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WIN/LOSS: 1-0 During his time, this Bizarro had some innovative design elements. The return of Charge after a break was very uncommon and this allowed Bizarro to rely on range after his initial attack but giving either a surprise or pushable return to move and attack mid-battle. This combined nicely with his Superman Enemy TA to produce Outwit where you needed it later on without wasting an action just moving. By today's standard, he has very little value after his first click.
Visible Dials and Pushing Damage need to be optional. This is the way.