You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Poison - Man-Thing on Gordon and Green Flame. Toughness saves the others.
1) Songbird TKs Slate to R13
2) Slate drops a barrier in R14, S14, S15, S16
Slate vs. Pawn, 10 vs. 15, PW from Barrier block in S15
Roll is 6,2 = 8, hits for 2 and the KO. AST to Songbird
3) Juggernaut vs. Deadshot, 10 vs. 16, Charge to O20 w/ UHO, pushing,
Roll is 6,4 = 10, hits for 6, reduced by toughness.
1) Green Lantern tries to finish off Man-Thing, 11 on 15...4+2 for a 6. Man-Thing takes 3 for the KO, and Green Lantern takes 1 Mystics feedback. Green Lantern gets 1 KO and 1 SA.
2) Deadshot makes a ranged combat attack on Juggernaut using Penetrating/Psychic Blast. 9 on 17...6+1 for a 7, a miss.
Completely forgot to pause the turn, so I'm doing it now.
Would you like to move Slate to Man-Thing's square?
"You're not alone, you know. What you were, and what you are to become, will always be with you."
1) Green Lantern tries to finish off Man-Thing, 11 on 15...4+2 for a 6. Man-Thing takes 3 for the KO, and Green Lantern takes 1 Mystics feedback. Green Lantern gets 1 KO and 1 SA.
Slate activates We Honor Our Fallen and moves to P20.
2) Deadshot makes a ranged combat attack on Juggernaut using Penetrating/Psychic Blast. 9 on 17...6+1 for a 7, a miss.
3) Gordon copies Flight and Carry from Green Flame. Gordon picks up Mademoiselle Marie and flies to R15, dropping Marie off at Q13. Hi, Shocker.
1) D10A011 Green Lantern (1/6) 93 P19 @@
2) AN005 Deadshot (6/6) 89 O19 @
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (2/6) 73 Q13
w/ Trick Shot 20
4) Sgt. Gordon (2/5) 50 pts R15 @@
5) CD025 Green Flame (2/5) 17 Q18
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern (3/6) 93 P19 @@
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (2/6) 73 Q13
w/ Trick Shot 20
4) Sgt. Gordon (2/5) 50 pts R15 @@
5) CD025 Green Flame (2/5) 17 Q18
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern (3/6) 93 P19 @@
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (2/6) 73 Q13 @
w/ Trick Shot 20
4) Sgt. Gordon (2/5) 50 pts R15 @@
5) CD025 Green Flame (2/5) 17 S14 @
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (2/6) 73 Q13 @
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (2/5) 17 S14 @
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) Marie pushes to finish off Songbird, 10 on 14...6+4 for a 10. Songbird takes 2 for the KO. Marie takes 1 for pushing and gets 1 SA, 1 KO, and 1 Improvise token.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (3/6) 73 Q13 @@ - 1 SA, 1 KO, 1 Improvise token
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (2/5) 17 S14 @
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (5/6) 73 Q13 @@ - 1 SA, 1 KO, 1 Improvise token
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (2/5) 17 S14 @
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (5/6) 73 Q13 - 1 SA, 1 KO, 1 Improvise token
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (2/5) 17 P13 @
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (5/6) 73 Q13 - 1 SA, 1 KO, 1 Improvise token
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (2/5) 17 P13 @
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (5/6) 73 Q13 @ - 1 SA, 1 KO, 1 Improvise token
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (3/5) 17 P13 @@
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (5/6) 73 Q13 @ - 1 SA, 1 KO, 1 Improvise token
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (3/5) 17 P13 @@
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.
1) D10A011 Green Lantern {injured, Game 7} (7/6) 93 KO!
2) AN005 Deadshot (7/6) 89 KO!
w/ Checkmate ATA
w/ Heightened Reflexes 10
3) BB029 Mademoiselle Marie (5/6) 73 Q13 - 1 SA, 1 KO, 1 Improvise token
w/ Trick Shot 20
4) Sgt. Gordon (6/5) 50 pts KO!
5) CD025 Green Flame (3/5) 17 P13
6)BB013 Checkmate Pawn (Black) (0/3) 25 KO!
w/ Checkmate ATA
389
1 HO: O18
2 LO: D14, D16
Shrunk:
All characters with the damage symbol have the damage symbol instead. All range values are halved, as is the range of all effects that have a range.