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I just thought that if there was a bomb right next to you you're not really gonna be able to stop the damage. Anyways, I fixed it:
This warrior may kill itself to deal damage to figures around it. Orange circle on damage.
This figure is eliminated from the game after this action. Give this warrior a move action but do not move him. Your choices of the ability:
-This figure deals a D-6 of damage to all figures within an 4 inch radius of himself, regardless of weather the figure has range or not. An attack roll in not necessary for this action, it automatically hits. This damage is dealt to all figures, which includes friendly figures, and cannot be avoided with Defend, LI, BA, the +2 from Invulnerability, and aquatic. Toughness and Invul absorb damage in the normal way. This damage may not be enhance or modified in any way.
-This warrior deals it's base damage to all figures within an 4 inch radius of himself, regardless of weather the figure has range or not. An attack roll in not necessary for this action, it automatically hits. This damage is dealt to all figures, which includes friendly figures, and cannot be avoided with Defend, LI, BA, the +2 from Invulnerability, and aquatic. Toughness and Invul absorb damage in the normal way. This damage may not be enhance or modified in any way.
An 8 inch diameter is what I originally meant.I made it on damage so an Orc could not go berzerk and automatically hit for 4 or something. Please let me know how it sounds. Thanks all!
It should be reduced by toughness and invulnability and it should be you roll a dice and thats what damage it does. and it should be a 5 in range because 8 is way to big.