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"Be careful, he seems to be quite deadly with that sword," Picard said, stunning Sulu with a phaser blast, even has he backed carefully away.
"Maybe so, but he is rather literally exemplifying the old Earth adage 'bringing a knife to a gunfight'." Data said, shooting Sulu down with his phaser before the lieutenant could get to anyone else with his flashing blade.
Pike, Leslie, Mugato, Shahna, Gorn, Orion Females. There's a plethora of non-core figures I'd still like to play. It's better too many than too few, I'm sure some may slip into the big games.
Scotty boosts Kirk's damage.
Kirk on Riker. Needs 6 + 1 for a ko, gets 9. That's a ko.
Enter M-113 Creature. Chekov tks him to I10. He ports to block, Rand takes a token off of Chekov.
M-113 to side? 1. Ok, he attacks Barclay, something you've been trying to goad me into doing for a bit. CCEs his av to 12. Needs 5, rolls 5. Can't imagine you'd pc that. Puts him on his stop click.
Uhura boosts Kirk's dv.
STTAT005a Montgomery Scott D2
Charlie X E4
TREK026 Captain Kirk @@ K7
Yeoman Rand @@ B4
M-113 Creature @ E13
STTAT007b Ensign Pavel Chekov C4
TREKOS105 Uhura G5 (stealthed)
Romulan Lieutenant C9
With the M-113 creature having Exploit all down the dial, turning Barclay to the Invulnerable clicks doesn't makes sense, so I'll go to the third part of his dial with Super Senses.
Troi is the last main character that I haven't played, if you can count Mirror Bev as Bev, but I don't know that I really need another PCer right now. I have Lore and Beverly already. Still. Can't not play Troi and the Boldly Go version has some interesting wrinkles.
Ensign TKs her to P13
She'll try her Mind Control on Kirk. Beverly and Picard make her AV12 on DV18 +1. Rolls 6. Bev makes it 9. SS is 1.
Kirk RS to H10 on Yeoman Rand. AV11 on FV16 +1. Gets 2. Interesting...KOing Janice would hurt your actions, but I could just take the free click of damage to Kirk. No, I'll go for Janice. Reroll is 8. Charlie makes it 9. That'll KO Janice.
Last Klingon Warrior moves to G15, teleports to I10, tying Kirk down with his Plasticity.
"I sense you have conflicted feelings towards your yeoman," Counselor Troi said. "You have feelings for her, but you don't feel as though you can admit to them being her commanding officer, either to yourself or anyone else."
"And yet you go blabbing about this in front of everyone?" Kirk asked.
"No! You can't have Janice!" Charlie X said. "I care about Janice. No one else can have her and I'll make it so they can't!" With that, he made Yeoman Rand disappear.
"Let me lend a hand, Captain," Lt. Leslie says zapping Lore with his blaster.
"You forget the enemy in your backyard, Lieutenant," the Romulan Lieutenant says as he finishes off the Klingon next to Kirk, "That's fine, I have him."
It helped my characterization that Charlie X was one of the earliest Season 1 episodes so it fell into the rewatch that this game inspired me to start doing almost right away.
Lore gets a SC roll on Leslie's attack, with a bonus because Leslie has the Starfleet keyword. He rolls a 1, so that attack is still good.
And can I get to 1225? Silly question. Very easily.
Beverly to N15, Outwits Kirk's Super Senses and Perplexes his DV to 17
Picard Sides to J15 on Kiik, AV11 on DV17. Gets 7. 3 to him.
Data sides to K15, Perplexes Kirk's DV to 16, makes a ranged attack on Kirk, AV10 on DV16. Gets 11.
For some reason I feel like I need to play a Ferengi before I am done. Daimon Tarr is in, moves to N16, Outwits Kirk's PC
Lore RS to L15 on Kirk, AV10 on DV17. Gets 7. That's going to KO your Captain.
Barclay...do I teleport to block or attack the M-11 creature now that I got him into attack mode? I'll have him teleport, dice willing. Breakaway? Gets 1. I know, I'll have him attack. SC is 1. AV11 on DV18. Gets 8. SS is 6 though.
"Why look, brother, we have joined forces against a common enemy," Lore said. "Isn't that just heartwarming?" Lore asked, taking a shot at Kirk.
"As always, Lore, you try to play on my emotions to 'get a rise' out of me. You know I have none." Data pointed out.
"You want my help in this fight, but what is in it for me?" the Ferengi Daimon Tarr asked. "You have to make it worth my while."
"What is in it for you?" Picard scowled. "How about your continued survival?" Picard turned and brought Kirk down with a phaser shot. "Crew of the Enterprise. Your Captain is down. Surrender. No harm will come to you. You have my word."
"He shot the captain, and now he wants us to surrender?" Mr. Scott asked in disbelief.
"One thing Russia did not invent was surrender," Chekov said.
Okay so totally missed the obvious there. Scrapping my last turn. Starting from Scratch.
Lore RS to K15 on Leslie. AV10 on DV17. Gets 8. KOs him once. He comes back, "in a square adjacent to another friendly character with the Starfleet keyword".
I noted earlier in the game the discrepancy between the Trek movie sets having "Federation" and the later TV sets having "Starfleet" as their keyword. I'm thinking we should consider them the same, certainly for the purposes of triggering these Traits and Special Powers.
Wherever you put him, he's going to be too far away for me to chase, so I won't pause the turn for your answer to that. I'll just turn my attention to the M-113 Creature. I'll still do Daimon Tarr, He'll move to J19, outwit the Shape Change on the Creature.
Barclay on the M-113. AV11 on DV18. Gets 10. SS is 5. Actually the same result as before.
Bev Perplexes Picard's AV to 12. Picard Perplexes the Creature's DV to 17
Picard Sides to I16, takes a shot at the Creature. AV12 on DV17 +1. Gets 6. SS is 4. Deals it 3.
Data Sides to I15 on the Creature, Perplexes his own Damage to 4. AV10 on DV17 +1. Gets 6. Bev PCs that to 11. 4 more KOs the Creature.
Bev moves and Sidesteps to E13 to block, then teleports away, back to L20