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Rule check , can You theme prob and give token to pog, who does not share keyword ?
Push Hulk vs hulk.... missed due to prob
8A:
1) Lila phases to F-16
2) Jarella move to J-14
PC Instructions
If you push and hit my green scar I will theme PC on Lila KOing Lila, if you hit again I will use theme PC on my green scar.
Warbound:
1) Green Scar 230 (9/10)F-14
2) Brood 49 G-20(5/6) G-14
3) Lila Cheney 6 F-16@
4) Jarella 5 L-16 J-14@
Team Total: 290
Theme bonus +2 map roll +2 theme probability control
Choonhui
[1] mu033: Unique None Green Scar 230 D-22 (9/10)@@
[2] mu043: Vet Brotherhood of Mutants Black Tom Cassidy **KOed**
muF005: Feat None Outsmart 10[/quote]
10A:
1) Green Scar attacks Green Scar with EW 11 vs. 18, roll is 5,3=8, hit for 4.
2) Brood will carry Green Scar moving to G-12, Green Scar in G-11.
3) Jarella will move to F-13.
Warbound:
1) Green Scar 230 (9/10)G-11@
2) Brood 49 G-20(5/6) G-12@
3) Lila Cheney 6 F-16
4) Jarella 5 L-16 F-13@
Team Total: 290
Theme bonus +2 map roll +2 theme probability control
Choonhui
[1] mu033: Unique None Green Scar 230 D-22 (5/10)
[2] mu043: Vet Brotherhood of Mutants Black Tom Cassidy **KOed**
muF005: Feat None Outsmart 10[/quote][/quote]
OK I think you need a breakaway roll, as well to taxi green scar away.
As long as your green scar isn't adjacent to my brood, then brood doesn't need to roll break away to carry. I think positioning was my green scar at F-14, my brood at G-14, and your Green Scar at E-15, so Brood wasn't adjacent, if that's not right let me know please.
If I make you a trade offer, even if you think it's ridiculous, please at least respond with a kind and simple "Thanks but no thanks."
Position is correct,
I am not good with reading rules... someone told me that I had to make breakaway as long as one fig is based. But then this rule may have changed.
Hulk vs Lila Roll, 1,5 = 6 and 6,4 =10 koed her
Warbound:
1) Green Scar 230 (9/10)G-11@
2) Brood 49 G-20(5/6) G-12@
3) Lila Cheney 6 F-16
4) Jarella 5 L-16 F-13@
Team Total: 290
Theme bonus +2 map roll +2 theme probability control
Choonhui
[1] mu033: Unique None Green Scar 230 D-22 (5/10) @
[2] mu043: Vet Brotherhood of Mutants Black Tom Cassidy **KOed**
muF005: Feat None Outsmart 10[/quote][/quote]
I believe as long as the figure who is doing the carrying is not adjacent to another character he can move another character out of adjacency.
Good game, thanks.
11:
1) Green Scar will push using Smash, moving grabs HO from H-9 and ends in E-14, attack Green Scar with HO and EW, 11 vs 16, roll is 2,6=8, hit for 4+2=6 and KO. 1 push to Green scar.
Warbound:
1) Green Scar 230 (8/10)G-11@@
2) Brood 49 G-20(5/6) G-12
3) Lila Cheney 6 F-16
4) Jarella 5 L-16 F-13
Team Total: 290
Theme bonus +2 map roll +2 theme probability control
Choonhui
[1] mu033: Unique None Green Scar 230 D-22 **KOed**
[2] mu043: Vet Brotherhood of Mutants Black Tom Cassidy **KOed**
muF005: Feat None Outsmart 10[/quote][/quote]