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ah, i assume the E or V doombots have toughness? i only have the rookie...anyway, cpattersoniv, supersenses says when hit by a ranged or close combat attack, you roll for it, but since it s masterminded, you cannot...or are you asking about something else entirely? i miss those days where you could look at what everybody said earlier before posting...an edit s comign up i suppose...
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ok, mastermind says that you can use the damage-reducing powers as per se usual? so how come supersenses isnt including? because it needs to be targeted? then how come we can roll against energy explosion? because there s a comparison to the defensive value? if so, i understand.
now, i just noticed that energy shield/deflection kicks in even against EE's splash damage?
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You're right, my bad. But you dont have to be a butt head about it just because you're a judge. I could still have a case because neither of them mentions how other super powers are affected.
I believe, that whatever doesn't kill you, makes you stranger.
Why becuase its not a damage ruducing power. Its a power that makes you miss the target completely. Its also Damage being transfer over to the target. Its already hit. Plus its not an attack becuase the attack was to the character that has mastermind. This is after being hit and Damage is being applied.
If you critted. YOu already hit and person next to you goes back # of squares equal to damage taken. Added damage if hit wall. These are all just applied damages.
Wasnt trying to be a butt head, cpattersoniv. Sorry about that. If I did that. Trust me you'll know when I am being Ill tempored. LOL Its always good to ask questions.
ok what about my ES/D question against EE...does it still kick in even if the person with ES/D wasnt the target of EE? (in case we're all being buttheads today, ES/D = energyshield/deflection)
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