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Updated with thoughts on 2 Dirks and a MODOK. I'm kinda in love with this MODOK. He's everything I've wanted in a MODOK.
"Come on Hulk! Where's the old boasting? The battle cries? Why aren't you bellowing about how you're 'the strongest one there is'? Could it be because... you know it's not true?"
"No. Because it's just too obvious."
-Juggernaut to Hulk
Updated with thoughts on 2 Dirks and a MODOK. I'm kinda in love with this MODOK. He's everything I've wanted in a MODOK.
He's certainly closer to what I wanted and will be a very welcome addition.
Ideally we'd have seen some of those Damage powers (Leadership, Perplex, Outwit and PC) blended together in a SP. Also, he should have Sharpshooter given that his attacks are mental ones and basing him shouldn't make them less penetrating. A Mind Control that would give him two targets when he used it would also have been nice, but that's farther down my list.
You're assuming that MODOK would want to touch those filthy unevolved things most others jokingly call a "mind".
Heh. I think they did the right thing moving in the direction they did, as he is more about going for direct damage rather than manipulation.
Still, I'm trying to recall if in one of the early appearances - maybe a flashback to his origin - he used his powers to get a couple people to turn on each other. It's irrelevant now, though. This is the one we're getting, and I'll be happy to build around him.
The Psychic Bomb SP and the last two clicks being Regeneration with no defensive powers really has me hoping the AIM minions have something like the Hellfire Club Guards' "True Pawns" SP to give him someone to Mastermind damage to, especially while on those final two clicks. That the Psychic Bomb SP works well with the idea of MODOK wanting to keep one or more minions beside him (for that Hydra boost to ranged AV) this would really complete that picture.
The Rankings you all have been waiting for.(my Opinion!)
004 S.H.I.E.L.D. Specialist 6
007 Adaptoid 5
018 Maria Hill 7
020 Super-Adaptoid 7
025 Sin 8
031 Steve Rogers 7
047 Dirk Anger 4
050 MODOK 8
056 Squirrel Girl 8
104 "Successful" Dirk Anger 4
++++++++++++++++++++
Awesomeness Rating-6.4
4 - SHIELD Specialist - A cute support piece, Nothing to right home to mom about. Pushing is an ally here, getting to that cheap outwit early can be a game changer Esp in sealed. ill go with a 6 just not deep enough for more.
7 - Adaptoid - Alone these are below average. Their special power is nifty i spose, but to sitautional to be a HUGE asset. But teamed up with SuperToid these things get scarier, but we will get to that in his ranking. A simple 5 will do here, not scary on their own.
18 - Maria Hill - Rolling enhancement that can be moved from figure to figure based on the dynamic of the match? pretty nifty considering she can give it to herself. Mind you it has to be the highest point fig on your team. Her combo of powers at the start are pretty solid, but for 72 points you should be able to break invuln.(yes she has psy blast but if you get based, and with stealth you prob will she only has a 2 base dam.) Shes solid and nifty so she gets a 7 from me.
20 - Super-Adaptoid - Whats big ugly and mugs powers from other figs? No not mr.t! its SuperToid! A WAY WAY better version then the avengers mishap, this thing brings the pain, a weak top dial brings about an AMAZING back end. The Aptaspawn power is neat, but again relying on other figures to make a power work is abit hard esp if the enemy knows what they are against. Power cosmic and those numbers make him a big time threat. For neatness and putting a look of suprise on your foe, he gets an admirable 7. Supertoid pitty's the fool!
25 - Sin - 57 points of rough housing female fury here, Rce+stealth+willpower makes her a fliers best friend. Shes fierce and he Sp gives her a little flavor for the thematic. Red skull commands me to give her an 8. Love this figure.
31 - Steve Rogers - Great stats? Check. Great power sets? check? Steve Rogers? Check. Rodgers brings us a mobile nightmare again, is it smokey cap? no, but its flare isnt in bending game play its in pure effectiveness, his trait is unique and can add a new dynamic to the map. Hes rarely going to miss and has amazing keyword selection.. Mr.USA deserves a 7.
47 - Dirk Anger - I didnt know who this guy was until 15 min ago when i read his bio on comic vine. BAM leadership is gone, about 2months ago that would have meant didly squat, now it means alittle more. Nerfing TA's? usefull but also paints a huge bulls eye on your chest, Now bring on the below average numbers and point cost and he sinks down to being medicore. 4
50 - MODOK - What to say, what to say. Hes a giant floating head with trex arms.(meet the Robinson's ). Hes not very mobile, 7 range isnt that thrilling. But where he lacks there he makes up in over all firepower. 11attack psy blast+4 damage=win. Imperv is there to make sure he can handle a couple hits, that late dial pw sp makes him a threat down the wire. Regan makes him a long term threat. Im compelled to give him a 8.His range is about as far as his reach.....
56 - Squirrel Girl - Gla, Oh boy here we go. You either love them or hate them. But i LOVE this dial, craziness at its best with crazy utility potentail! 59 points of great power combinations. When i see her sculpt i start hearing sandy squirrial voices in my head...Monkey Joe is going to be a reanimating lian harper.. being tossed to the volcano turn after turn... 8
104 - "Successful" Dirk Anger - We couldnt get an Le monkey joe?! With some perplex he could be scary... but then again so could every fig in the game. This peice just feels forced and dosnt seem to add to the character.. Sorry Dirk fans. 4
God is smarter than we are....
Visit Heroclixin'! Or check out my trade thread. Molly Hayes' KO list: HoT Ultron, HoT Thor, SI Iron Man, AV Wonder Man, SI Sentry, LE Diana Prince, R IC Ultron, Pretty Boy, CW Kang, IIM Thunderball, TW Catwoman, OP Red Hulk.
Added MODOK and the Dirks to post #2. MODOK gets my first 10 for the set. I don't think he could look any better dial or sculpt-wise. Great job WizKids!
Trades: WITH WoL H/W, also looking for Mandarin Rings, DoFP Rares & Nimrod
Al's Clix Cave: blog
Quote : Originally Posted by sol
Personally, I think you've spent way too much time thinking about this...
Updated post #15 with everything I'd missed and it's back
The Good
The Bad
The Ugly
Figured I should bring it back and do it right or not at all.
Didn't do "Successful" Dirk Anger since he's not "in" the set, but I do like the dial and his trait is nuts. He could end up as one of those pieces that drives people crazy just because he will be around forever.
"I meant to say trash panda."
2016 Wisconsin State ROC Champion
2017 Wisconsin State ROC Runner up
Added the HYDRA Agents to post #2. Personally not blown away, but they'll both find uses. And to help sol & Miraclo out, Fisk can use the ability (like Hill) if he's the highest point figure on the board, because it doesn't say 'other' and he is friendly to himself.
Trades: WITH WoL H/W, also looking for Mandarin Rings, DoFP Rares & Nimrod
Al's Clix Cave: blog
Quote : Originally Posted by sol
Personally, I think you've spent way too much time thinking about this...
Added the HYDRA Agents to post #2. Personally not blown away, but they'll both find uses. And to help sol & Miraclo out, Fisk can use the ability (like Hill) if he's the highest point figure on the board, because it doesn't say 'other' and he is friendly to himself.
Noted and the entry amended. I wasn't sure and at that stage there hadn't been any discussion, so I left it open. In the end I decided it wasn't enough to get me to change his rating.
I'm still hoping we'll get AIM guys with a more direct take on the Hellfire Club Guards' Minion ability. If MODOK can be flanked by one or more people he can Mastermind damage to, I could see raising his score.