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Originally posted by Khanslayer
1. Why do you play faction pure?
2. Why do you want to impose faction purity on your opponents?
1. Having some limitations on your army's composition is the norm not the exception. Why have factions in the first place? Would you play a WWII sim if the Germans used P-51s and the Americans got Tiger tanks? It is a silly question.
2. Because overly competative players gravitate to the game's most unbalanced pieces. This makes 90% of each booster a waste of plastic. It also makes for rather droll tournaments. "What's my opponent going to use: Arnis and some VTOLs or some VTOLs and Arnis."
Of course, WK would have to promise not to pull another Counter Assault. There is no reason for SS and DF to be getting new units at the expense of ROTS.
Originally posted by mlotoole0 1. Having some limitations on your army's composition is the norm not the exception. Why have factions in the first place? Would you play a WWII sim if the Germans used P-51s and the Americans got Tiger tanks? It is a silly question.
2. Because overly competative players gravitate to the game's most unbalanced pieces. This makes 90% of each booster a waste of plastic. It also makes for rather droll tournaments. "What's my opponent going to use: Arnis and some VTOLs or some VTOLs and Arnis."
Of course, WK would have to promise not to pull another Counter Assault. There is no reason for SS and DF to be getting new units at the expense of ROTS.
1. So you play faction pure, for more of a "flavor" reason. Do you play regimental pure as well? As a side note, in battletech canon, because of the way salvaged mechs are repaired and reused, and how valuable a mech is in general, you often do see Draconis Combine units fielding Federated Suns mechs and vice versa. Where do you think the IS units got most of their clan tech? So in this case, Americans are fielding Tiger tanks and Germans are fielding P-51s.
2. Well how does this prevent overly competitve players from gravitating to the games most unbalanced faction? Maybe these players will just start playing DF Shmitt drop and DF Donars. Will we just be alienating new players by enforcing this rule.
Also by playing faction pure for flavor reasons, but wanting to impose faction purity for competitve reasons, makes a somewhat shaky argument.
I like broman10's reasoning. He plays regimental pure as a handicap because he's such a great player (or so he says :classic: ) but doesn't need to enforce it on others. I think this is the way it should be.
A while back on the poll on weather or not faction purity should be enforced some one posted the following comment. "Enforcing faction purity is the simplest change you could make that would have the biggest impact on the game." I agree with this statement.
If faction purity would force a player to only use one brand of cheese instead of using a little SS, SW, BR, DF, and SC brands of cheese. The combination of the 10 to 15 units that are regularly seen in the cheese armies are responsible for the 95% of the pieces in this game being unplayable in comparative play.
Khanslayer, playing faction pure with an unbalanced faction is still more balanced than playing non-faction pure and using all the unbalanced pieces from all the factions. ;)
Also how is one tournament per month "enforcing" or "imposing" faction purity? Does saying "sure play FP if you want, I'll just play my good ol Arnis and Vtol army" create more or less options for army building? Which is more limiting?
As for alienating new players, I have nothing new to say, my previous post says it all...
Originally posted by Godfried Khanslayer, playing faction pure with an unbalanced faction is still more balanced than playing non-faction pure and using all the unbalanced pieces from all the factions. ;)
As for alienating new players, I have nothing new to say, my previous post says it all...
Godfried, by your statement you are a person who CAN"T play pure faction because you most likely would get your rear wooped by someone who does play PF. Wizkids has built a good background for each faction, and from what I can tell intended the background/fluff to play a factor and get people into settling down to playing PF. Granted its a great money maker idea. The game gets old when they play your way, so can pretty much prepare for the same type of battle everytime.
When you start play PF you are forced to REALLY think, understand your strong and weak points and know your enemy. When you start winning, then you are a true thinker in the art of war. Perfect example is at my venue and my brothers. Both of us play HL, as most people can tell the only real thing going for HL is the armor and AP every now and then, we have played PF for about a year now. I normally ended up in the middle of the winning list, rarely taking first. The people taking first did the BEST of EACH faction and were taking top bill. When Faction Wars came along, myself and a fellow PF took 1st and 2nd. If I wanted to play DOOM all the time, which requres very little brain power and skill to be successful at, I would play the non-PF all the time. I prefer to challange myself and my brain and play PF, CHESS vs DOOM.
NOW you could come back and say if the mixed tactic is so successful then if your so smart, you should be able to it. Well the answer is simple, fight FIRE with FIRE is the easiest. Then it comes down mainly to the luck of the role... which most people are forgetting. Not to hard... Beating a NON-PF with PF is a major challange and I have taken up the gauntlet and ever since Faction Wars.. I have been taking top spot more often... Nothing is more enjoyable to see Arnis taken out by 3 HL hovers and 1 HL regulater.. or some take destroyers.
At my venue, not brag, I have been rated as one of the most challanging players to play with. Especially by chess players. I take the "impossible" and make the win "possible" or at least make my opponent blow a fuse 3 or 4 times during the battle and make his victory very costly... This is how I took 1st at faction wars. Won all battles but made it very costly to the point that they little forces by the 3rd game.
Either way, with PF, WizKids has proved the PF is a success... it was 8,000 plus players played.. At our venue it brought in new players.. not chased them away. So for those who say.."it will alienate new players".. or "will be the end of MWDA if the enforce it". Stats are against you..
Just be a REAL Commander and admit that in PF.. you suck and need to learn. I lose about 30 percent or less of my battles, don't get upset, learn from the event and go back and beat it.
If you don't then stop your whining and go play DOOM .. let the real players play a real game.
Sorry, but in my opinion you only play non-pure forces to compensate for ability.
Take that as you will. If you play the best each faction has to bring to the table you have very little tactics to worry about. Simply drop pogs, charge and shoot/move all game long.
It's not hard to use Arnis, the DI towed AA and a SC Donar to raid an opposing force.
Sorry if I am ranting but faction pure is THE way to go. Take what you have and work with it.
Ever since I started playing I have played either HL or RotS pure. I will admit that I have mixed them though. After all the RotS only have an LE VTOL transport with a 2 cap so I mix in HL instead of Mercs for those pieces the RotS don't have.
I understand that you believe WK should ACTIVELY promote faction purity. talk your BM into running the unrestricted as a Faction Pure. Now keep inmind I play Faction Pure almost every time I play. I prefer it. but I have said it before and am saying it now.
I WILL NOT FORCE FACTION PURITY ON ANYONE.
I understand how Faction Purity is a good thing AND a bad thing. I have nmade arguements against everything being faction pure. Run unrstricteds as Faction Pure. Have playeras try playing it as often as they can. BMs should encourage this, but not force it.
Irishrogue,
How is ANYTHING SW has cheese? I have played a lot of SW, and as near as I can tell we have no cheese in the faction. or perhaps it is cheesy as how artillery hits us, and puts us directly to our sweet spot?
@XmanPB: I repeat that we only play FP at my venue! :) I don't think that if WK decides to have 1 FP event/month and support it with prizes it will be considered "forcing" purity on people that don't like it. It will be like saying that you're forcing scenarios on people that don't like them when you're playing campaigns! ;) It's simply an alternative way to play...
Besides, the only reason to go forward with FP events is if the majority asks for them. In that case no one will be forcing anything on anyone, it will mean that most players will prefer playing in FP events anyway. If the poll on this site is any indication, this seems true enough...
(As for the 1/month, I wrote on one of my previous posts how it could be done with a "rotation" between FP, junior and unrestricted events on a monthly basis...)
Just so we're clear on this: I'm against making ALL events faction pure. I think we understand each other however! :)
Since this is pretty much my first post after lurking for quite a few weeks, I have to give my two cents.
1) I attempt to play faction pure but usually fail by 1 unit....anything to reach exactly 300 points rather then 299 or 298.
2) Here is a compromise between free-form and FP: Make it a rule that 2/3 of all points have to be from one faction. IE 200 points in a 300 point game have to be faction pure.
3) One of the posts I saw was on how scouting was cheating. Agreed but I think the Liao marquee had the best answer: a sideboard. It worked with Magic and would be wonderful with MW.
4) Everyone has played story-line tounreys where a player had is single 9 point infantry be the only one who was in faction....let all tourneys be FP and see how they turn out. At the very least it fits the fiction.
5) Heroclix has one interesting rule about arch-foes. Maybe an interesting variation is not to allow arch-foes in the same Army. IE no Swordsworn and Liao and no Highlanders / Steel Wolves. Would make an interesting variation
I would'n't like that rule. I don't have enough money myself to afford cases or lots of units and i do'nt have enoughof any one faction for a faction pure army. So people like me would reall be at a disadvantage here.
@geekman:
Most people are in disadvange against non-Faction Pure players with mixture of the cheese units. Most players don't have money to get those pieces and faction purity would also help those players. Cheese is reason to most veteran players that have all those overpowerful pieces play non-faction pure and they all surely have lot of pieces from diffirent factions but they only use those powerpieces in mixed forces.