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I don't really like it too much. The Barry Allen Abuse piques me so much, and some of the characters look like lots of fun working with the B-Hood (Zatanna, for one). I think it'll be a JLA / JLI team-up that'll do it best for Allies. Like I stated earlier, you want Connor Hawke and Booster Gold as your deck's answer to Hawk & Dove on turn 3. Ice is a solid 4-drop for the team-up, as is Hawkman. The rest of the turns, however, don't have the same obvious answers. Any deck wrecked by the 3-drop Kang Cobra isn't that great, and Matter Conversion makes solving that problem even tougher. Having to run Monitor Womb Station and Sattelite HQ as counter-tech sucks so hard. I'd rather be forcing out WoA's to make Lex an attackable target, eating counters with Scarecrow, or wiping an entire field with a 6-drop. :grin:
Originally posted by chdb DEAR THE ENTIRE COMMUNITY OF VERSUS PLAYERS:
Underworld sucks. Now that Revenge Squad has some more drops that are playable, they are officially the worst team in VS. Please stop suggesting them as a teamup every time a new team shows up that likes to discard cards. Those new teams have their own methods for discarding cards. Those methods are, almost to a fault, better than Underworld's are.
Mark Slack I was expecting that you might give a reply about why the new strategies are no good, I thought that was your job as a professional skeptic.
Originally posted by Pharaoh Mark Slack I was expecting that you might give a reply about why the new strategies are no good, I thought that was your job as a professional skeptic.
SUperman is not a new team in this set. What I want to know is the best team in the set. I have proxied a JLA and a JLI deck, both looks good. I am waiting for a chance to try them out.
my JLI is great, i personally run plasma blast as it is essentially a clobbering time in the deck. mine is golden age tho.. i run beatdowns and genoshas...
sounds like he's just running genosha for the sake of drawing cards and keeping the resource count low...which is kind of unnecessary when you can simply Kooey a card to your hand or reservist recruit a black canary. Or, worst case scenario, ko a resource via your 2/3 robot guy (the one that's a 3/3 with a face-up location).
And even then, having resources CAN be nice, which makes the 2/3 ko effect kind of bad.