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Jonesy:Besides the fact that you have no orginization whatsoever, you also dont realize the power behind some of these cards.
After realizing that my opinion of Prison Planet and Mogo were wrong, I reject my statements about those being bad. And while there are some 'sub-par' cards, there are no 'crap rares'. Hopefully you'll realize that your entire opinions on those 'bad rares' are just based on the fact that your a Power Gamer or completely unable to tell the difference between 'casual' and 'competitive' games.
BTW, when did Mojo and Mojoverse become awful? My friend runs a crazy kickass deck with both of those in there and with DGL, it just became freaking insane.
Ryan- I'll be happy to withdraw my statement on Ragman and admit I was wrong in that case. Your statement, and after looking back at it, Ragman is indeed a win more card...dropping 5 drop Bats or boosting a 4 drop Nightwing would prove sufficient on turn 6...or tricky Dick 6 drop.
it's now m...somebody's mission to win a 10k with GL/Statix. ;P
reign of terra is a joke. Playability, and name wise. I love it only because of that name.
Unaffiliated, however, is not useless anymore. They have some major curve jumpers, mosaic world, and numerous ways to counteract the drawbacks of not running affiliations: methods to team attack. Solomon is either an above average 5 drop or an average 7 drop with a free recursion ability, Spectre can quickly end the game, etc...
well, Mojoverse is good. My opinion on Mojo isn't that high since, despite his ability to go into overloadable stats (oh wait, that's bad), he can be stunned by just about every 4 drop and higher out there, making his ATK relatively meaningless. And some 3 drops can stun him...naturally.
unaffiliated is bad because until you draw mosaic world you can neither team attack nor reinforce which can give you some big headaches. And since you can only play 4 and can't search for it you're going to be lacking it quite a bit. Furthermore you get no power team-stamped cards, which now that i think about it, it would be pretty funny/cool if they made some cards that only worked on characters with no affiliation or worked better on characters with no affiliation. Plus their best search card is weapon of choice which not only lets the opponent choose who you play but costs you an extra card. They're just not worth it. There's no way an unaff deck is going to beat CS, titans, FFF, ems, tnb, etc etc.. And I don't even see the fun in making such a deck. And I certainly know the difference between competetive and casual games. I always have about 20 decks built and there arent 20 viable decks out there so naturally at least half of them are fun decks. I quite enjoy my fun decks like league of xstatics, superman robots, new gods/f5, mongal/green goblin 5 drop/press the attack, etc etc. But reign of terra doesnt enable any sort of fun deck. There's no janky combo to pull off with the card that makes you win, its just a card that makes 3 dull weak cards slightly more playable in an even more dull trick-free curve deck. Unaffiliateds have 0 going for them. And that is why i consider it a crap rare, its not for competetive decks, and its not for fun decks. Excuse the lack of organization but i didnt expect that post to be so long, and its just a rant, not an article.
Every card can be good give the deck where they can do the most damage. I remember Bastion being relegated to crap rare status during the reign of BBH and Common Enemy. Look at him now.
It's just like L5R, where one card that doesn't fit in a certain decktype is the lifeblood of another (hem hem Explosives hem)
Originally posted by Asmodeus That being said, my new pick for worst rare in the set is Two-face...only a 16/16, and you only can exhaust roughly half his board? Weak.
that is not bad when u consider the alternative for the 7 drop for the inmates. iplay the inamtes and i win with bane at 7 instaed of joker but the two face can take on any 7 drop and exhaust half of his characters that means they r low on reinforcemnt and that you can cause a hell of a lot of damage. also if you still have charaxes out by any chance you can kill of a big drop if you team attack with him and another drop character like Croc and get his attack boost so i have no clue what the hell you r talking about when you say he is weak in my opion you are weak because you say he is weak. also his mulligan ability withe joker's wild is awsome because you can put cards on top that you want then you draw 5 and get those then you draw two more so you have more cards than your opponet out to begin with and you have a better chance of hitting the curve.
Originally posted by WeDeAdSeXy After realizing that my opinion of Prison Planet and Mogo were wrong, I reject my statements about those being bad. And while there are some 'sub-par' cards, there are no 'crap rares'.
Two Words. Web Shooters.
And see? Toldja about Prison Planet. You lose a lot, but in weenie, the reward far outweighs the risk.
I honestly thnk Jailbird is pretty useless
Reign of Terra is the King um er Queen of crap.
Prison Planet is awesome
Evil Star is Horrible
Armies of Qward are pretty useless as well although im sure plenty o peoples are trying to make those gears turn.
Hal Jordan-5 is very nice, and my plan wasnt really w/ statix it was more aimed for GL/EE Empire of Tears is just Awesome, thats all I have to say. I mean ok get Abin Sur stunned on 4 or use Emerald Dawn to KO search out Hal Jordan, then play him on 5 flip Empire of tears, KO your other 2 characters other than Hal, since hes now your only character flip prison planet now you have a 14/12 that can be a 16/14 on turn 5. can someone tell me the problem they see with this?
Other ways to get there? cards from past sets like Female Furies etc.
ex. Say its your initiative you have your 4 drop say its an alternate and you missed Abin Sur, you play Hal Jordan you have 4 characters on the Field
Kyle Rayner -2
Dr. Polaris-3
Dr, Ubx/Goldface/whoever you want-4
Hal Jordan -5
your teamed up you attack with all your guys stun their field except for their 5 or even to the head if you liek that scenario Hal is still ready, attack with Hal for 9 play Female Furies KO Kyle, now Hal is a 12/9 ok flip Empire of Tears KO Dr. Polaris and a 4 drop Hals effect activates making him a 15/12, activate empire of tears bam a 17/14 if you want more why not flip Oa and Prison Planet now you have a 24/14 going straight at the head, Oh whats that its modern age? Im sorry you dont have an Overload! Anbd the fact that his Will is on Par with his Drop is a great thing.
Originally posted by Dr. Strange Two Words. Web Shooters.
Good ol' web shooters, they never fail to suck. Although I think JJ gives those shooters a run for their money in the 'crappy' department.
Quote
Originally posted by Jonesy unaffiliated is bad because until you draw mosaic world you can neither team attack nor reinforce which can give you some big headaches. And since you can only play 4 and can't search for it you're going to be lacking it quite a bit.
First off, Jinx can search for it (and since the deck will be running Mojo, you can afford to drop her on 4 and him on 5).
Secondly, you've never played an unaffiliated deck have you? Disregarding that they cant team attack (I've almost never team attacked anyway, unless it was a TTG deck) and that reinforcement isnt that much of a problem because of plot twists, they can be very effective.
Also I watched 2 different CS decks and my own Titans went down to my friends Mojo Deck (and I am in now way a bad player).
Give it a chance, you'd be suprised.
To tell you the truth, the 5 drop Hal Jordan works best with Abin Sur. If you're getting your but kicked, and go into turn 5 with only one character, Abin, you play 5 drop Hal, have Abin just trade with the 4 drop if you want, KO him, and then Hal blows over the 5 drop. Or on defense use something like Coast City to force your opponent to go through Abin if he wants to get to Hal.
To tell you the truth, I was shocked when someone pulled that on me at the pre-release. Nearly lost a game to that if it wasn't for the fact that I found a Yellow Impurity I put in my resource row from turn 1. Go Grundy!
Oh, and um, instead of Post, play Grundy in unaffliated decks. Or both so you'll be sure to hit your drop.
Oh, and guys, Reign of Terra and Mosaic World aren't the only cards helping unaffliated. Besides Solomon Grundy, there's still the 3 drop Guy Gardner, Warrior. Go and check out his effect, why don't ya?
Originally posted by Prolink Oh, and guys, Reign of Terra and Mosaic World aren't the only cards helping unaffliated. Besides Solomon Grundy, there's still the 3 drop Guy Gardner, Warrior. Go and check out his effect, why don't ya?
Well yea, but we arnt discussing commons/Uncommons. Anyway I need 4 of him and Mosaic world for me F5/DS deck.
Originally posted by Prolink To tell you the truth, the 5 drop Hal Jordan works best with Abin Sur. If you're getting your but kicked, and go into turn 5 with only one character, Abin, you play 5 drop Hal, have Abin just trade with the 4 drop if you want, KO him, and then Hal blows over the 5 drop. Or on defense use something like Coast City to force your opponent to go through Abin if he wants to get to Hal.
To tell you the truth, I was shocked when someone pulled that on me at the pre-release. Nearly lost a game to that if it wasn't for the fact that I found a Yellow Impurity I put in my resource row from turn 1. Go Grundy!
Oh, and um, instead of Post, play Grundy in unaffliated decks. Or both so you'll be sure to hit your drop.
Oh, and guys, Reign of Terra and Mosaic World aren't the only cards helping unaffliated. Besides Solomon Grundy, there's still the 3 drop Guy Gardner, Warrior. Go and check out his effect, why don't ya?
Originally posted by Christo Kent Farm bothers me a bit simply because ironically, it is useless against characters with Invulnerability. Team attacking, you'll never cause breakthrough and you'll never cause stun damage, and TS doesn't seem to have a way to get rid of Kent Farm easily.
Gonna have to think on this ...
you can team attack a player directly, provided that player controls no non-stunned characters.
Originally posted by what I Hate Magic / No Man Escapes The Manhunters.
IHM is surpassed by NMETM because the only thing that makes Phoney Booth (and therefore invulnerability) exist is M's propensity to savagely mise into an extended 3rd turn over-time mistake by the opponent.
...and cards with common / uncommon power levels sitting in the middle of my packs sporting gold set id #'s are bad, I understand you are still recovering from the endorphin high of schmoozing your loginID somehow onto a unused, ntm quite er, um, "happy" 2 drop - but this stuff is painfully obvious.
Filler rares, bunk. Being ripped off $3 and change. UDE R+D rushing to meet a deadline, ppl listening to Kibler talk. Call it whatever - you guys and realms as a whole will always be there to blindly and rabidly support ppl and processes you havn't the first scintilla of understanding for.
As a sidenote, I think there are more cards w/o flavor text in this set than any other. Of the few cards that are regailed, only a few even seem "flavorful" to me. Lana Lang, weak. Lanterns in Love, ugh. Breaking ground, derivative yet still not cool. What the hell happened to the oath? The entire thing could've been the coolest literary device - 4 lines, you spread it around 4 cards - FREAKIN DUH. The cards don't even have to coordinate - just make the stuff appear in completeness somewhere in the set in a semi-cohesive manner since the set is named after the dorks. Did we even get that much inspiration, no. Gratz on pulling relative lines of text from the UDE R+D comic bin, but couldn't they just have a text client program do that?
So my vote for worst card of the set is a tie between every one that bears flavor text. Who was in charge of that anyway? Whoever he or she might be, I certainly hope they are amidst serious doubts about their work.
It would be more than justified.
wha! if you can beach-slap IHM, then i say NMETH is better than OOTD.
archived somewhere in the Magicthegathering.com website is an article which explains why bad and filler rares have to exist. i dont quite subscribe to the author's rationale, but it might have some answers for you... especially since it seems to me that all TCG designers nowadays are trying to pattern themselves after MtG designers after a fashion, especially L5R's.
green lanterns have different oaths, except for the uncreative ones who plagiarize abin's/hal's.
If you can figure out a way to spend resource points during the combat phase, great, go ahead and put STAR Labs in your X-Statix deck. Until then, though, I think I'll pass. [/b]
Ok, you're right. Somehow my selective reading had me under the impression that the payment was endurance. This does change how I view the card now. Although, with talk of Blue Abuse and other off curve decks that'll help abuse Superman Blue. I still think that it will be a bomb.