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Free) Morph will Perplex his own damage by +1.
1) Morph vs Silver Swan 8v14 for 3, 2 after Toughness. Roll is 3,1=4. Morph misses.
2) Power Princess will push to Attack Cheetah 10v16 for 3, roll is 4,4=8 Super Senses is 3. Cheetah takes 3. Princess takes a push.
Gotta admit, not liking my chances. I should've thought before going for the early KO... having Power Princess in there hurts...
1) Swan attempts breakway. Roll is 6, success. Swan picks up Security, flies to I3, Security in I4.
2) Security pushes to dual-target Mimic (in case of Critical) and Nocturne. 8 vs 16(Inv)/15, roll is: 5,5=10, hit with knockback. Both clicks to Nocturne, and she ends in... in... dangit, I don't want her to move... Q-10.
1)Blink TK's Sunfire to Q6.
2) Sunfire vs Cheetah 9v16 for 4 with RCE, roll is 2,6=8, Super Senses is 3. Cheetah takes 4 and is KO'd.
3) Mimic makes a Running Shot to O8 and targets Giganta 12 (10+1 Point Blank+1 Monster Hunter)v16 for 4(3+1 Monter Hunter), 3 after Toughness. Roll is 2,1=3. Miss.
4) Nocturne jumps to K3.
Clear) Power Princess and Morph
1) Giganta shrugs and decides to reach out and touch someone... namely, Mimic. 10v16 for 4/2 after Invuln, roll is: 3,6=9, hit for 2 after invuln.
2) Silver Swan pushes to use Force Blast on Blink. Roll is -- doesn't matter, any result will push her into the blocking terrain for 1 damage. Push click.
3) Nu'Bia attacks Blink, 7v16 for 3, roll is 2,5=7, miss.
1) Sunfire pushes to attack Giganta 9v16 with RCE for 4, 3 after Toughness. Roll is 6,6=12. Crit Hit. Giganta is dealt 5, takes 4. Sunfire takes a push.
2) Nocturne pushes. Gah, forgot about Battle Fury. Redoing the move. Nocturne pushes to Break-away. Roll is 3, Nocturne stays put. Takes a click.
3) Morph flies to J5.
4) Power Princess flies to N10 and picks up the HO from Q15.
Clear) Mimic and Blink.
1) Mimic makes an RS to P9 and targets Giganta 10(9+1)v17 for 3(2+1), roll is 5,2=7. Giganta is hit for 3 and KO'd.
2) Blink teleports to L4.
Clear) Morph, Nocturne, Sunfire and Power Princess.
It was pretty much over once Jinx went down; I got lazy, lost her, and that (and my Con Artist) were meant to help me land a few more hits and punch through Invulnverable... didn't quite work out that way tho. That 'grab Power Princess after the first KO' is brutal...
Being able to KO Jinx and Con in one shot each, and pretty much handicapping both Cheetah and Nu'bia after the first attack on them was crucial. Sunfire was more than helpful. I really though she could be a minor nuisance and help Mimic, but she dealt more than her share of damage.
I agree, being able to bring Power Princess to the game lets you "reset" your moves and is very powerful. A good way to just "reload" the TK cannon and make a new, different attack strategy after the initial strategy.
Quote : Originally Posted by Quebbster
There should be other ways to get a prize besides crushing your opponent, see them driven before you and hearing the lamentations of their women.