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Most accurate analysis of the deck so far ... removing VLord is the key to pwning this deck and the amount of removal most deck packs is just too disgusting. Even DMoC would pwn this deck miserably even after 1 Vlord removal. All hail sharpsh00ter!
I cant believe noone noticed how accurate he is about this ..
This deck is Aggro first, Zombie second, so yeah I can function w/ or w/o Vampz. I've been considering -Morphs, they seem to be slow at times.
Lilly, I tested Book, and I tested Enemy, they played virtualy the same... I might go w/ enemys though due to the versitility.
Will actually work. You've got plenty of ways to handle the extra trib, and only 4 Zombies, after all. Just seems that Airknight is THE card for aggro. Damage, draw, ownage.
If not, I still think that a turtle should go. Just not enough zombies.
Nice build, especially if the new meta turns out to be as you predict above - lots of V.C. and S.C.C. I think that you are correct in favoring EC over BOM. EC is much more versatile. EC is both defensive and offensive. Playing EC during my battle phase has won me a lot of games. Playing BOM during my battle phase is ... "rarely helpful."