You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Right now, this kind of deck isn't consistant enough, so don't fret about not doing what you need. I could suggest switching to the Blasting the Ruins version. Also, cut the stall and the Capsules and try to fit in 2 more Convulsions, 2 more Spell Reproductions and another Trunade. You would greatly benefit. For your LP worries, I'd nix the Judgement and add another Wall. Otherwise, you seem in pretty good shape for the idea.
Right now, this kind of deck isn't consistant enough, so don't fret about not doing what you need. I could suggest switching to the Blasting the Ruins version. Also, cut the stall and the Capsules and try to fit in 2 more Convulsions, 2 more Spell Reproductions and another Trunade. You would greatly benefit. For your LP worries, I'd nix the Judgement and add another Wall. Otherwise, you seem in pretty good shape for the idea.
So many things wrong with this post. First off, the deck runs a lot more consistant than you actually think. Another thing is, Giant Trunade and Wall of Revealing Light are Semi-Limited. Meaning, "2 per Deck" in Deck Construction rules.
Now for the deck. You realise that Fuhma Shuriken can never be activated in this deck right? So why do you even have it in the deck when it holds no specific value of any kind?
Quote : Originally Posted by Fuhma Shuriken
You can only equip this card to a monster that includes "Ninja" in its card name. Increase the ATK of the equipped monster by 700 points. When this card is sent from the field to the Graveyard, inflict 700 points of damage to your opponent's Life Points.
This doesn't mean you can activate it and try to equip it to one of your opponent's monsters or your own. It just doesn't work that way. You have no way to activate the card and have three wasted card slots because of it.
-3 Fuhma Shuriken
+1 Spell Reproduction
+2 A Feather of the Phoenix
+1 Convulsion of Nature
With the way this deck functions it can easily maintain its speed at 41 cards.
I have to say this deck is a little much for me, but there is a monster that can lower your lifepoints by 5000 ( Immortal Of Thunder.) AS for the Shurikens if I'm reading it right you don't have to activate them to get thier secound effect of damaging your opponent you just have to have them on the field. Could be wrong though. 9.75/10 for the logic factor.
I have to say this deck is a little much for me, but there is a monster that can lower your lifepoints by 5000 ( Immortal Of Thunder.) AS for the Shurikens if I'm reading it right you don't have to activate them to get thier secound effect of damaging your opponent you just have to have them on the field. Could be wrong though. 9.75/10 for the logic factor.
thanks for the help on my fairy deck.
First off, techincally Immortal of Thunder doesn't lower Life Points by 5000. It says you do but technically it doesn't.
Quote : Originally Posted by Immortal of Thunder
FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
5000 - 3000 = 2000. A 2000 Life Point difference. Not really losing 5000 Life Points now are you?
Yes, Fuhma will activate if it's destroyed face down. That secondary effect activates the same way Black Pendant's does. However, he has nothing in his deck to really utilize it effectively when there are better card selections to pick from. Fuhma is a poor card selection for this type of deck.
Wow, that's a nice deck there. I can't help you since i haven't ever ran any kind of alternate win-con deck, but i wanted to say that i really like the deck.
Well can't be right all the time, but the loss of life points is still there even if not as much as I thought. Anyways you can always chain a Barrel to the Immortal. as for Fuhma just Heavy Storm them.
Well can't be right all the time, but the loss of life points is still there even if not as much as I thought. Anyways you can always chain a Barrel to the Immortal. as for Fuhma just Heavy Storm them.
You cannot activate Barrel Behind the Door against cards like Immortal of Thunder. Immortal of Thunder doesn't deal "Effect Damage" it causes the player to "lose" Life Points. Two seperate things.
Yes, Malevolent Nuzzer does get it's effect when detroyed f/d as well. Unfortunetly it's effect isn't exactly what I'm looking for.....
I appreciate everyone's input! It means a lot to me. I will be taking this deck to my local tournament within 2 weeks or so, and from there if my results are good, to the nearest Regionals!!
Keep the r/f's coming!! All r/f's WILL BE RETURNED upon request.
well.......I don't really have any experience with quiz decks but I'll suggest that you try out Life Equalizer in the side deck with another Convulsion of Nature and Blasting the Ruins.
a.) It is NOT arguably one of the fastest ...
b.) The number of those who havent seen Quiz is high, but not at 95% or anywhere close.
c.) You packing 1 Convulsions prove you havent played this deck ever ... so dont go ranting on rookies trying to understand the deck.
Oh and er ... after careful consideration .. Fuhma IS a poor choice for the deck.