You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Damage dealt is basically a copy of your damage value so any changes to it don't affect your damage value and any rules governing the modification of your damage value don't apply.
My counter is that my damage dealt is equal to my damage value. Ipso facto my damage value is either 1 or 2 or both.
At some point you were 14. Is 14 you?
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
Damage dealt is basically a copy of your damage value so any changes to it don't affect your damage value and any rules governing the modification of your damage value don't apply.
What is the "it" in that sentence referring to? I can only assume you mean my damage dealt, in which case you are totally right. I'm still copying my damage value, which means I have a damage value to copy, or possibly more than one, and that damage value is likely to be different than my printed damage value if I hit more than one target.
THE RULE OF REPLACE THEN MODIFY
Whenever a combat value needs to be calculated for any game effect, the controller of the character whose value needs to be calculated starts with the printed value, applies all replacement values in any order, then applies the sum of all modifiers to arrive at a final result. Remember that a locked value will override any other replacement values and modifiers.
Note the bolded. "Replace then Modify" is the way to find/calculate your damage value. Nothing else. Just damage value.
Let's start an example.
The Spectre has this power:
Quote
VENGEANCE: Give the Spectre a power action to make a close combat or ranged combat attack, replacing his damage value with the damage value of his target until the action is resolved; the attack is penetrating damage.
(Let's just say Spectre has picked up the Batarangs earlier so he now has two )
Two of my other characters perplex up his damage value.
Spectre takes a power action to attack two opponents, both with printed 4 damage. The attack was successful so now we have to calculate his damage value.
Replace then Modify
Replace: His power says to replace the damage value with that of his target, which is 4, so his damage value is 4 at this point.
Modify: I used two positive perplexes, so 4 + 2 which equals 6.
We've used all of our Replacers, and all of our Modifiers, so we have a FINAL damage value of 6. Damage value has been calculated. Done. Finished. Replace then Modify has done it's job and we can now move on to dealing damage.
So I want to split up the damage dealt to my two opponents to 3 and 3.
Because we are way past figuring out what damage dealt is, and have now concerned ourself with dealing damage, Replace then Modify has no job. There are no replacements or modifications that deal with the damage dealt here.
I've been playing for 10 of those years, at dozens of venues with hundreds of players and no player or judge had ever applied the replace then modify rule to charge and perplex to work as it clearly does now until about a month ago when I got hit with it in a tournament. The guy that did was the only one of close to 20 players that had ever calculated a charge range that way and there were 2 judges playing in addition to the one running the event. So don't say the rules simply work that way because everyone knows that's the way it is. The devil is in the details and what the rules mean and what is actually written are sometimes different.
Please provide me with the name of the judge and venue in question so that I can verify the veracity of this tall tale of yours. I find it very distrubing that there could be so many people who do not understand the basic principals of this game. I will gladly travel to your venue and assist you guys with this. I've been demoing and teaching this game for many years and I don't mind doing it, I rather enjoy it.
See what you've done. You've forced me to have to deal with this the same way I had to deal with VGA.
Quote : Originally Posted by dairoka
I'm pretty sure Dragon has the Future keyword and Probability Control.
Quote : Originally Posted by jonidschultz
Dragon is correct. Dragon is always correct. Never argue with a Dragon.
What is the "it" in that sentence referring to? I can only assume you mean my damage dealt, in which case you are totally right. I'm still copying my damage value, which means I have a damage value to copy, or possibly more than one, and that damage value is likely to be different than my printed damage value if I hit more than one target.
A deck of cards has 52 cards. If you deal out 13 cards to each of 4 players is a deck of cards now 13 cards?
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
How could changing the number of targets change your damage value? If that's the way it worked, there would be detailed rules explaining that. As such at this point, it is a wild misunderstanding, or wish on your part.
Quote : Originally Posted by vlad3theimpaler
No, I actually make up rules all the time and tell people that's how the game works.
You do realize there are separate rules in the rulebook for Damage Value and Damage DEALT from which we can infer that they are separate concepts (hint turn to page 10).
I am fairly certain that most people who play follow these rules at least at some level.
For example, if I have Flurry and hit Big Bob with a Damage VALUE of 3 I would DEAL him 3 Damage. If he has Impervious and rolls a 2 he reduces the Damage DEALT by 2, what will my Damage VALUE be when I attack him again with the second Flurry attack?
I have never once seen someone insist that my Damage VALUE would be 1 for the second part of a Flurry Attack. If Damage DEALT and Damage VALUE are the same it would have to be 1 for the second attack.
"A Jester unemployed is nobody's fool." - The Court Jester "And so he says, I don't like the cut of your jib, and I go, I says it's the only jib I got, baby!
Gentleman, I tried to say it subtly at first. Now I'm forced to outright state it. el3ctrol3x is trolling. It is a very clear troll. Please stop replying to his inane comments. This "discussion" is nothing but circles and is not doing anyone any good.
Quote : Originally Posted by dairoka
I'm pretty sure Dragon has the Future keyword and Probability Control.
Quote : Originally Posted by jonidschultz
Dragon is correct. Dragon is always correct. Never argue with a Dragon.