You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
I mentioned doubling Hal in the other game. I realize I also haven't been traitoring him in either. I'll start doing that now - assuming he's still good for traitor even though he's paired with Ollie.
Wonder Woman on Barda, AV10 on DV17 +1 for the Trait you pointed out. (Rule of 3 would apply, so at most her DV could be modified by 3). Gets 6.
Fire & Ice on her. Power Barrage. Start with a Psi-Blast, AV10 on DV17 +1. And there's the 8. 3 to Barda with the PB. Second attack on DV16 +1. Gets 9. 2 to her.
GL/GA on her, AV10 on DV16 +1. Gets 12 and she's toast. No one to target with their second atack.
Funny, once you pointed out Barda's defensive bonus, that's when I started hitting her. When her DV was lower, I couldn't touch her.
John to P3 to block.
Replacing Zatanna will be Shazam! A Captain Marvel/Superman fight is always awesome. I'll use the KC version. With Fortitude. I don't trust Ambush Bug.
HSS to N12 on Superman. AV12 on DV18. Gets 5. Wasted al my good rolls on Barda. Ends in I6.
"Come on guys! Let's help Wonder Woman!" Ice rallied.
"Don't have to tell me twice," Green Arrow said. Once again the heroes ganged up on Big Barda, and this time sheer numbers brought her down.
"Guys," Bea paused in their celebration. "Captain Marvel."
"Didn't we just gt rid of him?" Ollie grumbled.
"Uh uh," John corrected them. "This one's ours!"
"It's you and me Superman," Marvel said.
"If that's really what you want, Marvel, I'm ready for you." The two titans clashed in mid-air. After a minute or so of the struggle, Marvel pulled back.
G'nort on Animal Man. Needs 9, rolls 9. Good for the pup, 2 to Buddy.
Rocket Red V N7 (Drag)
Superman SU1 O14 (Fortitude)
Hawkman JL11 (5) (In a Duel)
Kilowog FFGL @ (1) H21
Supergirl SM 10 (Recovering from the Lazarus Pit-2) F17
Ambush Bug O13 (Dissent)
G'nort (3) @@ N13 (Book of Destiny) (In a Duel)
Kyle Raynor @ O14 (JLA Silver Age)
"Kyle, it's like the Green Lanterns reunion," Kilowog says.
"Uh-oh, where's Guy?" Kyle jokes.
"Wrong Lantern," he replies, "But the pup is out there."
"Great," Kyle says moving in on Wonder Woman, "As long as I'm not the one who has to poddy train him. Again."
"Poddy training, maybe not," Wonder Woman says, "But you're training isn't enough to take me on, Kyle."
"I got something better than training," he says creating a huge catapult underneath her without her seeing, "I have willpower." The catapult unleashes and she flies into the air.
"Not the classiest of entrances but I'll take it."
I have no complaints whatever about Wonder Woman. She plays well. The Arkham version is still the biggest bruiser of course, but this one's also 100 points less.
Do make sure to note which version of Kyle you're using. Easy enough to refer back while we're still on the same page, but once we move to another...
Guess I'll bring in Captain Atom, Rip It Up. RS to P8, double targets Superman and Ambush Bug, AV10 on DV18 and DV15. Gets 5. Bug's SS is 6. Phooey.
Pushing Shazam. HSS to M13 on Supes, AV12 on DV18. Gets 2. I was doing well in this game. Once. Ends in I10.
Phantom Stranger break from Red? Gets 1. Attacks him to Incap. AV10 on DV16. Gets 7. Tokens him.
Stranger also Outwits Kyle's Perplex.
------------------------
Animal Man on G'nort, AV8 on DV17. Gets 5.
John Stewart (Force Field) P3 (6)
Fire & Ice (Power Barrage) M3/M4 (2)
Flash (JL52-Swingline/Traitor +1) C3 (4) (in Duel)
Green Lantern & Green Arrow (Force Field-Traitor +2) L2/L3 (3)
Phantom Stranger (Takedown) @ N6 (1)
E Animal Man (OR-Vault) @ H22 (2)(In Duel)
Shazam! (UL-Fortitude) @@ I10 (2)
Captain Atom (Rip It Up) @ P8 w/LO
HO: E6. L6, H4
LO: C11, L11, N11
Animal Man, Captain Atom, Crimson Fox, Deadman, Fire, Flash (Barry), Green Arrow, Hal Jordan. Ice, John Stewart, Martian Manhunter, Phantom Stranger, Red Tornado, Shazam!, Wonder Woman, Zatanna 1761
Feats used: Camouflage, Force Field x2, Fortitude, LMD, Mental Shields, Pounce, Power Barrage, Protected, Rip It Up, Shellhead, Swingline, Takedown, Vault
"Surrender, Superman. Make it easy on yourself," Captain Atom said.
"Come on, Atom. You know better than that," Superman said.
"I had to make the offer. Kid gloves are off then." He fired off a blast at Superman. Superman grabbed a returning Captain Marvel and turned so that he other hero took the brunt of Atom's attack.
Supergirl rolls for the PIt: 1. Next turn, she's out.
I hate to pick on Cap'n Atom but he is right there and does have a few clicks to worry about. Superman outwits his impervious and attacks. Needs 6, rolls 6 ( 2 3s). 5 to him plus 1 for hitting the wall; 6 total.
GL/GA get to roll for Traitor. Gets 12. Dash it all, not only did you make me waste a 12, now they have to attack one of my own. Both Stranger and Fire & Ice are adjacent. I'll attack the Stranger. AV10 on DV18. Gets 8. Impervious is 1. He takes 1.
Stranger to M9
Madame Xanadu enters, moves to P5, Perplexes down Superman's DV to 17
John TKs Fire & Ice to P6/P7.
They use Power Barrage, Psychic Blast Superman, AV10 on DV17. Gets 8. Nice. 3 to Superman, penetrating. Second attack needs a 12 to do anything. Gets 4. If I'm going to get a 4, that's a good time to do it.
GA/GL RS to O3/O4, double targets on Superman and the Bug. Gets 9. For that I'll go with Superman for 1 after Invulnerable. That's 4 he's taken this turn.
Getting back into the swing after a couple bad turns.
John Stewart (Force Field) @ P3 (6)
Fire & Ice (Power Barrage) @ P6/P7 (2)
Green Lantern & Green Arrow (Force Field-Traitor +0) @ O3/O4 (3)
Phantom Stranger (Takedown) @@ M9 (2)
E Animal Man (OR-Vault) H22 (2)(In Duel)
Shazam! (UL-Fortitude) I10 (2)
Captain Atom (Rip It Up) P8 (6)
Madame Xanadu (Auto Regen) @ P5
HO: E6. L6, H4
LO: C11, L11, N11
Animal Man, Captain Atom, Crimson Fox, Deadman, Fire, Flash (Barry), Green Arrow, Hal Jordan. Ice, John Stewart, Madame Xanadu, Martian Manhunter, Phantom Stranger, Red Tornado, Shazam!, Wonder Woman, Zatanna 1823
Feats used: Auto Regen, Camouflage, Force Field x2, Fortitude, LMD, Mental Shields, Pounce, Power Barrage, Protected, Rip It Up, Shellhead, Swingline, Takedown, Vault
"The cards say that we can hurt Superman badly, if we strike now." Madame Xanadu said.
"Who's we, lady? I don't see you doing anything except stand there and look all enigmatic," Green Arrow said.
"Green Arrow!" Ice said. "Weren't you listening? She said we had to attack now! You're going to make us miss our chance!" Ice ran ahead and froze Superman in an ice block.
"You don't expect this to hold me?" Superman said, turning his heat vision on the ice.
"Long enough for us to hit you, at least," Green Lantern said, hitting him with a huge hammer while Fire and Green Arrow followed up as best they could.
"Well I'll be," Ollie said. "My arrow stuck. I didn't think even my sharpest armor piercing ones would do that."
"When they're laced with magic they might," the Phantom Stranger pointed out.
"Did you...?"
"Not me" the Stranger said and pointed to Xanadu.
"Feel like apologizing, Green Arrow?" Madame Xanadu asked him.
Come on, a damaged Fire & Ice are putting the hurt on Superman. Can I just quit right now?
Superman on Fire and Ice. Needs 5, rolls 7. He'll pass on the girls and take his chances with Shazam (assuming it's the KC version). He has to pull Animal Man in also. Probably going to regret this.
Kyle perplexes his range to 10, targets GA/GL. Rolls 9. Sweet. 4 to them.
Supergirl's out of the pit. Wog tks her to M13. She hss to O11, attacking the girls. Needs 6, rolls 8. 3 to them after toughness. She ends in I17.
"Those were good shots: Hal, Ollie, Bea and Tora," Superman says, "But you're not my primary target." He flies towards Captain Marvel and knocks him well off the roof.
"I'm going to help Marvel!" Animal Man says.
"Good," Supergirl says swinging Fire and Ice into Green Lantern and Green Arrow, "That gives me more room to work."
Okay, so good turn for you. And little left for me to do. Captain Atom on Rocket Red and Kyle. AV7 on DV16 and DV18. Gets 6 and misses. No real surprise there. http://www.ianparmenter.com/hcutils2...5&y2=x792y-522
---------------------------
Animal Man on G'Nort, AV8 on DV18. Gets 12. Sorry about that, old boy, but that'll KO G'Nort. Animal Man goes back to the main game.
Xanadu uses her Fortune Telling on Shazam. Also Perplexes his AV to 11.
Shazam's still on his last HSS click. See if I can't make the most of it. Grabs the LO, flies to the roof to attack Superman, AV11 on DV17. Gets 4. Ends where he started. At least he doesn't take a token for it.
John Stewart (Force Field) P3 (6)
Fire & Ice (Power Barrage) P6/P7 (5)
Green Lantern & Green Arrow (Force Field-Traitor +0) O3/O4 (7)
Phantom Stranger (Takedown) M9 (2)
E Animal Man (OR-Vault) @ M2 (2)
Shazam! (UL-Fortitude) @ J12 (4) (In duel)
Captain Atom (Rip It Up) @ P8 (6)
Madame Xanadu (Auto Regen) @@ K12 (1)(in duel)
HO: E6. L6, H4
LO: C11, L11, N11
Animal Man, Captain Atom, Crimson Fox, Deadman, Fire, Flash (Barry), Green Arrow, Hal Jordan. Ice, John Stewart, Madame Xanadu, Martian Manhunter, Phantom Stranger, Red Tornado, Shazam!, Wonder Woman, Zatanna 1823
Feats used: Auto Regen, Camouflage, Force Field x2, Fortitude, LMD, Mental Shields, Pounce, Power Barrage, Protected, Rip It Up, Shellhead, Swingline, Takedown, Vault