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We'll see. *grumbles at Black Hand for blocking LoF*
Free) Batman perplexes Black Hand's defense up by 1.
Quake roll: 3+1 for a 4. Nearly had some tremors there.
Black Lantern Corps (home)
JL020 Black Hand 48 (1/6) K10 1 SA, 1 KO
D10a023 Batman 90 (1/7) I12 1 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO @@ 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (1/6) J8 3 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (2/5) I17 1 SA, 1 AST, 1 KO
298
Theme PC (1/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
1) Longshot running shots to F11, nothing is hindering line of fire, so he will target black hand (Batman is stealthed still) 11 on a 17 for 2 (3) Roll is a 6,4 for a hit. Black Hand will take 3, reduced to 2. (3/6)
2) Blink will take a shot, and TK the Black Lantern right at Batman. TKing objects ignores stealth, but doesn't ignore hindering, Now, it won't do any damage. (Only does 1 and batman has toughness) So I will simply roll to make sure I don't crit fail (The Lantern will be destroyed after this, as it's a light object and not an immobile) 8 on a 18. 1,3 is a miss. Now I'm debating whether or not to PC. I think I will. Longshot PC is a 2,4 Miss.
Quake Roll is a 3. Oh dear... ~Krakoom!~ A tremor has ripped through the mansion! (Map has been changed)
Black Lantern Corps (home)
JL020 Black Hand 48 (3/6) K10 1 SA, 1 KO
D10a023 Batman 90 (1/7) K11 1 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO @@ 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (1/6) @ F11 4 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (2/5) @ I17 1 SA, 1 AST, 1 KO
298
Theme PC (1/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
Free) Batman perplexes Black Hand's attack up by 1.
1) Black Hand takes a potshot at Longshot, 9 on 18...4+3 for a 7.
Black Lantern Corps (home)
JL020 Black Hand 48 (3/6) K10 @ 1 SA, 1 KO
D10a023 Batman 90 (1/7) K11 1 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO @@ 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (1/6) @ F11 4 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (2/5) @ I17 1 SA, 1 AST, 1 KO
298
Theme PC (1/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
Longshot will PC 1st successful attack he can see.
Black Lantern Corps (home)
JL020 Black Hand 48 (3/6) K10 @ 1 SA, 1 KO
D10a023 Batman 90 (1/7) K11 1 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO @@ 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (1/6) F11 4 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (2/5) I17 1 SA, 1 AST, 1 KO
298
Theme PC (1/3)
2 HO C17, TKed
1 LO M17
BFC Remover used. http://www.ianparmenter.com/hcutils2...&u12=x782y-220
1) Batman moves to F10. He perplexes Longshot's damage down by 1.
Black Hand clears.
Might as well get up close and personal.
Black Lantern Corps (home)
JL020 Black Hand 48 (3/6) K10 @ 1 SA, 1 KO
D10a023 Batman 90 (1/7) F10 1 SA @
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (1/6) F11 4 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (2/5) I17 1 SA, 1 AST, 1 KO
298
Theme PC (1/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
1) Longshot will attack Batman, 11 on 17. 4,4, for a hit for 2 (Reduced to 1), and the knockback to F9. Batman (2/7) 1 SA Longshot
2) Blink Phasing Teleports to D15
Longshot will PC any successful attack he sees.
Blink will take a token to PC any successful attack by batman she sees, after Longshot.
Black Lantern Corps (home)
JL020 Black Hand 48 (3/6) K10 1 SA, 1 KO
D10a023 Batman 90 (1/7) F9 1 SA @
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (1/6) @ F11 5 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (2/5) @ D15 1 SA, 1 AST, 1 KO
298
Theme PC (1/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
Even the aftershocks of the quake weren't enough to prevent Longshot and Batman from engaging in a fierce battle. "Can't stop us," Batman croaked as he sent more inky black bat constructs at his opponent. "You WON'T stop us. Nekron will extinguish the light!"
"Perhaps you haven't heard of me," Longshot says as he dodges the constructs, wincing as a few dig into his flesh. "I'm the luckiest man alive - on this or any other world. Give up now, freak - GAAAACK!"
Black Hand grinned as the Exile fell on to his knees, blood dribbling from his mouth. "Your luck ran out."
Free) Batman perplexes his damage up by 1.
1) Batman attacks Longshot, 10 on 18...4+4 for an 8. Longshot probs first, so Batman attacks again...6+4 for a 10. Blink burns a theme prob to prob Batman's attack, so Batman attacks one more time...5+4 for a 9. Longshot takes 4. Batman gets 1 SA.
2) Black Hand tries to shoot Longshot, 8 on 16...5+5 for a 10. Longshot takes 2 for the KO, and Black Hand takes 1 for pushing. Black Hand gets 1 KO.
Black Lantern Corps (home)
JL020 Black Hand 48 (3/6) K10 @ 2 SA, 2 KO
D10a023 Batman 90 (2/7) F9 @@ 2 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (0/6) @ KOKOKO 5 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (2/5) @ D15 1 SA, 1 AST, 1 KO
298
Theme PC (0/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
So you get one more chance with Black Hand before I get to attempt a come back.
Black Lantern Corps (home)
JL020 Black Hand 48 (3/6) K10 @ 2 SA, 1 KO
D10a023 Batman 90 (2/7) F9 @@ 2 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (6/6) 5 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (3/5) D15 1 SA, 1 AST, 1 KO
298
Theme PC (0/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
Free) Batman perplexes Longshot's defense down by 1.
1) Black Hand pushes to attack Longshot, 8 on 16...6+2 for an 8. That's 2 damage for the KO, 1 SA, and Black Hand takes 1 for pushing. No escape from death that time, Longshot.
Batman clears.
Black Lantern Corps (home)
JL020 Black Hand 48 (4/6) K10 @ 3 SA, 2 KO
D10a023 Batman 90 (2/7) F9 2 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (0/6) KOKOKO 5 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (3/5) D15 1 SA, 1 AST, 1 KO
298
Theme PC (0/3)
2 HO C17, TKed
1 LO M17
BFC Remover used.
Well, looks like that's it for me. Now time to get some stats for blink.
13B)
1) Blink TK's the HO next to her at Black Hand, 8 on 15 for 2, Roll is a 4,6 for a hit, Black Hand goes to (6/6) Blink gets 1 SA.
Blink really needs those stats..
Black Lantern Corps (home)
JL020 Black Hand 48 (6/6) K10 @@ 3 SA, 2 KO
D10a023 Batman 90 (2/7) F9 2 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (0/6) KOKOKO 5 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (3/5) @ D15 2 SA, 1 AST, 1 KO
298
Theme PC (0/3)
2 HO TKed, TKed
1 LO M17
BFC Remover used.
Black Lantern Corps (home)
JL020 Black Hand 48 (6/6) K10 @@ 3 SA, 2 KO
D10a023 Batman 90 (2/7) E15 @ 2 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (0/6) KOKOKO 5 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (3/5) @ D15 2 SA, 1 AST, 1 KO
298
Theme PC (0/3)
2 HO TKed, TKed
1 LO M17
BFC Remover used.
1) Blink will TK the HO Near Black Hand at him, 7 on 14, roll is a 3,2 for a miss. Blink will push to 4/5.
15B) All Clear.
Unfortunately Blink can't upgrade this game because she was just 5 XP off of an upgrade.
Good game! I'll post my stats shortly.
Black Lantern Corps (home)
JL020 Black Hand 48 (6/6) K10 @@ 3 SA, 2 KO
D10a023 Batman 90 (2/7) E15 @ 2 SA
WOL046a Abin Sur (Black Lantern) 109 H8 (0/6) KOKOKO 2 SA, 1 KO
WOL008 Black Lantern Reanimate (John Grayson) 35 I10 (0/4) KOKOKO 1 DFD
SO) Black Lantern
Total: 284 pts.
Theme Prob: 0/3
2 HOs (red)
1 SO - Black Lantern (Blue "A")- Destroyed by Blink
vs
Exiles
1) IIM019BR Sasquatch 99 (0/6) KOKOKO 1SA, 1 AST
2) WXM009 Longshot 75 (0/6) KOKOKO 5 SA, 2 DFD, 1 KO
3) ASM049 Spider-Man 2099 80 (0/6) KOKOKO
1 SA Injured for next game.
4) MM207 Clarice Ferguson 44 (4/5) @@ D15 2 SA, 1 AST, 1 KO
298
Theme PC (0/3)
2 HO TKed, TKed
1 LO M17
BFC Remover used.
Total XP:
Longshot: 67 XP
Spider-man 2099: 7 XP
Blink: 13 XP
Morph: 28 XP
Sasquatch: 0 XP
This Game:
Longshot: 5 SA, 2 DFD, 1 KO: 45 XP.
Spider-man 2099: 1 SA: 5 XP
Sasquatch: 1 SA, 1 AST: 10 XP
Blink: 2 SA, 1 AST, 1 KO: 25 XP
Since Spider-man will be unavailable next game, we'll through 30 XP out, splitting it up, 7 to each, and then 1 more to Longshot and Spiderman.
XP For the Season:
Longshot: 120 XP
Spider-Man 2099: 20 XP
Sasquatch: 17 XP
Blink: 45 XP
Morph: 28 XP
Longshot will spend 50 XP, twice, to buy two feats.. Lucky Break (5 Points) And Force Field (10 Points)
No one Else will be able to spend XP.
This will leave me at:
Longshot 75 pt: 20 XP
* Force Field, Lucky Break
Spider-Man 2099 80 pt: 20 XP (Injured Game 2)
Sasquatch 99 pt: 17 XP
Blink 44 pt: 45 XP
Morph 90 Pt: 28 XP