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I have no idea what the "ruling" is, but if the figure is generating the illusions or monkeys that figure should get the experience. I am assuming we are talking about the LE Mysterio?
Are the illusions created by mysterio? Or the multiple mysterios played at a lower cost? I believe when a character creates other people who earn stats that it goes back to the one who made them?
I concur! Chase Rick Jones pogs even tho they are real clix stats should go to the origin of creation.
On a related matter I think when Copycat from Deadpool switches with an opposing team member those stats should also stay with Copycat when they switch back to original teams. Any thoughts?
I concur! Chase Rick Jones pogs even tho they are real clix stats should go to the origin of creation.
On a related matter I think when Copycat from Deadpool switches with an opposing team member those stats should also stay with Copycat when they switch back to original teams. Any thoughts?
Either Copycat earns stats for the replaced, or Copycat gets to keep her stats, and the replaced does as well.
One of those options would work for me.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
The following has been added to the Rules Post. Let me know if you think their needs to be any changes. These are all things that we need to rule on anyway.
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Spawning
Characters that "spawn" other characters Like Squirrel Girl, Ultron, Darkseid, or Mysterio earn stats for the drafted figure. These spawned characters are not subject to injury or benching, but the character that created them are. If the spawned element is not a bystander token, then the character must use upgrades to get additional elements.
Copycat
When Copycat swaps with a character on an opposing force, Copycat's owner earns stats for her from the swapped character, and the swapped character's owner earns stats for the swapped character by using Copycat.
Characters that use the Sideline
Characters like Chameleon or Animal Man who gain powers and abilities from having other characters on their sideline, may use characters that they are not fielding to put on their sideline. Additional characters my bought for the purpose of putting on the sideline by using an upgrade. The upgrade must be the cost of the character or 50 XP whichever is higher and must be from the same universe as the character using the upgrade.
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1) What are the stats for each character given the following situation:
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Character A perplexes movement on Character B. B carries C. C spawns element D. D attacks and KOs X. We have 1 SA 1 KO "D", 1 AST C, 1 AST B, 1 AST A?
2) Given the following situation, can Z use probability control on A's close combat attack (no IT or sharpshooter in use)? I believe no because the intersection is blocked by 2 characters and close combat attacks require no line of fire.
1) What are the stats for each character given the following situation:
2) Given the following situation, can Z use probability control on A's close combat attack (no IT or sharpshooter in use)? I believe no because the intersection is blocked by 2 characters and close combat attacks require no line of fire.
1. 1 SA 1 KO C. Maybe arguably AST B. No ASTs for A, cause you can't AST and AST, and no AST for C cause you can't AST yourself.
2. You are correct.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis