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Is there a limit to the number of times a figure can use Rip It Up! in one turn? It has always bee ruled that Black Adam could R.I.U. on the way to an attack and then once again on the return trip home. Is this legal? Could someone R.I.U. mutiple times if they were under the effect of a Seperation Field Generator say?
With Black Adam, this isn't abusive, so while it may not have been allowed it really didn't have an effect on the game. I, however, am trying to come up with a Masters of Evil / Nanobots team that is truely abusive. But I want it to follow the rules!
When this character performs a move as part of a power or free action, it may pick up an object anytime before, during or after its movement and/or an attack, ignoring the effects of characters for the purpose of picking up objects. After resolving this action, If this character does not have the [TRANSPORTER] speed symbol printed on its dial, deal it 1 unavoidable damage.
* End a move action adjacent to both an object and opposing character and still be able to grab the object
* Great for HSS/Transporter figs with Rip It Up: Grab an object, perform a close-combat/ranged attack with it, grab another object and continue moving.
* Flurry/SS combo: Characters adjacent to two objects could pick up and use an object
on each attack.
For future reference, there may be nicer ways to respond to a question.
That is true. I apoligize.
I was just tired of answering alot of seemingly self evident questions, but what is self evident to me may not be to someone else.
I promise I'll be nicer in the future.