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Well, since all we've got at this point is opinions to dabble in, I would throw my hat in with the argument that the trait is only active on the dial with the listed point total when that's the dial in play. The question comes down to whether or not the point totals listed next to the traits are meant to denote dials or build totals.
He gets to use "Fundamental Force," "My Herald," and "You Shall Not Hurt My Master" at the 600pt and 900pt... something, and the dial designer made it a point of listing both of those point totals next to those traits. If you make the argument that at 1800pts all three dials are considered 1 continuous dial, then he wouldn't get any of his traits at 1800pts since none of the traits list 1800pts as part of their condition.
Now, if you look at the point listings as meant to denote specific dials, then at 1800pts he would get to use each trait on the listed dial, and that makes more sense to me.
Again, though, until we get an official answer, this is just my opinion. I wouldn't be too surprised if we see the caveat in a rules insert that damage doesn't transfer between dials, but that's just a hunch.
My understanding/assumption is you have the trait(s) associated to the dial that is your "current in play dial" so at 1200pts (the 900pt dial then the 300pt dial, as stated on card) you begin with the 900pt traits then when "900pt dial" is all damaged the "300pt dial" becomes the current dial and you gain the 300pt mystic trait.
At 1200pts: The card clearly states 900pts (then 300pts) I believe the "300pt dial + trait" is not in use until clicked to it.
Yeps. Cool ideas, but badly written once again. This is so WizKids.
Honestly it may be perfectly well written we may just be missing the additional piece of the new rule book. Which will doubtlessly do something to explain most of these new questions.
We should be getting the new book with the Avengers Movie Starter. And they'll probably release a PDF well before that.
My question is: How does scoring points for a Herald work?
Suppose we have a team of Galactus (600 points) and his herald Superman (150 points). I assumed that if someone KO-ed Superman, they would gain 150 victory pionts. If they then KO-ed Galactus, they would gain another 600 points, for a total of 750 points. People on another thread in the Rumors section disagree.
And then, suppose I am correct. Then suppose we have a team of Galactus (1200 points, which is 900 followed by 300) and Superman as his herald. When Galactus' 900 point dial is finished and he starts on his 300 point dial, if Superman vanishes (since Galactus no longer had the herald trait), what happens to the points for Superman? Does the opponent gain 150 points or not?
And what if we play with the 1800 point Galactus (900 then 300 then 600)? What happens to Superman and his points? If my opponent KOs 900 point Galactus' herald, does he gain 150 points? And if so, what happens when Galactus reaches the 600 point dial, does he gain another herald that can be KO-ed for another 150 pionts? Or suppose the herald was never KO-ed. If he goes away and comes back, did the opponent gain points for the herald going away in the first place?
1: You retain the use of traits throughout the dial, and you're treating multiple dials for this figure as one long continuous dial.
2: The intent seems to be to make him viable at 1200 and 1800 to match the older versions of Galactus. Making him Mystics at 1200 and 1800 along with multiattack and the herald go a long way in giving this Galactus an unique edge.
I don't think it works that way,here is my take on it.
1.You shall not harm my master, 600 and 900 only.If you begin the game at these point cost.
2.Fundamental force, 600 and 900 only.Iyou begin the game at these point cost
3.My Herald, 600 and 900 only.Same as above
4.The necessary evil of this universe, 300 only.Same as above
If it were to work for the other point cost 1200,1500,1800 then why bother putting a point cost on the trait,and why only 900,600 or 300. Since Galactus can be played individually at 900,600, and 300 points I believe these are the point costs when he can use the traits if he begins the game at these point cost.
You get the traits based off of what dials you are using. If you are using the 600 or 900 point dial you can use all traits that have them listed if you use the 300 point dial you get the one for it. They would be active for the whole game.
Fundamental Force: 600, 900, 1200, 1500, and 1800
My Herald: 600, 900, 1200, 1500, and 1800
You shall not hurt my master: 600, 900, 1200, 1500, and 1800
The Necessary "Evil" of This Universe: 300, 1200, 1800
My question is: How does scoring points for a Herald work?
Suppose we have a team of Galactus (600 points) and his herald Superman (150 points). I assumed that if someone KO-ed Superman, they would gain 150 victory pionts. If they then KO-ed Galactus, they would gain another 600 points, for a total of 750 points. People on another thread in the Rumors section disagree.
And then, suppose I am correct. Then suppose we have a team of Galactus (1200 points, which is 900 followed by 300) and Superman as his herald. When Galactus' 900 point dial is finished and he starts on his 300 point dial, if Superman vanishes (since Galactus no longer had the herald trait), what happens to the points for Superman? Does the opponent gain 150 points or not?
And what if we play with the 1800 point Galactus (900 then 300 then 600)? What happens to Superman and his points? If my opponent KOs 900 point Galactus' herald, does he gain 150 points? And if so, what happens when Galactus reaches the 600 point dial, does he gain another herald that can be KO-ed for another 150 pionts? Or suppose the herald was never KO-ed. If he goes away and comes back, did the opponent gain points for the herald going away in the first place?
I believe this interpretation is correct. If you KO 600pt Galactus' Herald, then KO Big G, you earn 750 victory points. If you KO 1800pt Galactus' Herald, then KO it again at 600 points, then KO Galactus, you earn 2100 victory points.
This is similar to what happens if I have a 300pt team using Bruce Banner, then AE him into HoM Hulk. If you table my team, you earn 438 victory points, rather than 300.
This is similar to what happens if I have a 300pt team using Bruce Banner, then AE him into HoM Hulk. If you table my team, you earn 438 victory points, rather than 300.
That isn't ow it works at all. AE figures are considered to cost the same amount of points as the figure they AE'd from. That is why there are two point costs on the dial. If you AE Bruce Banner into HoM Hulk, and then the next attack against him is a roll of doubles, HoM Hulk only gives the opponent 55 pts.
Venue: The Gaming Goat in Elgin, IL. Find us in the WizKids event system.
Based on the rules of The Spectre (he was assigned the team ability based on the power level at the start of the game), I would think Galactus would get to use all of the traits of the dials that he is going to use based on the power level at the start of the game.
That isn't ow it works at all. AE figures are considered to cost the same amount of points as the figure they AE'd from. That is why there are two point costs on the dial. If you AE Bruce Banner into HoM Hulk, and then the next attack against him is a roll of doubles, HoM Hulk only gives the opponent 55 pts.
Ahhh, true. Sorry, I missed the alternate point value on the AE figures. Just coming back into the game after a lapse from a couple years. That definitely makes much more sense.
However, with the Rules As Written, you get victory points for defeated characters. So, without a further clarification, it would still seem that the Herald could add up to more VP's for a player than the match point limit would normally allow.
Ahhh, true. Sorry, I missed the alternate point value on the AE figures. Just coming back into the game after a lapse from a couple years. That definitely makes much more sense.
However, with the Rules As Written, you get victory points for defeated characters. So, without a further clarification, it would still seem that the Herald could add up to more VP's for a player than the match point limit would normally allow.
I agree with you there. Same thing when you bring back Hydra agents, or bring in more Madrox'. I was just pointing out the AE thing.
Venue: The Gaming Goat in Elgin, IL. Find us in the WizKids event system.
Based on the rules of The Spectre (he was assigned the team ability based on the power level at the start of the game), I would think Galactus would get to use all of the traits of the dials that he is going to use based on the power level at the start of the game.
The point values next to the traits indicate which dial(s) has each trait. Imagine that there were no point values next to the traits, the "necessary evil" trait had a six-pointed star, and the "the cosmic balance" (300 pt) dial had the same six-pointed star. G is being played at 1200 pts, and has taken no damage. So, he is currently on the "the hunger, etc." dial, click #1. He has 12 speed, 14 AV, 20DV, 7 DmV, 12, and can use p/t, p/pb, imperv, the PC TA, Great Size, Colossal Stamina, and the traits Fundamental Force, My Herald, and You Shall Not Harm My Master. He cannot use the trait The Necessary "Evil" of This Universe, for the same reason he cannot use EE (showing on click #1 of the "the cosmic balance" dial), or pw, or leadership, or Limitless Rage, or Weapon Swap, or Duo Attack: they're not showing on his current click.