.
*free* Strange will outwit Ducards SP.
clear
Strange copies Defenders TA, all three now have an 18 defense.
all else is CbC for now
mbauers' League of Assassins
1. U Henri Ducard 85 pts (2/6) O-13 @
2. R Talia al Ghul 67 pts (6/6) J-14 @ (+1 def)
3. E Bronze Tiger 60 pts (7/7) K-12
w/ Opportunist (###) 10 pts, Alias 3 pts
4. E Merlyn 55 pts (6/6) J-13
5. R Man Bat Assassin 40 pts (4/5) J-12 @@
6. R Man Bat Assassin 40 pts (2/5) G-15
7. R Man Bat Assassin 40 pts (4/5) I-14 @@
Total: 400 pts
Theme PC: (4/4)
Bronze Tiger 1 SA
Merlyn 1 SA, 1 KO
Objects:
IO:Separation Field Generator (IO) E-8
HO:
LO: Shield Disruptor N-10
VS.
Bignatedogg's Defenders
1) V Dr. Strange 149 pts (7/8) P-11@@
2) V Gargoyle 58 pts (6/7) O-11 (w/LO)
3) E Howard the Duck 35 pts KOKOKO
w/ Contingency Plan 12 pts
4) E Sentinel of the Skyways 120 pts (8/8) P-12
w/ Protected 8 pts, Armor Piercing 10 pts, Recharge 5 pts, Not So Special 3 pts
400 pts
Theme PC (4/4)
HO: I-9
LO: Gargoyle, I-17
BFC: BACK-ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
Yeah, I totally messed up my positioning. Oh well, change of plans.
Turn 7a:
1) Talia runs to M-11. Willpower.
Free) Talia perplexes Surfer's defense down.
2) Bronze Tiger charges to N-12 (Talia M-11, perplexed Surfer's defense down) vs Gargoyle, 11 vs 18--mighty three. Wow, with Opportunist a 4 would have hit. I'm going to assume you don't want to PC that.
3) Ra's punch Surfer, BAB, 11 vs 18--hits with knockback!
PC?
Paused.
mbauers' League of Assassins
1. U Henri Ducard 85 pts (2/6) O-13 @
2. R Talia al Ghul 67 pts (6/6) M-11 @@
3. E Bronze Tiger 60 pts (7/7) N-12 @
w/ Opportunist (###) 10 pts, Alias 3 pts
4. E Merlyn 55 pts (6/6) J-13
5. R Man Bat Assassin 40 pts (4/5) J-12 @@
6. R Man Bat Assassin 40 pts (2/5) G-15
7. R Man Bat Assassin 40 pts (4/5) I-14 @@
Total: 400 pts
Theme PC: (4/4)
Bronze Tiger 1 SA
Merlyn 1 SA, 1 KO
Objects:
IO:Separation Field Generator (IO) E-8
HO:
LO: Shield Disruptor N-10
VS.
Bignatedogg's Defenders
1) V Dr. Strange 149 pts (7/8) P-11@@
2) V Gargoyle 58 pts (6/7) O-11 (w/LO)
3) E Howard the Duck 35 pts KOKOKO
w/ Contingency Plan 12 pts
4) E Sentinel of the Skyways 120 pts (8/8) P-12
w/ Protected 8 pts, Armor Piercing 10 pts, Recharge 5 pts, Not So Special 3 pts
400 pts
Theme PC (4/4)
HO: I-9
LO: Gargoyle, I-17
BFC: BACK-ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
2) Bronze Tiger charges to N-12 (Talia M-11, perplexed Surfer's defense down) vs Gargoyle, 11 vs 18--mighty three. Wow, with Opportunist a 4 would have hit. I'm going to assume you don't want to PC that.
3) Ra's punch Surfer, BAB, 11 vs 18--hits with knockback! PC from Gargoyle, still hits! Surfer burns protected, gets a token. Indomitable push.
4) Merlyn runs to N-10.
Theme PC is case by case. Alias on BT is case by case. Talia will always use shapechange.
mbauers' League of Assassins
1. U Henri Ducard 85 pts (2/6) O-13 @@
2. R Talia al Ghul 67 pts (6/6) M-11 @@
3. E Bronze Tiger 60 pts (7/7) N-12 @
w/ Opportunist (###) 10 pts, Alias 3 pts
4. E Merlyn 55 pts (6/6) N-10 @
5. R Man Bat Assassin 40 pts (4/5) J-12
6. R Man Bat Assassin 40 pts (2/5) G-15
7. R Man Bat Assassin 40 pts (4/5) I-14
Total: 400 pts
Theme PC: (4/4)
Bronze Tiger 1 SA
Merlyn 1 SA, 1 KO
Ra's 1 SA
Objects:
IO:Separation Field Generator (IO) E-8
HO:
LO: Shield Disruptor N-10
VS.
Bignatedogg's Defenders
1) V Dr. Strange 149 pts (7/8) P-11@@
2) V Gargoyle 58 pts (6/7) O-11 (w/LO)
3) E Howard the Duck 35 pts KOKOKO
w/ Contingency Plan 12 pts
4) E Sentinel of the Skyways 120 pts (8/8) P-12 @
w/ Protected 8 pts (Used), Armor Piercing 10 pts, Recharge 5 pts, Not So Special 3 pts
400 pts
Theme PC (4/4)
HO: I-9
LO: Gargoyle, I-17
BFC: BACK-ALLEY BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.