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It's when one side is off (say A was up one row and back one column but B was in the same) that I can't quickly visualize.
I should just sit down with a map and try shifting to get an eye for it.
Like most things, it is an acquired skill and it takes a lot of intentional practice to visualize it quickly. I've found that it helps to use your fingers to count the squares as you go (whether starting out or on a map where it's tough to clearly see the squares... I'm looking at you, SWB marquee map) to see where the middle is.
I started out with the easiest example as a starting point... and it's the easiest to illustrate. Lol!
So for any example, counting the short way first is easiest, then move your fingers closer 1 square at a time... you'll hit the center soon enough and that'll make it easier to see. If the apex isn't on an intersection on the grid, go to the closest spot of a line and you'll be able to see if it's to the left or right of the intersection... you're more or less making a more mathematical straight line, really.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
Question: how far afield can we go before the mod shuts us down?
From what I've noticed, as long as it's a natural progression from the original post (manning not a thread hijack) and it's kept cordial/ positive, there's usually no complaining. I've seen a thread or two that got split or the title changed when the subject gradually changed.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
I meant those of us who can’t comprehend English, apparently. What does proofread mean anyway?
Yes. Geometry. But its easier to explain geometry than to explain we all have different ways of learning and different learning curves. I see this leading to frustration often in clix. Something can be so very obvious to you, but remain completely obscured to the one you are trying to teach, if you don’t take this into consideration.
Myself, I learn best if someone draws a picture as they explain it. I don’t know why. Even if they have negative art skills and the picture is gibberish, it still speeds my learning.
Question: how far afield can we go before the mod shuts us down?
I am reallly bad at drawing lines of fire, yes I know I should just be able to work it out, but I'm really bad at it. So I'm one of those people who uses a line of fire and generally it does a good enough job for me.
Still I feel a little bad about it.
And in answer to your question, probably pretty far if we're all being civil and having a good time?
"I may not see the road I ride for the witch-fire lamps that gleam;"But phantoms glide at my bridle-side, and I follow a nameless Dream." R.E. Howard
Basically, you just physically count out the squares in a mirrored pattern starting from each character. Once you find the exact center point, its easy to see if that LoF crosses into any terrain/characters.
This is the way I was taught. I'll give credit where credit is due and say it was former world champ (way back in the day...) Luckymusolino who taught it to me. I use a custom string attached to 2 figure dial bases. This usually requires picking up both figs as one base goes in the attackers square and the other goes in the defenders square. If I keep it held once LOS is determined, then I can have the opponet put the defending piece back in to it's correct square then release the base so it retracts (while holding the other base still in the attackers square) then replace said attacker once I lift up the LOS base piece
We use strings for casual play, but modified so actual clix bases are used at either end. That way, it's easier to put it in the middle than just using fingers or something.
In any case, what about the ruling for stealth? I've seen a player trying to attack a character with stealth in hindering terrain. He didn't know it had stealth. Stealthy character's owner agrees to the target, but then before the attacker rolls the dice, owner declares that his character has stealth, so oops, the attacker gets an action token. It wasn't even running shot or something, just an attack within range. Is this acceptable? Seemed scummy to me at the time.
Last edited by aldebaran810; 12/07/2018 at 23:18..
Reason: Proofreading
From what I've noticed, as long as it's a natural progression from the original post (manning not a thread hijack) and it's kept cordial/ positive, there's usually no complaining. I've seen a thread or two that got split or the title changed when the subject gradually changed.
ONCE MORE INTO THE BREACH
I’ve always wanted to man a thread hijack
I am reallly bad at drawing lines of fire, yes I know I should just be able to work it out, but I'm really bad at it. So I'm one of those people who uses a line of fire and generally it does a good enough job for me.
Still I feel a little bad about it.
And in answer to your question, probably pretty far if we're all being civil and having a good time?
I think a string line of fire can do a perfectly acceptable job in most cases. You shouldn’t feel bad about it at all.
While it’s not my primary method, it’s one of my tools to quickly show unbelievers that my son’s transit vision and/or my geometry is never wrong.
We use strings for casual play, but modified so actual clix bases are used at either end. That way, it's easier to put it in the middle than just using fingers or something.
In any case, what about the ruling for stealth? I've seen a player trying to attack a character with stealth in hindering terrain. He didn't know it had stealth. Stealthy character's owner agrees to the target, but then before the attacker rolls the dice, owner declares that his character has stealth, so oops, the attacker gets an action token. It wasn't even running shot or something, just an attack within range. Is this acceptable? Seemed scummy to me at the time.
Technically right? I’m not sure why would get a token for attempting to target.
Acceptable? To me, only if I am Hawkeye having a contest of champions with the grandmaster.
We use strings for casual play, but modified so actual clix bases are used at either end. That way, it's easier to put it in the middle than just using fingers or something.
In any case, what about the ruling for stealth? I've seen a player trying to attack a character with stealth in hindering terrain. He didn't know it had stealth. Stealthy character's owner agrees to the target, but then before the attacker rolls the dice, owner declares that his character has stealth, so oops, the attacker gets an action token. It wasn't even running shot or something, just an attack within range. Is this acceptable? Seemed scummy to me at the time.
I could almost see if the attacker didn't ask ( although I think I'd mention the figure had stealth if the intention was clear ), but if they asked if the figure was a viable target and the defender agreed that's pretty much lying right?
Stealth blocks hindered lines of fire when it's not the controlling players turn. If your opponent asks aren't you obligated by the rules to state that the line of fire is blocked?
I think that's when I'd call the judge over and put an end to this nonsense. There is no difference between that and asking if the target has a reducer or super senses being told they don't and then after you hit being told "Oh yeah, I just didn't tell you".
"I may not see the road I ride for the witch-fire lamps that gleam;"But phantoms glide at my bridle-side, and I follow a nameless Dream." R.E. Howard
Technically right? I’m not sure why would get a token for attempting to target.
If an attack or action is initiated, that constitutes a tokenable action so it'll be applied when the action resolves... that's from the order of how an attack works in the rulebook.
Quote : Originally Posted by ToadKillerDog
I could almost see if the attacker didn't ask ( although I think I'd mention the figure had stealth if the intention was clear ), but if they asked if the figure was a viable target and the defender agreed that's pretty much lying right?
Stealth blocks hindered lines of fire when it's not the controlling players turn. If your opponent asks aren't you obligated by the rules to state that the line of fire is blocked?
I think that's when I'd call the judge over and put an end to this nonsense. There is no difference between that and asking if the target has a reducer or super senses being told they don't and then after you hit being told "Oh yeah, I just didn't tell you".
Misrepresenting the game state is cheating as discussed on the first page... if you ask and they say it's clear when it isn't, that's clear cheating.
If you didn't ask, it's technically on you and your opponent only needs to say you can't target the figure when it's targeted if you don't ask.
In friendly games, a take back might be allowed for such an oversight, but that's entirely up to the defender.
-Heroclix is not a game of logic, it's a game of strategy .... after all, when's the last time that you saw a giant (using a stealth ability) that was hiding behind a swingset... and nobody could SEE him????
If an attack or action is initiated, that constitutes a tokenable action so it'll be applied when the action resolves... that's from the order of how an attack works in the rulebook
You have to be able to draw line of fire first. You could not do that to a character in stealth without improved targeting so no attack would be declared.
You have to be able to draw line of fire first. You could not do that to a character in stealth without improved targeting so no attack would be declared.
You don't draw line of fire until the action is declared. This is why I stated in another thread, people need to be declaring their actions fully and correctly.
That being said, if another viable target is within line of fire, they should be able to be chosen (since giving a character a RANGE action does not require a target in and of itself).
"I think it is very important to consider your venue a community and not a commodity." - tyroclix
If an attack or action is initiated, that constitutes a tokenable action so it'll be applied when the action resolves... that's from the order of how an attack works in the rulebook.
Misrepresenting the game state is cheating as discussed on the first page... if you ask and they say it's clear when it isn't, that's clear cheating.
If you didn't ask, it's technically on you and your opponent only needs to say you can't target the figure when it's targeted if you don't ask.
In friendly games, a take back might be allowed for such an oversight, but that's entirely up to the defender.
Yeah I asked before I moved the first piece. Then I could tell he was concerned as I moved pieces. I was pushing onto perplex and enhancement. After everything was setup and I said the attacking need x for alot of damage is when judge was called. It was Nationals or Nationals Qualifier cannot remember. Sounds like I was wronged from this thread.
You don't have the hold the string at the middle of the squares. You extend it beyond the squares so that the string intersects the center of both squares. This way makes it so human error isn't an issue: the string is already intersecting the center points of those squares and your fingers are no longer in the way...
LINE OF FIRE
Lines of fire determine if a character can “see” another character for purposes of making attacks or using powers or abilities. You are allowed to check the map to determine lines of fire at any time.
Seems pretty clear you can check from the square before the action is declared and like the opponent here was being shady by misrepresenting the game state.
I can draw a picture to explain the geometry. It isn't scary and you don't actually need to know any geometry, just need to be able to count and multiply/divide whole numbers.