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1)Xavin will try to hit light speed 10 to a 14 roll =5,5 = 10 hits for 3 and the KO and SA for Xavin
2)Cloak will Charge to J-14 vs Sif using EW 10 to a 17 roll =3,2 = 5 miss
3)Spider-Girl will Charge to K-13 and use lunge to get to K-14 vs sif usinf incap stunning blow 10 to a 17 roll = 4,5 = 9 hits for 2-1 = 1 and puts a token on sif for the push for another 1 damage SA Spider-Girl
4)Flatman will try to hit Gemora using giant reach ability 9 to a 19 roll = 2,3 = 5 miss
Flatman will outwit Gemora's charge
Both cloak and spider-girl will keep copying the mystic TA
1)Cloak vs Sif using EW 10 to a 17 roll = 3,5 = 8 hits for 3 and Cloak heals for 1 and one action token to sif and push for her from the specail EW power on cloak so total of 4 damage on Sif
2)Spider-Girl will try to hit gemora using incap and stunning blow 10 to a 17 roll = 2,3=5 miss
3)Flatman will try to hit Gemora 9 to a 17 roll = 3,5 = 8 hits for 1
1)Spider-Girl vs Gamora using incap stunning blow 10 to a 17 roll = 2,5 = 7 hits for 2 then a token for the push for 1 more and the KO and SA to Spider-girl
2)Cloak vs Sif using EW 9 to a 16 roll = 4,6 = 10 hits for 3 and the KO Cloak heals one from SE Sa and KO to Cloak
1) Hawkeye vs. Flatman, 11 (+1 RCE) vs. 19, +1 RCE on damage)
Roll is 6+6 = 12 and the KO. Well, that good roll came a little late. I believe I get my back after the KO since the Outwit disappears.
In any case, I'm pushed, so two turns in a row for ya.
1)Cloak charge to I-13 vs Hawkeye using EW 10 to a 17 roll = 6,4 = ten hits for 2 SA cloak
2)Spider-girl RS to J-15 using incap and stunning blow vs Hawkeye 10 to a 16 roll = 6,4 = 10 hits for one and lands you on your stop click and adds a token SA Spider-girl
Revert: Hawkeye switches to his CW version, Click 5
cw039 E Hawkeye
Team: Spider-Man
Range: 9
Points: 98
Keywords: Avengers, Great Lakes Avengers, S.H.I.E.L.D., Thunderbolts
8
12
17
3
7
11
17
2
7
11
16
2
7
10
15
2
7
10
16
1
6
9
16
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Speed) My Criminal Past: Hawkeye can use Running Shot and Stealth.
(Attack) Knockout Gas Arrow: Hawkeye can use Energy Explosion. When he does, after actions resolve give one action token to each character hit by the attack.
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1) Hawkeye attempts breakaway with Leap/Climb, and ..... hits a 1.
Well, that's the last insult for this match. Good game. Two clicks and we're done here. Maybe I'll give you a better challenge next season.