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This may not be the right place to post this, but this is a very active thread now, so I know there's gonna be a fast answer.
I'm not familiar with double power actions (and I'm portuguese, most times my english fails me when I'm reading through the rulebook...), but do they spin the gauntlet twice if used? As in Hulk's case?
And I will say again... GG Dr Strange. SV cannout let him reach 2 or 3, becuase he cannot hid from him if he does. And he has a hard time hitting him, and if he does he takes damage he cannot recover from. If Strange activates, he can Steal Energy or Regen back clicks the SV will have to deal again and take Mystics again.
SV ate my excellent Supergirl/BB team cold, but he could not deal with Strange.
Yeah. Strange with kamikaze Astrals puts lots of pressure on S/V. It forces him to act every chance he gets, and he almost has to use every action on an attack in order to not get overwhelmed by Astrals.
Good thing I already thought of this on release day
He cannot force a coin flip against most gauntlet teams.
Did you see the thread linked in the post I quoted? You can loop the sentry/void reset. Against any one gauntlet figure you've got at least coin flip. Against a gauntlet figure plus support kill support and win by looping.
Did you see the thread linked in the post I quoted? You can loop the sentry/void reset. Against any one gauntlet figure you've got at least coin flip. Against a gauntlet figure plus support kill support and win by looping.
The other problem with your theory is you are assuming they roll regen yes? What if they roll a one or a two?
Easy. With multi-attack, he rolls regen with action #1. Doesn't matter what he rolls, action #2 is switching over to void.
The only thing that could mess it up is the timing of the action tokens. All it takes is a little practice and the opposing single figure isn't able to do squat. And eventually, the 1st regen roll will be good enough to eith get s/v back on a HSS clix, or duh that void gets pretty far up on it's dial. By neither is needed as s/v has probably taken out dome points, and you are forced to kill him to win. But that's the whole point. One on one, s/v doesn't lose.
-I tell you this, no eternal reward will forgive us now for wasting the dawn.
I apologize if this has already been said. Tough to keep up with lots of threads. Power cosmic doesn't protect him against having his flight outwitted. Pick a map with lots of hindering and you'll really limit his mobility
Last edited by indecision81; 07/14/2012 at 13:57..
Like I told my last wife, I says, "Honey, I never drive faster than I can see. Besides that, it's all in the reflexes."
Jack Burton