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Deathbird RCE on Mr. Fantastic.
10 on a 15 need a 5. 1,5=Hit
Mr. Fantastic's supersenses, 1. 4 damage to Mr. Fantastic.
SA for Deathbird.
Iron Fist moves to N11.
Klaw and Magneto clear.
Brotherhood (home)
R Magneto (7/7) N12 AST=1
U Deathbird (7/7) N13@ SA
E Pyro KOed! SA=1 KO=1
R Klaw (4/7) X12 M14
R Iron Fist* (6/6) N11@
* w/ Haymaker
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) I-5
R Ult Thing (7/8) M-11@
R Ult Mr. Fantastic (2/6) M-12
E Ult Human Torch (6/6) L-13@
R Johnny Alpha (5/5) I-6@
R Sheild Medic KO
Human Torch SA [2] KO [1]
Johnny Alpha AST [1]
Mr. Fantastic AST [1]
Map: IAP 1
HO: N13, O13
LO: N12, K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Mr. Fantastic is gonna try to hit Magneto. Av6 vs dv16, need a 10, roll is 6+4 for 10. Wow, that's 1 whole clix to Magneto.
1 SA to Reed
Looks like I'm having a little bit of luck here. I'll try to push this luck.
The Thing will push to hit Magneto. Av9 vs dv15, need a 6, roll is 2+5 for 7. That's 4 clix to him and 1 to Ben for the push.
1 SA to The Thing
I'm not gonna push my luck anymore, I'll clear everyone else
===========================
Re-Cap
Brotherhood (home)
R Magneto (2/7) N12 AST=1
U Deathbird (7/7) N13@ SA=1
E Pyro KOed! SA=1 KO=1
R Klaw (3/7) X12 M14
R Iron Fist* (6/6) N11@
* w/ Haymaker
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) I-5
R Ult Thing (6/8) M-11@@
R Ult Mr. Fantastic (2/6) M-12@
E Ult Human Torch (6/6) L-13
R Johnny Alpha (5/5) I-6
R Sheild Medic KO
Human Torch SA [2] KO [1]
The Thing SA [1]
Johnny Alpha AST [1]
Mr. Fantastic SA [1] AST [1]
Map: IAP 1
HO: N13, O13
LO: N12, K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Magneto rolls for leadership, 6 so i have 4 turns.
Magneto tks LO at N12 at Mr. Fantastic.
5 on a 14 need a 9. 5,1=6 Miss
Iron Fist attacking Mr. Fantastic.
10 on a 14 need a 4. 6,1=7 Hit
SA for Iron Fist
KO for Iron Fist
Klaw puts up a barrier at L12, M13, K13, L14. Surrounding Torch. Won't take poison.
DFD for Klaw.
Deathbird clears.
Brotherhood (home)
R Magneto (2/7) N12@ AST=1
U Deathbird (7/7) N13 SA=1
R Klaw (3/7) M14@ DFD=1
R Iron Fist* (5/6) N11@@ SA=1 KO=1
* w/ Haymaker
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) I-5
R Ult Thing (6/8) M-11@@
E Ult Human Torch (6/6) L-13
R Johnny Alpha (5/5) I-6
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [2] KO [1]
The Thing SA [1]
Johnny Alpha AST [1]
Mr. Fantastic SA [1] AST [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Sue will enact her own personal revenge on Magneto. Av8 vs dv11 (+1 for hindering) need a 4, roll is 1+3 for 4. (phew too close). Magneto takes 2 clix and is KOed. As such, rally takes effect and Iron Fist and Klaw have one token removed.
(1 SA and KO for Sue, 1 AST for Johnny Alpha and Human Torch)
===========================
Re-Cap
Brotherhood (home)
U Deathbird (7/7) N13 SA=1
R Klaw (3/7) M14 DFD=1
R Iron Fist* (5/6) N11@ SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12@
R Ult Thing (6/8) M-11
E Ult Human Torch (6/6) L-13@
R Johnny Alpha (5/5) I-6@
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [2] KO [1] AST [1]
The Thing SA [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [1] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Deathbird attacking The Thing with RCE.
10 on a 15 need a 5. 1,6=7 Hit for 2 damage.
SA for Deathbird
Klaw puts up the same barrier at L12, L14, M13, K13 surrounding Torch.
Iron Fist clears.
Brotherhood (home)
U Deathbird (7/7) N13@ SA=2
R Klaw (3/7) M14@ DFD=1
R Iron Fist* (5/6) N11 SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12@
R Ult Thing (4/8) M-11
E Ult Human Torch (6/6) L-13@
R Johnny Alpha (5/5) I-6@
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [2] KO [1] AST [1]
The Thing SA [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [1] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
I'll push Torch to Run shot torch to M-12 and target Iron Fist and deathbird. Av9 vs dv16 for Iron Fist and dv17 (+2 for energy sheild and +1 for hindering) need a 7 for Iron Fist and 11 for both. Roll is 4+4 for 8, only hit Iron Fist, so all damage to him. His super senses roll is 2. So it hits. He gets knocked back to P-9 for a 4th clix of damage. 1 clix to Torch for the push
(1 SA to Torch, 1 AST to Thing)
===========================
Re-Cap
Brotherhood (home)
U Deathbird (7/7) N13@ SA=2
R Klaw (3/7) M14@ DFD=1
R Iron Fist* (1/6) P-9 SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12
R Ult Thing (4/8) M-11@
E Ult Human Torch (5/6) M-12@@
R Johnny Alpha (5/5) I-6
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [3] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [1] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Updated Klaw's DFDs to 2, forgot to update it last round. Nice move, didn't see that coming.
Brotherhood Turn 9
Man what a tough choice.
Pushing Deathbird to attack Torch with blades.
10 on a 15 need a 5. 4,2=6 Hit Blades=1 :disappoin
Your Turn
Brotherhood (home)
U Deathbird (6/7) N13@ SA=3
R Klaw (3/7) M14 DFD=2
R Iron Fist* (1/6) P-9 SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12
R Ult Thing (4/8) M-11@
E Ult Human Torch (4/6) M-12@@
R Johnny Alpha (5/5) I-6
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [3] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [1] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Brotherhood (home)
U Deathbird (7/7) N13@ SA=2
R Klaw (3/7) M14@ DFD=2
R Iron Fist* (1/6) P-9 SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12
R Ult Thing (4/8) M-11@
E Ult Human Torch (5/6) M-12@@
R Johnny Alpha (5/5) I-6
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [3] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [1] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
One note, DFD's are earned from stopping an attack to a teammate, not for protecting yourself. Torch ended up attacing your teammates and thus, you didn't defend them. sorry about that
===============================================
Poison takes effect and Deathbird takes another clix.
Invisible Woman will try to attack Klaw. Av8 vs dv15, need a 7, roll is 5+4 for 9 and Klaw takes 2 more clix.
(1 SA to Invisible Woman)
Johnny Alpha will move to K-10
===========================
Re-Cap
Brotherhood (home)
U Deathbird (5/7) N13@ SA=3
R Klaw (1/7) M14 DFD=2
R Iron Fist* (1/6) P-9 SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12@
R Ult Thing (4/8) M-11
E Ult Human Torch (4/6) M-12
R Johnny Alpha (5/5) K-10@
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [3] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [2] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
I screwed up on my last turn. I should have just put up a barrier with klaw and not pushed deathbird. Then i could have used blades this turn without deathbird taking any damage from pushing or poison. Oh well, live and learn.
Brotherhood Turn 10
Klaw attacking Torch.
7 on a 17 need a 10. 5,1=6 Miss
Your turn.
Brotherhood (home)
U Deathbird (5/7) N13 SA=3
R Klaw (1/7) M14@ DFD=1
R Iron Fist* (1/6) P-9 SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12@
R Ult Thing (4/8) M-11
E Ult Human Torch (4/6) M-12
R Johnny Alpha (5/5) K-10@
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [3] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [2] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Torch tries to hit deathbird. Av8 vs dv14, need a 6, roll is 4+6 for 10. 3 more clix to Deathbird
(1 SA to Torch)
The Thing moves to L-10
===========================
Re-Cap
Brotherhood (home)
U Deathbird (1/7) N13 SA=3
R Klaw (1/7) M14@ DFD=2
R Iron Fist* (1/6) P-9 SA=1 KO=1
* w/ Haymaker
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12
R Ult Thing (4/8) L-10@
E Ult Human Torch (4/6) M-12@
R Johnny Alpha (5/5) K-10
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [4] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [2] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Deathbird attacking Torch.
7 on a 15 need an 8. 4,6=10 Hit
SA for Deathbird
Iron Fist moves to N11
Klaw pushing to attack Torch.
7 on a 16 need a 9. 6,3=9 Hit
SA for Klaw
Brotherhood (home)
U Deathbird (1/7) N13@ SA=4
R Iron Fist* (1/6) N11@ SA=1 KO=1
* w/ Haymaker
R Klaw KOed! SA=1 DFD=1
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) J-12
R Ult Thing (4/8) L-10@
E Ult Human Torch (2/6) M-12@
R Johnny Alpha (5/5) K-10
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [4] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [2] KO [1]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Hey! What did Torch ever do to you?.. oh yea, that. Game on.
=============================================
Hey I failed to notice Klaw pushed himself to death. Thus I made a roll with Sue. Just ignore that. Sue does however get the KO as she was the last one to attack good 'ol Klaw
==========================================
Try to push and breakaway with Torch, roll is 1. Torch takes a clix.
Johnny Alpha moves to K-11
Sue moves to L-13
===========================
Re-Cap
Brotherhood (home)
U Deathbird (1/7) N13@ SA=4
R Iron Fist* (1/6) N11@ SA=1 KO=1
* w/ Haymaker
R Klaw KOed! SA=1 DFD=1
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) L-13@
R Ult Thing (4/8) L-10
E Ult Human Torch (1/6) M-12@@
R Johnny Alpha (5/5) K-11@
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [4] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [2] KO [2]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
And just to end the game Deathbird push to attack Invisible Girl.
7 on a 17 need a 10. 3,3=6 Miss
Well good game man. I thought i had a chance before Torch walloped Iron Fist.
Brotherhood (home)
U Deathbird KOed! SA=4
R Iron Fist* KOed! SA=2 KO=2
* w/ Haymaker
R Klaw KOed! SA=1 DFD=1
R Magneto KOed! AST=1
E Pyro KOed! SA=1 KO=1
vs
Ultimate Fantastic Four (visitor)
R Ult Invisible Woman (5/5) L-13@
R Ult Thing (4/8) L-10
E Ult Human Torch (1/6) M-12@@
R Johnny Alpha (5/5) K-11@
R Ult Mr. Fantastic KO
R Sheild Medic KO
Human Torch SA [4] KO [1] AST [1]
The Thing SA [1] AST [1]
Johnny Alpha AST [2]
Mr. Fantastic SA [1] AST [1]
Invisible Woman SA [2] KO [2]
Map: IAP 1
HO: N13, O13
LO: K-10 G-14
BFC: Rally
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
R Magneto 80 pts
SA [3] KO [2] AST [5] DFD [0]
E Pyro 35 pts
SA [1] KO [9] AST [0] DFD [0]
R Blob 31 pts
SA [3] KO [1] AST [0] DFD [0]
R Mystique 34 pts
SA [4] KO [2] AST [9] DFD [0]
R Ult Sabertooth 53 pts
SA [4] KO [1] AST [0] DFD [0]
U Deathbird 70 pts
SA [12] KO [3] AST [0] DFD [0]
R Klaw 60 pts
SA [2] KO [0] AST [0] DFD [3]
R Iron fist 39 pts
SA [4] KO [2] AST [0] DFD [0]